Blizzard responds to common Real ID concerns

Nethaera (Blizzard community manager) posted answers to some of the common Real ID questions and concerns on the forums today. With the PR disaster that was Blizzard's original Real ID on the forums concept, a follow-up aimed at easing tensions in the community -- even after the retraction -- was to be expected. While Blizzard offered some good news on things people have been requesting, they also dodged other points for the moment in true Blizzard style.
Some highlights from the announcement:
Some highlights from the announcement:
- no current plans for an online handle to be used in game with Real ID instead of your name
- feature to disable your name's appearance in Friends of Friends list coming around the time of StarCraft II
- plans for some sort of unique ID on the WoW forums
NethaeraAnswers to Common Community Questions About Real ID™
Since the launch of the Real ID™ system in World of Warcraft®, we've received a number of questions from the community about our plans for the service, features like StarCraft® II's Facebook® integration, and how we see Real ID evolving in the future. We've been keeping tabs on the conversations on our forums, social media sites, and fansites, and have compiled some of the most common questions to answer for you here. We hope you find this information helpful, and we look forward to hearing your feedback and continuing the conversation in the thread below.
Q: Do you have any plans to allow players to not show their real name to friends of friends while using the Real ID system?
A: As with any new feature we add to our games, we've been evaluating how Real ID has been used since its release to identify new functionality that would help improve our players' experience. The in-game Real ID "friends of friends" list is designed to give players a convenient way to populate their Real ID friends list with other players they know and trust in real life, allowing them to quickly and easily send Real ID friend requests to these people without having to enter their Battle.net® account names. However, we recognize that some players would prefer not to be displayed on friends lists in this fashion, so we plan to include an option that will allow players to opt out of appearing on their Real ID friends' "friends of friends" lists. We're anticipating this feature to be available for StarCraft II shortly after release of the game, and World of Warcraft at around the same time -- we'll have more information for you in the coming weeks.
Q: What are your plans for Facebook integration?
A: With regard to Facebook, our goal is to help Blizzard gamers on Battle.net more easily connect to their real-life friends and family. For the launch of StarCraft II, we are introducing an optional Facebook friend finder feature to help achieve this goal. The friend finder enables players who decide to use it to easily populate their Battle.net friends list by sending Real ID friend requests to the people on their Facebook friends list who have Battle.net accounts. We hope players will find this feature convenient, but it's completely optional. In the long term, we hope to give players who use Facebook some fun, and also optional, ways to share what they're doing in Blizzard games with their friends, similar to the optional World of Warcraft Armory integration now available, but we don't have any specific plans to share at present.
Q: How does the friend finder in StarCraft II work? What's sent to Facebook?
A: When you use the Add a Friend feature in StarCraft II, one of the options you'll see is to search your Facebook friends list for people who also have Battle.net accounts in order to quickly send them Real ID friend requests. When you click this button, you'll be asked to enter your Facebook login information, and you'll then see a list of your Facebook friends who also have Battle.net accounts. You'll then have the option to send any of these Facebook friends a Real ID friend request in-game. (Keep in mind that for someone to appear on the list, their Battle.net account email address must match their Facebook email address. In addition, you'll see the names of any Facebook friends who have registered Battle.net accounts, regardless of whether they have Blizzard games attached to their account or just, for example, created the Battle.net account to make a purchase on the online Blizzard Store.)
It's important to note that Blizzard Entertainment does not share any personal information with Facebook as part of this process. Keep in mind that as with other Real ID features such as the "friends of friends" list, our goal with the friend finder feature is to create convenient options to help players easily find people they know in real life on Battle.net without having to remember email addresses or account names. We hope players will find the feature easy to use and convenient.
Q: How can I prevent World of Warcraft add-ons from accessing Real ID first and last names without my knowledge?
A: As always, we recommend that you get your UI add-ons through reliable sources. It's important to note that without installing a UI add-on specifically designed to retrieve that information, there's no risk of it being accessed. On our end, we're looking into the issue and are at work on some changes that we can make to help protect against these types of add-ons. We'll provide further details as soon as we have more information to share.
