Spiritual Guidance: The dawn of the age of shadow, page 2

As we said earlier, the rotation gets somewhat more complex at level 20. Personally, I find that Holy Fire makes a strong opener, followed by either Mind Flay (for shadow priests), Smite (for glyphed holy priests) or Mind Blast (for the rest of you). Part of a strong offense is a strong defense, so make sure you always keep Inner Fire up and consider casting Power Word: Shield before tricky pulls.
For the more mana-concious priest, you may find that switching to your wand immediately after casting Holy Fire works just as well. This is strategy is especially useful in 5-man instances when you have an overly eager tank who isn't keen on stopping every other pull to let DPS regen their mana.
Regardless of what rotation/priority you choose to employ, be sure to keep plenty of Melon Juice, Sweet Nectar or Moonberry Juice on hand to regen your mana when you need it.
Reaching the crossroads: Level as holy or shadow?
If there's one thing that most classes have in common, it's that the earliest talents available aren't especially exciting. As you start getting into higher levels, though, you can start accessing the more advanced, more interesting tiers of the talent tree.
Don't be afraid to step back and re-evaluate your talents when you feel the need, especially if you've never done so. You can reset your talent tree at any trainer for a small fee. I know five or 10 gold can seem daunting during the leveling process, but you can earn that kind of money rather quickly by selling your green item drops on the auction house.
In any case, once you have 20 or 30 levels under your belt, you have a decision to make: Do you continue down the path of the light, or do you allow yourself to be corrupted and follow the path of the shadow? To help you decide, I've made an entirely unbiased list of pros and cons:
Leveling as holy
- Pro: With Holy Nova and Glyph of Smite, leveling as holy is somewhat competitive DPS-wise with shadow in the early going, especially given the lack of low-level shadow spells.
- Con: Holy priests fall behind shadow priests in terms of damage as they level, with virtually no DPS talents in the holy talent tree's later tiers.
- Pro: With a shorter wait time than DPS players, holy priests can level quickly through the dungeon finder tool provided they're okay with healing instances.
- Con: Holy priests crap sunshine, puke rainbows and cuddle with gnomes. They also get their advice from Dawn Moore.
- Con: People you don't know will whisper you and ask you to heal instances. Incessantly.
- Con: You will experience the inherent shame of being a holy priest. Gross.
Leveling as shadow
Pro: The shadow-exclusive talents of Mind Flay (level 20) and Vampiric Embrace (level 30) are far better than any holy talent you can obtain at those levels, at least in terms of soloing.- Con: Shadow damage can be weak at lower levels. It doesn't noticeably outpace holy damage until level 40-50, and the best shadow talents (Shadowform!) are only available in the later levels.
- Pro: Shadow priests are exceptionally fun to play in the end game, and you'll be well ahead of the learning curve when you ding level 80 if you've been leveling as shadow.
- Con: After level 40, casting holy spells gets a whole lot more difficult because they throw you out of Shadowform.
- Pro: Only shadow priests can apply to join the Fox Van Allen fan club, which allows member's only access to cool Fox Van Allen iron-on transfers, an official membership card, exclusive posters for your locker and the Fox Van Allen newsletter!
Where to quest: Levels 20 through 30
When you hit level 20, a number of new zones open up for exploration and questing. Alliance characters will find level-appropriate quests in Duskwood and Wetlands, and even Redridge Mountains up until around level 25. Horde characters will find level-appropriate quests in The Barrens (until around level 25) and Thousand Needles (starting around level 25). Both factions will find quests in Stonetalon Mountains, Ashenvale Forest and Hillsbrad Foothills, though low-level Alliance characters will have difficulty making the trip to Hillsbrad.
Where to quest: levels 30 through 40
Once you hit level 30, most of the quests you'll find are in "contested areas," so be prepared to get ganked if you're on a PvP server. Both factions will find quests in Arathi Highlands, Desolace, Alterac Mountains and Stranglethorn Vale. When you get closer to level 40, quests will start becoming available for both factions in Dustwallow Marsh. Horde characters will find quests starting around level 35 in Badlands and Swamp of Sorrows.
Upgrading your equipment
As was the case on your way to level 20, one of the best places to find new and improved equipment is by running instances. There are an awful lot of 5-man dungeons available on your way to level 40. I won't list them all here, but I will highlight a couple of key instances and some of the loot inside that you'll want to keep an eye out for.
- Stormwind Stockades The Stockades are available at a minimum level of 15, but contains mobs tailored for characters in their mid-20s. This instance is noteworthy for its lack of loot -- there's not a single blue drop to be found in the whole instance. Alliance characters can complete a long quest chain to eventually earn a blue ring ... but it's terribly itemized for priests. Stay away unless you're obsessive-compulsive about achievements or have an overpowering desire to farm Wool Cloth.
