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7-18-2010 @ 7:29PM
I'm also in a casual guild, and we use the same system that foxish describes. It's important that the more frequent raiders be comfortable with prioritizing those who aren't able to raid as often. More often than not, rather than being bumped out of a raid, I end up moving to a different role. We have several people with sufficiently geared toons and/or specs that our "occasionals" rarely have to feel sheepish about taking someone's spot. Because we're a casual guild, I'd argue that the real reward is that we keep our pool of available raiders large enough to run regularly. Folks with real-world conflicts don't feel like they're letting the guild down if they can't run, and they don't feel like the content has completely passed them by when they come back. And yeah, it can be disappointing if I lose a roll on something I've been trying to get for some time, or it drops when I'm playing a different role. It can feel unfair, and I may feel like I deserve it more. But if we keep our pool large enough, we'll run that boss again (and again), and it'll drop for me another time.
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