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7-15-2010 @ 12:50PM
The point of hit basically that blizzard doesn't want people at level, say, 35, being able to take down mobs at level 50 for huge XP bonuses. They extrapolated this to raid bosses to have an "interesting" stat for dps'ers, and yes, to also nerf healer dps.Expertise, on the other hand, makes no sense to me. Hit allows you to hit something with more success... and expertise also allows you to hit something with more success. Redundant, confusing, and stupid. Also, there's nothing in-game that shows you what these things are (nothing that I know of). The only way to know what hit/expertise caps are is to look on websites outside the game. They should seriously just get rid of expertise, or somehow roll expertise into hit.
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