Skip to Content
7-14-2010 @ 2:16PM
I stopped playing my warrior in BC because I really loved the Arms tree for PvE and I didn't think it was viable. Looking for opinions - is it viable in cataclysm?
7-14-2010 @ 2:43PM
You won't exactly get many accurate opinions. Alot of things in the Beta balance wise are just completely out of whack. The only accurate thing that can be said is "It is Blizzards best intention to make them viable". Blizzard hasn't begun proper testing of the raid content in the beta, and neither have they begun testing for PvP (If it is anything like the beta test for WotLK that I was in, the PvP testing is pretty much the last thing they'll test.)At the moment, it's just sit back and look at the delicious carrot dangling on the stick infront of you. And if you're in the beta (and things aren't bugged upon implementation), smash stuff.
7-14-2010 @ 2:54PM
With mastery it is trivial to balance classes compared to now. If a spec does 15% less damage than a viable spec they can just turn the nob on the mastery bonuses or buff talents 11+ points in with no fear of it affecting other specs due to some weird hybrid build.
7-14-2010 @ 5:35PM
@ TheraptorAt least this is what Blizz is hoping will happen. In truth I'm not so sure it will work as easy as they believe because of PVP. You can say "just up the mastery by 15%" but this could make the spec too powerful, too easy to do burst damage or too much damage AND control at once.Blizzard have said their basis for the 'mastery knob' is the Assassin Rogue talent Hunger for Blood because as gear/talent and poison changes have occurred Blizz has merely upped or downed the effect of the talent to keep mutilate balanced. However this is not really a sound test because even at it's most potent, 18% glyphed, no real PVPer took it because they then couldn't take Preparation which yielded too much control. So those tweakings were done largely out of the confines of PVP.TL:DR this is largely untested and could still result in balancing problems.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.