Q: Are you secretly trying to build a social gaming platform with the new Battle.net?
A: It's no secret -- as we've discussed openly since we first started sharing our plans about the new Battle.net, one of our goals is for it to serve as a social gaming service for Blizzard gamers. This was a deliberate and open design decision, driven 100% by the desire to create an even better online experience for our players by giving them powerful tools to compete with and stay connected to their real-life friends and family.
Q: If my account was compromised, what information about my Real ID friends would a hacker have access to?
A: We take account security very seriously, and we offer a number of ways to help players keep their account secure, including the Battle.net Authenticator and the free Battle.net Mobile Authenticator app, available for a wide range of mobile devices. Aside from your friends' first and last names, no other personal information is shared through the in-game Real ID system.
Q: What's a StarCraft II "character code"?
A: When you first log in to StarCraft II, you're prompted to choose a single character name. This is the only name you'll use on Battle.net, and it's tied to your StarCraft II license. In order to allow players to select any name they wish regardless of whether another player is already using the same name, we then generate and assign a three-digit character code that uniquely identifies the player. When posting on the forums of the new StarCraft II community site, players will be posting using their StarCraft II character name and character code.
Q: Will the new StarCraft II forum posting name format (character name + character code) carry over into the forum communities of other Blizzard games?
A: Following our recent decision to no longer use real first and last names on Blizzard forums, we're still evaluating how we'll move forward with our other forums. Our ultimate goal is still to promote constructive conversations and improve the overall forum experience for our players, and we think increasing accountability is an important part of achieving that. StarCraft II already uses a character name and character code combo in-game, which serves as a unique player identifier and fits well with our goal for the forums. World of Warcraft handles player identification differently, so we still need to determine whether adding a character code system like in StarCraft II is the best solution. Ultimately, we want to come up with a system that makes sense for each community and fits our long-term vision for the forums.
Q: Are there any plans to change the in-game Real ID system so that players will have the option to display an assigned user name instead of their real names?
A: The Real ID system is designed to help real-life friends and family who decide to use it keep in touch with each other across Blizzard games, and our goal in using real names is to ensure that players will be able to maintain long-term, meaningful relationships on the service for years to come. One way it helps make that happen is by eliminating the need to remember who, for example, "Thrall123" really is when you see him or her pop up on your friends list again after months -- or years -- of being offline. Ultimately, we think this is the best way to ensure players who use Real ID are able stay connected with the people they enjoy playing with most in the long-term, and we don't currently have any plans to change the system so it can be used with character names or alternate handles instead. That said, Battle.net is a living, breathing service that we will continue to evolve over time as we evaluate how players are using it and identify new ways to improve the experience.
Q: What plans are there to improve moderation since the use of real names on the forums has been changed?
A: Our new community sites' forums, beginning with the StarCraft II site, will have an improved moderation system as well as a post-rating system which will help our players promote the conversations they find the most constructive, as well as help forum moderators identify quality discussions. This, coupled with the unique StarCraft II character name and code, will help us to create a more positive atmosphere based on community interaction and accountability.
Since the launch of the Real ID™ system in World of Warcraft®, we've received a number of questions from the community about our plans for the service, features like StarCraft® II's Facebook® integration, and how we see Real ID evolving in the future. We've been keeping tabs on the conversations on our forums, social media sites, and fansites, and have compiled some of the most common questions to answer for you here. We hope you find this information helpful, and we look forward to hearing your feedback and continuing the conversation in the thread below.
Q: Do you have any plans to allow players to not show their real name to friends of friends while using the Real ID system?
