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7-09-2010 @ 12:47AM
I think that a couple of major points are not being addressed here. One is the human nature to research something before parting with hard-earned cash and the other is that there are still roughly 12 million people playing this game. Here in Australia, the Battlechest will put you back about AUD$50 during a sale, then you're looking at AUD$50 or so for Wrath. We're expecting to pay about $90 to $130 here for Cataclysm on release day. That's a total of almost $200 to get started! Then you factor in a time card (AUD$35) or using your credit card - which is only slightly less - and you have yourself an investment of almost $250. Would you spend that much money without doing a bit of research? Of course not!As someone who, until recently, managed one of the biggest gaming retail chains in Australia, we were expected to know a great deal about what we were selling. Every day would see us answering a myriad of questions regarding upcoming or current releases and at least three times a week I (as the store's "WoW Guy") would have someone asking for advice in relation to gameplay or whether or not to buy.Also, let's be honest here, few people will enter into an MMO if they don't know someone who already plays. I most certainly would not have taken up the game if several people I knew (including my partner) didn't already play.That last point bring us to the second thing that people aren't thinking about. Over 12 million people already play this game - which means there are roughly 1.2 million people playing who are not complete bastards. Statistically, you're bound to come across someone who will point you in the right direction in-game. Furthermore, we're not privy to the help text that will probably accompany the choice people make at level 10. I'm pretty sure that before you make your choice, you will have to do a quest or two, or wade through some text explaining what your choice will mean.
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