Insider Trader: Alchemy in Cataclysm

Things get a little more exciting in Cataclysm, though. One of the most interesting potions I've seen so far is the Potion of Deephome. On use, it teleports the user to Deephome. It's a pretty neat effect, but it definitely makes me curious about Deephome. The dungeon finder tool is incredibly effective for teleporting players inside dungeons, so I don't see why your acerage alchemist would have to use the potion. Still, for sheer flavor, it's fun to see potions doing more than just buffing stats. I think that's a nice little side effect that's been a long time coming.
Shadowspirit Diamond
The big gem transmute this time around is the shadowspirit diamond. The shadowspirit diamond can be cut about a dozen different ways to suit your metagem needs. (But that's for a different post.) The diamond itself doesn't seem all that difficult to make -- if you've got a dozen other gems just sitting around. To create a shadowspirit diamond, you currently need: These seem to be the green-quality gems for Cataclysm, though, and those do tend to stack up once the epic versions become available. Much like Wrath of the Lich King, the materials will be a little tough to come by, I think, at the opening of the expansion. Give it a few content patches, though, and you'll be happy to upgrade 18 green gems to a single metagem.
Metal transmutes
The two metal transmutations for Cataclysm are Pyrium Bar and Krovalian Gold. Pyrium uses four elementium bars and 8 volatile earth. Krovalian gold takes eight pyrium bars. So, to get that into perspective, it would take 24 elementium bars and 64 volatile earth. Pyrium bars are also sought after for blacksmithing, and each blacksmithing recipe tends to take between 10 and 20 of the bars.
Krovalian gold, however, exists in a more rarified air. Krovalian gold is the essential reagent for engineer's killshades. Each set of killshades require two bars of krovalion gold. We don't know of any other trade skill that requires the gold for anything, but I imagine something else must by the end of the expansion. Still, that means that krovalion gold bars will be fairly expensive on the auction house, but won't always have a consistent demand. I kind of expect it to become a trade chat item, that way. Engineers will gather their own materials and offer to pay for the transmute on the trade channel.
Alchemist Stone
The Lifebound Alchemist Stone continous to look just as sexy as when we first saw it. I suspect a lot of tanks might be looking at alchemy a little more seriously at the opening of Cataclysm, considering the epic amount of stamina being sported on this trinket. With an additional blue socket and 233 mastery, the Lifebound Alchemist Stone's going to go a long way to make sure alchemists get a leg up on their equipment checklist.
The stone's not too beastly to make, considering the enormous advantage conveyed by its itemization. It takes about a dozen herbs of various sorts totalling about 36 herbs. More shocking, though, are the 50 volatile life required to create the stone. I'll say that again; the Lifebound Alchemist Stone requires 50 volatile life. That may sound like a lot, but we don't really have a great concept of how many volatlie life you'll find around the expansion. If you get a life every time you hit a herb, 50 won't be a big number at all.
Upgrading gems
There are, of course, transmutations to turn green gems into blue gems. I'd considered listing them, but instead I'll link you over to MMO-Champion. We don't have any certainty yet about what those gems will be used for (aside from jewelcrafting), so I don't want to burn you out on news that we don't know. Still, I suspect we'll see about the same stat combinations on each color gem as we did in Wrath and even The Burning Crusade.
In closing
The last big news about new stuff for alchemy comes from the guild perks information. The guild perk Chug-a-Lug confirms that it affects both potions and cauldrons. That could just be the designers being surprisingly thorough and including the cauldrons from The Burning Crusade. But the tiny little part of me that still wants a pony is hoping and praying we might see feast-like cauldrons in Cataclysm. It would just make life so much easier.
Finally, alchemy will have the same kind of stat-buffing potions we have in Wrath. I didn't delve into them because they're stat buffs. And while numbers are fun and exciting, they don't have a lot of context yet. We'll revisit the stat buff potions a little later in the beta.
Filed under: Insider Trader (Professions), Cataclysm






Reader Comments (Page 1 of 2)
Paisley Jul 19th 2010 6:05PM
Do I smell an Alton Brown reference in here?
bleach098 Jul 19th 2010 7:15PM
That's for another comment.
Kuro Jul 19th 2010 6:13PM
Psst. you forgot this teaser..
http://www.wow.com/2010/06/25/cataclysm-alchemy-mount-hinted-at-on-eu-forums/
feniks9174 Jul 19th 2010 6:15PM
If my alchemist were a tanking class (And I had any interest in tanking whatsoever), I'd be squeeing over that trinket right now.