Gnomeregan Located in the heart of Alliance territory with plenty of Alliance-only quests, Gnomeregan is definitely an instance intended primarily for Team Wrynn. Still, there's a really good reason for Horde shadow priests to run this long (sometimes painfully long): the Electromagnetic Gigaflux Reactivator, one of the first, best cloth headpieces for casters in the game. Be warned, though, the drop rate is low and competition is likely to be high; even paladins, shammies and druids may want to roll for it, despite it's being cloth. Gnomeregan is advisable for characters at or near level 30 or for any character at any level with an overpowering desire to slaughter gnome rejects.- Scarlet Monestary Consisting of four separate instances within throwing distance of Undercity, the Scarlet Monestary is something of a rite of passage for most Horde players starting around level 30. (There are a few select quests for Alliance characters, too.) There aren't an awful lot of great drops out of SM, especially for players decked out in heirloom gear. One notable exception: Whitemane's Chapeau, another great cloth headpiece that drops from the cathedral wing.
- Uldaman Players from both factions will find quests to complete in Uldaman as they near level 40, but the instance is clearly geared towards Alliance dwarves -- at least from the lore perspective. Besides some pop culture Indiana Jones references, you'll be able to find great cloth drops: the Stoneweaver Leggings and Revelosh's Gloves. Since the latter comes with a random enchantment, you'll have to keep your fingers crossed for some good RNG luck.
Don't forget to make a stop at your Warsong Gulch Battlemaster as well. Once you hit level 28, they'll have upgraded versions of their cloaks and rings available for sale.
If you liked this article, you may also like the other parts of the "Spiritual Guidance leveling guide" series:






Reader Comments (Page 1 of 1)
elstor Jul 7th 2010 7:14PM
Don't forget Warsong also offers epic bracers at every 10 interval starting at 40, which are basically BiS until Outlands
Lur Jul 7th 2010 7:42PM
From the looks of what Ghostcrawler said today SPriests could see Shadowform as early as level 20 come Cataclysm.
brian Jul 7th 2010 9:30PM
And even more importantly, you're likely to see Mind Flay at level 10 instead of having to wait all the way till 20.
As for Shadowform, I don't really think they'd give it as soon as 20, though I could be wrong. I'd venture more like 30. As it is, 40 is just way too long.
James Jul 7th 2010 7:44PM
My tactics for a shadow priest in Arathi Basin are - go to the Blacksmith and help win it (probably by fearing and healing) then hide in the building and dot, mind blast and fear anyone trying to capture the flag. The lumber mill is also a good place to try out Mind Control.
gamerunknown Jul 7th 2010 7:55PM
Mind Controlling stuff off cliffs in PvE actually makes them port back to you. At least it did on the Cult of the Damned mobs I tried it on (damnit, I've killed 15 of you, just let me rescue Kul).
In other PvE situations you can sometimes reduce the load on your tank, blow a long NPC dps cooldown on surrounding mobs and help buff your party... all at once!
Needless to say, I love mind control.
Bernie Roscoe Jul 7th 2010 9:01PM
"Using information culled from his Real ID, Fox is 35 years old,
thrice divorced and lives in a van down by the river."
This made my day
SpaceGoatPriest Jul 8th 2010 11:28AM
Lies. Working as a blogger he could only afford a refrigerator box and a scooter.
Naphomci Jul 8th 2010 2:46AM
Mind control is amazing, as are mind soothe and mind vision. The number of priest that underutilize these 3 spells amazes me.
Mind Soothe: If it's resisted the mobs don't aggro. It makes a number of collection quests considerably easier, and also allows for a lot more sneaking around annoying group. The best use is when a pat is about to aggro and then you can stop it.
Mind Vision: You can jump from target to target to target. While PvPing you will always know where the enemy flag carrier is in Warsong.
Mind Control: See that group of 2-3 mobs that are hard to take on? Mind control one, and let them kill each other. If you release mind control when the mob is at very low health, you can 1 shot it, and still get loot and experience.
As to a con from being a holy priest. If you are a priest regardless of spec, you will be incessantly asked to heal. Even when you are raiding a level 80 raid and the person asking wants normal Violet Hold.
JYO Jul 8th 2010 8:06AM
I've played a priest on and off. every now and then I get a need to stand at the back and heal.
last week i used a friends higher level priest (currently sitting at 69) and i gave some shadow PVP a go. my god. at this level they are amazingly good. melting hunters faces. pretty much the only class that gave me trouble were prot specced warriors as they just kept me CC'ed and whittled me down until i was out of mana and easy pickings. so far the only way ive figured out to defeat them is to run away and get your team to destroy him for you. but yeah. all in all i dont think ive had such a good time in PVP.
I'm seriosuly considering putting more time into my low level priest and kicking booty in PVP for funsies.