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7-19-2010 @ 9:26AM
My guild has always succesfully used Loot Council for 10 mans. yes peopel can be biased but we have a solid officer core that everyone trusts and gets on with, and the reasoning behind decisions could always be discussed in the event of an issue.However when we expanded into 25-man runs we found this took way too long. With more loot pieces dropped per boss, we could spend 15-20 mins discussing and assigning all the loot. During Ulduar we used EPGP - a modified DKP system, which worked alright, but still suffered from inflation. For ICC we switched to a 'List' system, which actually works very well. Every guild members submits a monthly list of 10 items they want, in order of preference. When an item drops the raider who has that item on the highest position on the list wins it, with rolls to decide in the event of a tie. This obviously requires some preparation in advance, but it allows for extremely quick and easy loot allocation, as all raiders have already attached importantance to available loot items before they even set foot in the instance.At the end of the day, a friendly 'who needs this?' system is the best, but failing that I recommend Loot Council or List systems, mostly because people will rarely ever feel like they were screwed over.
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