MusedMoose Jul 19th 2010 7:01PM
Whatever that mount is determines which of my alts becomes an alchemist. Except my engineering mage. *grin*
...although it's the fact that I know I'll be playing an engineer that I decided I must have an alchemist after reading this column. @_@
MusedMoose Jul 19th 2010 7:02PM
*facepalm*
That was supposed to be a reply to Kuro... any sign of an [E.D.I.T Button] in the alchemy stuff?
Transit Jul 19th 2010 6:19PM
Didn't a blue post mention a alch mount? Any sign of that yet?
Is there any other trinkets? Like for casters or healers?
Vogie Jul 19th 2010 6:51PM
The linked Alchemist stone IS the one for casters and healers.
Remember, mastery is the "Good Stuff" stat. You're a Resto Shaman? it's Purification. Demo Lock? Demon damage. Prot Warrior? Critical block amount.
See that Gem slot? Blue gems include Hit, Stamina, and Spirit - the big three of what you need to get done.
That's the beauty of the mastery system :D
Transit Jul 19th 2010 7:13PM
I understand the mastery part. But the stam on there screams tanks.
Yes this trinket COULD be used by say a warlock or mage. The Mastery would help. But the stam is kinda a "meh" stat for them. It helps with survivability but thats about it. Now the same trinket with plus int would be amazing for mages and locks.
I am just wondering if the stone comes in other flavors at the moment. As it is beta it could come later though.
Vogie Jul 19th 2010 7:42PM
Stamina is one of those "universal stats". So is crit. And Haste, come Cataclysm
Remember, Stamina is being added to EVERYTHING to even the gap between dps & tanks, making healing more triage instead of AoE spam to top off. You'll probably see lots of items that would normally have rigid "DPS stats" or "Healer stats" or "Tank Stats" fade, while items like this, with a Uni-Stat & mastery, becoming more & more prevalent during your leveling and gearing processes.
This is *most likely* the only Alch stone. Because it covers the niches for all classes with those 2 stats + socket + bonus, there isn't much need for another.
A good thing about this is it being solitary *may* mean it *could* be upgraded through Cata. They didn't do that with Wrath, because they put a large emphasis on "no profession must be required" and "Good blues to raid with"... however, as Wrath progressed, they decided to dump the latter for Epic Welfare and just leave the former. Having this as Epic from day one means that they've most likely completely dropped the second idea altogether.
Trilynne Jul 19th 2010 10:47PM
@Vogie:
Thank you! >.> There is a trinket that you can get with frost badges RIGHT NOW that gives you around 200 stam, for tanks. This trinket is not that big of a jump. With the way that stam is supposedly going through the roof in Cata, I'm willing to bet an end-game tanking stam trinket will be more in the area of 400-500 stam.
http://www.wowhead.com/item=50356 for reference. 226 versus 299? That's not game-breaking enough for me to switch, personally. It's a solid trinket, for sure, but not one to be switching profs over.
Arkhill Jul 20th 2010 1:46AM
Oh yeah, I totally want a trinket with lots of survivability on it going to my dps caster.
wutsconflag Jul 19th 2010 6:24PM
"If you get a life every time you hit a herb, 50 won't be a big number at all."
I know some people who'd take this sentence completely out of context.
*snicker*
Delloga Jul 19th 2010 6:34PM
Get alchemy or your a no-life.
Kylenne Jul 19th 2010 6:56PM
@Delloga: Maybe you need to be a Troll alchemist to really get what he meant...
brian Jul 19th 2010 7:21PM
If taken a different way, he could have been talking about getting hearts from shrubs in Zelda, or 1-ups from mushrooms :P
Torlaz Jul 19th 2010 7:54PM
"eyyy I be a Troll alchemist boomkin drood and I be resenting those implications.."
cielago Jul 19th 2010 9:35PM
yet you know what implications he refered to
Vyle Jul 19th 2010 6:32PM
There have been datamined information concerning cauldrons posted on MMO Champion. Some of the text contains the phrase "flask cauldron", so I think we'd be less likely to see resistance potions from a cauldron and more likely to see temporary raid flasks.
Tiote Jul 19th 2010 6:37PM
I don't like the idea of making a cauldron of flasks... if you can only take 1 flask seems kind of weak and if you can take more than one you devalue flasks on the AH.
It would be convenient but overall cuts a slice of my profits.