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7-12-2010 @ 8:33AM
If it isn't in the game, it really shouldn't be considered canon. There's plenty of routes to go to link out-of-game lore into the game if they want to, be it in-game books, NPC storytellers, etc.So much of the outside-of-game "lore" (Knaak) is just weakly delivered, that I only acknowledge the bits that make it into the game. I mean, most of the stuff that went out in the WoW RPG books isn't really considered canon by most. When they digitize it and put it in the game, then it's lore. Until then, it's just a story "inspired by the World of Warcraft" in my opinion.
7-12-2010 @ 8:36AM
Varian Wrynn's return was one of those things that was incredibly frustrating for me, because for the people who didn't (or couldn't) get their hands on the comic, there was NO explanation for his return. And for those who did read the comics, there was very poor synchronicity in the releases of the story in relation to the in-game event. We didn't find out for months after his return what the full story was.Frustrating.
7-12-2010 @ 8:38AM
I agree with this. I think the novels, manga and the like can provide flavor and details to the world, but if it isn't in the game itself, not everybody has the time or inclination to follow these outside sources.
7-12-2010 @ 2:11PM
Can't be bothered to hunt down a link but I recall Metzen in some interview saying that WoW is the most canon source in warcraft-verse. If it's in the game, it's certainly canon. "The second tier of canonicity" was the books. Then came the comics and other works. So, for example until Med'an is seen ingame, he doesn't actually exist in warcraft yet. ...Yeah it sounds a bit confusing at first but when you think about it...
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