Goblin up all the excitement

But what really excites me are the goblins. Sure, they're short, green, and by any measure pretty ugly, but man, they appear to be a total riot. We've never seen anything like this before. Personally, I think the whole deal with worgens is just too emo. But goblins? Insanity. Goblins are hedonistic, money-grubbing, self-destructive and completely, off-the-deep-end wacky. They have a pleasure palace in Azshara. A pleasure palace. With a swimming pool. If you thought starting areas on RP servers had some interesting RP going on, you might be shocked at the kind of RP that a freaking pleasure palace with a swimming pool invites. Goblins aren't nice guys. They're abrasive and offensive by design. I can't wait to play one.
Granted, I'm a Horde loyalist. I don't think I've ever leveled an Alliance character past level 10 in over five years of playing this game, so liking the new Horde race might be subconsciously mandatory. Maybe I'm rationalizing their cool factor versus the more obvious badassery of the worgen. But come on -- a hot rod racial mount! Rocket belts! Goblins are characters you'd love to hate. They're an excuse to be downright nasty. Kezan is a dark, polluted city with nightclubs and a football field with low-quality astroturf. A post-apocalyptic, wretched hive of scum and villainy in the World of Warcraft. It's awesome.
In the light of current events, the fact that the Lost Isles has something like the KTC oil platform may be a bit politically incorrect ... which makes it just about perfect. The goblins are all about political incorrectness in the highest order. There is no race less concerned about the environment than the goblins, whose inventions either chug out black, polluting smoke, blow things up, or both. The best ones are both, of course. Speaking of blowing things up, the goblins reshaped Azshara in the most awesome way, tearing down entire cliff sides and ridges to pay homage to the faction that took them in. It's downright batguano crazy. It's the kind of thing that would have nature activists soiling their knickers in horror. Goblins do things that would be totally abhorrent in the real world (being green-skinned and all probably wouldn't help, either) but seem perfectly acceptable in the game.
In Cataclysm, the Horde take a turn for the worse -- in terms of personality, Blizzard seems to be slowly erasing the ambiguity about the Horde's less-than-noble nature. A new acting warchief in the unapologetically abrasive Garrosh, more and more menacing spikes in orcish architecture, an even more scheming Sylvanas ... the Horde don't just look bad, this time around they almost unquestionably are bad. Or maybe not. There are still the noble tauren, after all. So maybe it's all just for show. Still, you can't deny that goblins, the new kids on the block, are the baddest of the bunch.
Considering their blatant disregard for nature and polluting everything in their path with their inventions, the whole deal with goblin shamans still seems pretty shady to me. Shaky lore aside, a goblin shaman is pretty high on my list of characters to roll in the expansion. I mean, how can I resist those mechanical totems? Heck, almost any class as a goblin would be fun. As a very nearly exclusively-Horde player, I've never had the pleasure of attacking someone's knees. With these diminutive green fellas, I can choose to play a rogue and backstab my enemies ... on their thighs.Oh, and I've never had a character that actually feels like they move fast. Have you ever played a tauren? I could never take being on a tauren character for long because they feel like they move at a glacial pace. In reality, of course, all the races move at the same speed but the fact that gnomes (and now goblins) are physically small means they need to take faster strides with their stubby legs. For someone who's never played a race shorter than an orc, that's bound to be a great change of pace. Pun intended.
When the expansion finally ships, there lies the choice whether to roll a goblin or level up one of my existing level 80 characters to 85. It's not an easy choice! As much as I love my paladin, the allure of playing a bad, bad goblin is pretty strong. From all indications, the goblin starting areas and phased storyline promises to be even better than the death knight experience, which I once raved about.
So fine. All you fence-sitters go on ahead and reroll your fancy little werewolves. Heaven knows the Alliance needed some real badasses on their team, so congratulations. But just as the Horde was littered with Sephiroth clones -- with every conceivable variation of the name -- when Burning Crusade was launched, expect the Alliance to get their fair share of Jacobs, Jakobs, and Jacobblacks. Me? I'll be puttering around on dirty green feet, rubbing my greedy green hands, and flashing my duplicitous green grin on the other side of Azeroth. See, the gobins ... they got what I need.
Filed under: Analysis / Opinion, Cataclysm, Goblin
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Reader Comments (Page 8 of 8)
Jejin Jul 11th 2010 1:30PM
I'm pretty sure the oil rig was put into the design of the game long before the crisis, so how is it politically incorrect.
