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7-07-2010 @ 2:34PM
At level 85, I would agree. However, I can definitely see the utility of this ability in a raid setting, especially a high-end raid setting. If you are doing sindragosa p3, and you are able to refresh SnD and Recuperation with a finisher? Oh my everloving earthmother/elune/light-bearing being, that would be a seriously amazing way to cope with the damage going on in that phase. Also, imagine really any healing intensive fight, or something like Vezax where mana is an issue - if you just set the rogues to self-heal, and never have to heal them, that is a huge boon to the entire raid.I'm sure most encounters won't be like that, losing even just one finisher on a 3-5 minute fight is going to cost you a fair amount of damage, but in fights where survival is more important than dps (ie sindragosa p3 heroic), that would be huge.In terms of pvp, I think this is a really great tool. Are you going to go for envenom to try to finish off your opponent, or will you use recuperate to assure you will live a while longer, and whittle them down for your next finisher?I'm also wondering if Recuperation can be purged or spellstolen just like any other HoT in the game.
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