A: As with any new feature we add to our games, we've been evaluating how Real ID has been used since its release to identify new functionality that would help improve our players' experience. The in-game Real ID "friends of friends" list is designed to give players a convenient way to populate their Real ID friends list with other players they know and trust in real life, allowing them to quickly and easily send Real ID friend requests to these people without having to enter their Battle.net® account names. However, we recognize that some players would prefer not to be displayed on friends lists in this fashion, so we plan to include an option that will allow players to opt out of appearing on their Real ID friends' "friends of friends" lists. We're anticipating this feature to be available for StarCraft II shortly after release of the game, and World of Warcraft at around the same time -- we'll have more information for you in the coming weeks.
Q: What are your plans for Facebook integration?
A: With regard to Facebook, our goal is to help Blizzard gamers on Battle.net more easily connect to their real-life friends and family. For the launch of StarCraft II, we are introducing an optional Facebook friend finder feature to help achieve this goal. The friend finder enables players who decide to use it to easily populate their Battle.net friends list by sending Real ID friend requests to the people on their Facebook friends list who have Battle.net accounts. We hope players will find this feature convenient, but it's completely optional. In the long term, we hope to give players who use Facebook some fun, and also optional, ways to share what they're doing in Blizzard games with their friends, similar to the optional World of Warcraft Armory integration now available, but we don't have any specific plans to share at present.
Q: How does the friend finder in StarCraft II work? What's sent to Facebook?
A: When you use the Add a Friend feature in StarCraft II, one of the options you'll see is to search your Facebook friends list for people who also have Battle.net accounts in order to quickly send them Real ID friend requests. When you click this button, you'll be asked to enter your Facebook login information, and you'll then see a list of your Facebook friends who also have Battle.net accounts. You'll then have the option to send any of these Facebook friends a Real ID friend request in-game. (Keep in mind that for someone to appear on the list, their Battle.net account email address must match their Facebook email address. In addition, you'll see the names of any Facebook friends who have registered Battle.net accounts, regardless of whether they have Blizzard games attached to their account or just, for example, created the Battle.net account to make a purchase on the online Blizzard Store.)
It's important to note that Blizzard Entertainment does not share any personal information with Facebook as part of this process. Keep in mind that as with other Real ID features such as the "friends of friends" list, our goal with the friend finder feature is to create convenient options to help players easily find people they know in real life on Battle.net without having to remember email addresses or account names. We hope players will find the feature easy to use and convenient.
Q: How can I prevent World of Warcraft add-ons from accessing Real ID first and last names without my knowledge?
A: As always, we recommend that you get your UI add-ons through reliable sources. It's important to note that without installing a UI add-on specifically designed to retrieve that information, there's no risk of it being accessed. On our end, we're looking into the issue and are at work on some changes that we can make to help protect against these types of add-ons. We'll provide further details as soon as we have more information to share.
Q: Are you secretly trying to build a social gaming platform with the new Battle.net?
A: It's no secret -- as we've discussed openly since we first started sharing our plans about the new Battle.net, one of our goals is for it to serve as a social gaming service for Blizzard gamers. This was a deliberate and open design decision, driven 100% by the desire to create an even better online experience for our players by giving them powerful tools to compete with and stay connected to their real-life friends and family.
Q: If my account was compromised, what information about my Real ID friends would a hacker have access to?
A: We take account security very seriously, and we offer a number of ways to help players keep their account secure, including the Battle.net Authenticator and the free Battle.net Mobile Authenticator app, available for a wide range of mobile devices. Aside from your friends' first and last names, no other personal information is shared through the in-game Real ID system.
Q: What's a StarCraft II "character code"?
A: When you first log in to StarCraft II, you're prompted to choose a single character name. This is the only name you'll use on Battle.net, and it's tied to your StarCraft II license. In order to allow players to select any name they wish regardless of whether another player is already using the same name, we then generate and assign a three-digit character code that uniquely identifies the player. When posting on the forums of the new StarCraft II community site, players will be posting using their StarCraft II character name and character code.
Q: Will the new StarCraft II forum posting name format (character name + character code) carry over into the forum communities of other Blizzard games?