Krz Jul 11th 2010 12:44PM
'wretched hive of scum and villainy'
lolz
Shabada Jul 11th 2010 1:24PM
I play both factions equally and there is NO better faction.
All I see is Horde feeling their faction is the best for x reason while the Alliance don't really care. I swear, whenever I play my Undead, I keep seeing Hordies insulting Alliance races here and there. I can't even recall the last time I heard an Alliance player/quest giver insult a Horde race.
To be quite honest, it seems right now as though the Alliance are the underdogs in Cataclysm and for various reasons. The same underdogs that the Horde loved being so much.
Namus Jul 11th 2010 2:06PM
"reshaped Azshara in the most awesome way."
Damn, Azhara is truly wow's Dubai.
vazhkatsi Jul 11th 2010 2:50PM
well, the pool and pleasure palace belongs to the guy who's face is carved into the cliff below it, who royally screwed all the goblins by making them give him all their worldly possesions so that he could transport them off the island, and then being presumably responsible(no cutscene yet, so not sure) for their shipwreck on the lost isles.
you're probably going to get a quest to blow his house up tho, so thats a plus.
Jonisjalopy Jul 11th 2010 5:37PM
When I started 5 years ago, I was pissed to find out I couldn't be a Gob. I swore that day that if they were made playable I would forsake all of my other characters to make a Gobbie.
Looks like that days has finally come! Rejoice!
Resdaan Jul 11th 2010 6:32PM
Gonna get the Blooadsail rep and be a Goblin Pirate. Haters gonna hate.
Hurbster Jul 11th 2010 6:57PM
Er, so do any of the WoW.com staff actually play Alliance characters ? I just get the feeling that it's a fairly Horde dominated site.
Anyway, my main is Alliance (personal pref) but I do have a couple of Tauren 80's knocking about, looking forward to trying both new races, without the cheap shots at the other side.
Jez Jul 11th 2010 9:14PM
I'm still shocked by Blizzards inability to make any cool character animations... everything is so robotic.
No-one seems to stand normally... or run normally, or jump normally... I tried to roll a female troll... but she runs like she's shit her pants. Otherwise she was hot (I chose the hot face, lol).. Male Tauren look like they're trying to Ice-skate with their waist upwards.. Female Orcs run with a broken back, Male Humans run like a robot... I don't get Worgen, either... they don't really run, just stomp.. with their arms out like they just sprayed themselves with deodorant make from bee stings... Goblins, much like dwarves, look like they've shit themselves and either run like a clown (goblin) or a guy with a swollen cock (dwarf)..
Maybe one day Blizzard will let us design our own animations... so I can run like a Male Nelf, stand like a Vykrul, hit stuff like a Tauren, cast like a Male Draenei and tell Dwarf jokes....
Biskit333 Jul 11th 2010 11:36PM
So, this article has gotten me pretty stoked to roll a goblin, but I'm having trouble deciding on a class. I want the character to be an engineer because I love the profession and it goes so well with the race. I have it narrowed down to either rogue, mage, or warlock. Rogue because I can totally envision a sneaky goblin striking from the shadows with gadgets and explosives. Mage is a possibility because the general experimental and reckless nature of mages goes well with both engineering and the race. Warlock is another option, using dark and forbidden magic with no regard for ethics or fair play, similar to the rogue concept.
Any thoughts on which would be more fun or expansions to the concepts would be great to help me decide.
Frithy Jul 12th 2010 1:44AM
This is what's great about WoW - it doesn't really follow the usual "black and white" formula for it's factions like most other Tolkien-esque/Sci-Fi/Steam Punk games do. Neither faction is purely evil or good in the most basic sense of the terms. Each race has their flaws and more often than not, players roll with a race that they can most empathize/relate with. At an aesthetic level, players who are less concerned with lore-related empathy usually tend to roll with whatever race/class combo they think is bad-ass/looks cool/etc. Some people think powerful, muscle-bound orcs dual-wielding two large, bad-ass axes look cool and go with that, while others prefer quick, slender, bow-wielding elves. To each his own.
I personally, usually go for the Human Paladin or whatever archetype the game offers that comes closest to that when I play an MMORPG. Consistently, I've always played as that archetype, and that only, until I tried WoW. WoW just cleverly and effectively breaks such stereotypes, and offers a more "realistic" perspective of the inhabitants of its world, far beyond the usual yin and yang stereotyping of most other games. Suddenly I find myself playing as menacing-looking orcs or mischievous, lanky trolls which are usually generic bad-guys that you kill in other games. This I think is what makes WoW, apart from its other superior features, stand out from other games out in the MMORPG market. It's had its fair share of success, and for good reason.
