Skip to Content
7-25-2010 @ 10:31AM
I agree with Anthony, actually. I know what player run content is, and these are actually pretty lame. BGs are more entertaining, even with people just killing each other and ignoring the objectives. The thing is, these objectives seem very broad and how can you tell who wins? I'm actually surprised by these results, since these ideas were initially the first ideas my g/f and I came up with but shot down b/c they're just so dull. Any decent idea seemed to need vent involved and "referees" from both sides so everyone would know when the game would be over.I don't exactly blame the author for these ideas though. WoW just can't really support good player run events for cross-faction PvP w/out item drop, persistant item drops, and the language barrier. For example, in Darkfall, my guild had something like capture the flag (but more like "capture the bag of rocks"). There was only one "Flag" but it was in a hard to reach place, so players had to figure out how to get a man up there before the other team could WHILE FIGHTING THE OTHER TEAM. The flag carrier was then super slow, but if done right, another player could fake holding the flag if he could walk slow enough. Remember, this was all player run- no instances, no GMs, just players.
First time? A confirmation email will be sent to you after submitting.
Members enter your username and password.
Enter your AOL or AIM screenname and password.
Please keep your comments relevant to this blog entry. Email addresses are never displayed, but they are required to confirm your comments.
When you enter your name and email address, you'll be sent a link to confirm your comment, and a password. To leave another comment, just use that password.
To create a live link, simply type the URL (including http://) or email address and we will make it a live link for you. You can put up to 3 URLs in your comments. Line breaks and paragraphs are automatically converted — no need to use <p> or <br /> tags.