A: Following our recent decision to no longer use real first and last names on Blizzard forums, we're still evaluating how we'll move forward with our other forums. Our ultimate goal is still to promote constructive conversations and improve the overall forum experience for our players, and we think increasing accountability is an important part of achieving that. StarCraft II already uses a character name and character code combo in-game, which serves as a unique player identifier and fits well with our goal for the forums. World of Warcraft handles player identification differently, so we still need to determine whether adding a character code system like in StarCraft II is the best solution. Ultimately, we want to come up with a system that makes sense for each community and fits our long-term vision for the forums.
Q: Are there any plans to change the in-game Real ID system so that players will have the option to display an assigned user name instead of their real names?
A: The Real ID system is designed to help real-life friends and family who decide to use it keep in touch with each other across Blizzard games, and our goal in using real names is to ensure that players will be able to maintain long-term, meaningful relationships on the service for years to come. One way it helps make that happen is by eliminating the need to remember who, for example, "Thrall123" really is when you see him or her pop up on your friends list again after months -- or years -- of being offline. Ultimately, we think this is the best way to ensure players who use Real ID are able stay connected with the people they enjoy playing with most in the long-term, and we don't currently have any plans to change the system so it can be used with character names or alternate handles instead. That said, Battle.net is a living, breathing service that we will continue to evolve over time as we evaluate how players are using it and identify new ways to improve the experience.
Q: What plans are there to improve moderation since the use of real names on the forums has been changed?
A: Our new community sites' forums, beginning with the StarCraft II site, will have an improved moderation system as well as a post-rating system which will help our players promote the conversations they find the most constructive, as well as help forum moderators identify quality discussions. This, coupled with the unique StarCraft II character name and code, will help us to create a more positive atmosphere based on community interaction and accountability.
Filed under: Blizzard, News items, Account Security
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Reader Comments (Page 2 of 6)
devilsei Jul 16th 2010 6:05PM
Are you trying to argue that there were actually people who found this feature useful in the first place...?!
t0xic Jul 16th 2010 6:08PM
I was playing devil's advocate, actually.
Cyanea Jul 16th 2010 6:22PM
Create a fake facebook with that email. That's what I'm going to do if the linking becomes mandatory.
Sleutel Jul 16th 2010 7:06PM
Unless you think they're peeing on us, I'd suggest the verb "whittling" instead of "widdling."
relmatos Jul 16th 2010 7:41PM
you are in one of those pointless "friend" sites and want your "friends" to know you play wow, just say so. "I play World of Warcraft. want to talk to me in game? lemme know"
Simple. no need for blizzard to create these stupid things
Kemikalkadet Jul 16th 2010 7:59PM
I completely missed that line and yeah it's pretty stupid. My battle.net account is registered with my business email: the one i use for all billing, banking and business related mail. I have a seperate email for social stuff, forum membership etc. Actually that's one of the things that annoyed me about the realID implementation... being forced to use my billing details to add friends etc.
Cyno01 Jul 16th 2010 8:58PM
Yeah, in fact I believe that's one of the things they (at least used to) reccomend for account security, use a completely separate email for your battle.net account. I know I have a "mywowaccount@gmail" adress JUST for that.
Orkchop Jul 16th 2010 5:53PM
Wow, I don't think I've ever seen the word 'optional' be used so much in one paragraph before.
brian Jul 16th 2010 8:19PM
Coincidentally, it was mandatory that they emphasize that point...
Gamer am I Jul 16th 2010 5:57PM
"In addition, you'll see the names of any Facebook friends who have registered Battle.net accounts, regardless of whether they have Blizzard games attached to their account or just, for example, created the Battle.net account to make a purchase on the online Blizzard Store."
I was going to complain about how this would mean that Blizzard is exposing my identity as a gamer, but I use the Armory app, so I'll be quiet. Still, I can't help but wonder what those who are more secretive about their gamer identities will think of this.
krusty_burger Jul 16th 2010 6:02PM
maybe it's because i'm a girl, but i feel like i have to hide wow from everybody. it's got such a negative stigma on it. my friends have openly bashed it, of course not knowing that i play. god forbid a future boss is researching me and finds out i spend a lot of my time slaying internet dragons.
