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7-18-2010 @ 8:01PM
Am I the only one who's always just used a basic "Need or Greed" setup, even in progression content? In all the groups / guilds I've run with since seriously playing, I've always rolled this way and it has never, ever once caused drama. I've always found DKP and similar systems annoying, and I can't see why this most basic of systems wouldn't work as long as you've got a guild of decent adults.
7-19-2010 @ 11:35AM
The reason all these complicated systems evolved is that the default loot system merely determine who is eligible to roll on loot (meaning those who were present when boss was downed). It does not determine who "should" be eligible to roll on loot. Making that decision is way too subjective considering the imbalance of loot across classes and specs.Short of Blizzard introducing a smart loot system that looks at currently equipped gear, spec, and whatnot as well as expanding the loot options (i.e., need primary spec, need secondary spec, need upgrade, need sidegrade, etc.) players are still going to have to rely on some sort of subjective loot system to ensure people who "should" be eligible to roll get a fair chance to do so.The sad reality is, while we know we will need these systems, that need seems to be directly tied to the solidarity of the group or raid.
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