Varglor Jul 12th 2010 4:32AM
I simply hate the Goblins theme served by newest expansion (it really will be a cataclysm for me, as from what I have seen so far - there is way too much steampunk content in it) - it will destroy the whole atmosphere of the current world for me.
Oh, and for those, who will/would say that I simply do not know the lore or haven't played any of the Warcraft games. You are/would be wrong - I have played all of them and I considered them perfectly balanced (as well as current World...of Warcraft). SOME steampunk content here and there is fine - like the Shimmering Flats in Thousand Needles (I wonder why there isn't and wasn't THAT MUCH of steampunk before Cataclysm... espiecially in cinematics! I don't know why... maybe, just maybe... it didn't actually FIT, and Blizzard knew this?).
I love Azeroth the way it looks currently (yes, even the steampunk content, which is MINIMAL) and that is why I've been paying my subscription. Now, with all the steampunk that will come this will change and I feel a little bit wronged.
Oh and don't tell me - like some of you have told to the others - that I just don't know how much of steampunk there already is. I know it perfectly. And you perfectly know that there will be much, much more of it when Cataclysm will hit. You won't fool me that I WAS fooled before, thinking that steampunk was a minor theme. It was but it won't be anymore.
daniel_a_son Jul 12th 2010 5:18AM
#1: Goblin shaman totems suck. Shamans are a class of nature and elements. The thing with totems is the natural design it has from wood and the elemental sense u get from the different colours. trolls totems are amazingly awesome, taurens totems are the original and most genuine. totems of plate, steel and run by oilmixed fuel? wth? no, imo thats bullshit.
#2: I prefer horde but seriously..... undead priest? im still trying to understand this combination. they are forsaken, damned and hated. so shadow priest, alright. but i can not see holy fire and guardian spirit (do undeads even have spirits?) in the spell arsenal of already dead guys.
bui Jul 12th 2010 8:14AM
I believe for me a goblin warlock is in order, and with mining and herbalism, mostly just to make pure profit I think that suits the goblin nature. Also a warlock cause well I like to light things on fire and watch them run in fear as they burn to death. Perhaps a bit sadistic but well what can I say I like the darker races of the horde, which pretty much means anything that isn't a Tauren, course I lost interest in the Tauren when they took away plain runners as an ability. So goblins are a win/win for me. Greedy and Evil, they ar ethe Lex Luthor's of WoW.
Viciouschan Jul 12th 2010 9:08AM
I'll explain to you how the Goblin Shaman works, my friend. Think of Final Fantasy 7. Think of Shinra, think of them stealing the very essence of the planet, the life energy, the spiritual energy to make use of it for their own good. THAT right there is the Goblin Shaman. They aren't in tune with the elements and energies of nature. No, they are STEALING IT!!! Those mechanical totems? Merely a way for them to steal the energy to make use.
This is why my Goblin Shaman (first toon I'll roll come Cataclsym and I don't care for Horde tbh, their questing and starting zones suck :\ sadly) will be named RufusShinra and shall be all that Shinra was. Stealing the energies of the planet for their own good!!!
Grovinofdarkhour Jul 12th 2010 11:12AM
In absolute agreement about the goblin shaman "lore". I don't get what would have been so hard about them answering, "Goblins have always been strongly connected to the earth, but not always with the best intentions - hence their extensive mining activities - and yes, there actually are some goblins who are not pure Machiavellian profiteers, and may even feel a bit of shame in the activities of their brethren. Hence, a goblin shaman is the black sheep of the family in the same way an orc rogue is."
catharsis80 Jul 12th 2010 3:00PM
Waiting for goblins is the only reason I haven't rolled an alt Rogue yet.
Darkdreamer Jul 13th 2010 10:27AM
all you twihards... im comming for you. i will have a list, and i will camp those bodies till you uninstall because i am horde, hear me roar. XD
Nawaf Jul 13th 2010 6:54PM
We'll see in Cataclysm the evil horde which we haven't seen since Warcraft 2. We've got a mad forsaken queen with lots of new horde undead, a new bad race of tiny green engineers and moneymakers, the Tauren chief dead and replaced (possibly) by an indirect rule of Grimtotem, the Orcs going back to their old ways, all lead by the one and only Garrosh Hellscream. Not to forget the alliance is getting one of it's kingdoms back. This is gonna be just like old times.
Hordies, you must make a revolution against Garrosh! Long live Abesik Kampfire!