Orkchop Jul 16th 2010 7:09PM
One thing I think some people aren't understanding is that only people who play WoW are going to be able to find out the you play WoW.
This won't be some facebook app or webpage, it will only be usable from inside WoW (or Starcraft 2 or Diablo 3).
The only people who are going to know that you're a gamer are people who are gamers themselves AND are one of your facebook friends.
Granted, that does mean that your little 10 year old cousin (or niece/nephew) might find out that you play, but it's not like it's going to be broadcast to everyone on Facebook.
Lauyia Jul 16th 2010 6:01PM
Complaining about how RealID gives away your name in game is completely missing the point of it. RealID isn't supposed to be your in game friends, it was built and designed so you could talk to friends and family who play, not someone you met in ICC and thought was kinda nifty, that's what your friends list is for. I happen to know a lot of people who play wow and that's what I'm using it for, and I love it. I like the ability to talk to my friend who lives in another state and plays on another server, even the opposite faction.
and if you still don't like it or don't understand the point of it, then don't use it. It's not like Blizz is going to close your account for not using an optional feature.
zdave Jul 16th 2010 6:04PM
i think the big problem right now is that it gives your name to friends of friends, people you might not know and trust. or rather, people you don't know and therefore shouldn't trust.
tanek Jul 16th 2010 6:08PM
I think part of the issue is that Blizzard is developing what could be a great in-game communication system, but they are limiting it to a very small subset of players. If everyone kept it strictly to real-life friends you already know, how many players do you think that would cover?
Plus, looking at the "eliminating the need to remember who, for example, "Thrall123" really is when you see him or her pop up on your friends list again after months -- or years -- of being offline", it seems there would be other solutions for that, too. Just like on the "normal" friends list, allow notes to be added. Problem solved.
There are so many responses to Blizzard's stated goals that would make the system useful to a larger population that it continues to look like there are other goals (like the Facebook integration) that take precedence over the ones that are being stressed in press releases.
Greyhame Jul 16th 2010 6:58PM
@zdave Good news with that is they are adding an option to opt-out of friends of friends. I'd prefer to have to opt-in to the system, but an opt-out works.
slythwolf Jul 16th 2010 7:08PM
Two things.
1. I can already talk to my friends and family if they happen to be on another server or the opposite faction. It's called a telephone, or even AIM.
2. Maybe I'm weird, but I play this game to get AWAY from the people I know in real life. Even my husband and I don't play on the same server.
Lauyia Jul 16th 2010 7:12PM
@tanek
Again, don't add people you don't trust. If you don't trust your friend's friends, then the only solution is to not add your friends or don't use the system. Again, I know a lot of people who play and I know their friends most of the time. I'm going to be overly general when I say that most people learned of WoW from a friend.
As for the Facebook thing, if you're concerned about the internet finding out your name then Facebook is just as dangerous as RealID. Google yourself and usually the first few things to pop up is your Facebook account, now remember that there are always exceptions to the rule, but that's what happened when I googled my friends and myself.
One last thing I want to say is I don't want you to feel that I am attacking you or your opinion, I just want to show another point of view and mean no offense in any manor
lauyia Jul 16th 2010 7:16PM
@slythwolf
Then don't use the system, some people find it easier to only be running WoW because it uses less processing power.
Also many people, including myself, play WoW to bond with friends and family. I know that my brother and I love to play together and in fact we are playing together now :D
Orkchop Jul 16th 2010 7:16PM
@ slythwolf
1. AIM on other instant messengers don't work in the game and you can't link items through them. I'd prefer not to alt tab out, or talk on the phone and on vent with my guild
2. I play WoW to be WITH people I know in real life. Like friends and family members who are out of state.
Why are people so mad that Blizz is giving options to people?! I understand those who want an 'invisible' status and a handle instead of their names. I agree that those features would broaden it's appeal But if you don't want to be social and you don't want to use the feature than ignore it and move on!