Know Your Lore: The Eternals part three -- the Titans, page 2

In addition to the Titans are the Titanic Watchers. While these creatures resemble Titans, they're something else entirely. Created by the Titans (presumably in their own image), the watchers were charged with watching the creations of the Titans and making sure everything was working correctly. Much like the Dragon Aspects, the Titanic Watchers and Keepers were essentially fail-safes to guarantee the Old Gods didn't take over again and that life on Azeroth would continue in an orderly fashion. Most Watchers and Keepers are found in Northrend, though others have been discovered here and there:
- Ironaya: Ironaya is located in Uldaman, a titanic stronghold located in the Badlands. Ironaya seems to have been charged with watching over and protecting the secrets contained within Uldaman's vaults, and players have to kill her to advance into the vaults. It's not because she's evil, insane, or otherwise corrupt -- she's simply doing her job and trying to keep the secrets of the titans safe.
- Myzrael: Myzrael is a "princess of the earth" and has been imprisoned in the Arathi Highlands. Why? Well unfortunately the Old Gods managed to drive her completely insane, and the mountain giants that were created to protect the world discovered her madness. Much like the creatures that created them, the mountain giants decided that the best way to deal with something involving the Old Gods was to stuff it under the earth where it couldn't hurt anyone. The Twilight's Hammer has been trying to free her in order to use her for whatever horrible plans they've got brewing -- knowing the Twilight's Hammer, you can bet the Old Gods are involved.
- Maiden of Virtue: The Maiden of Virtue is present in Karazhan, of all places. What she was originally created to watch over is unknown, and how she arrived in Karazhan is also unknown. It's entirely possibly that Medivh placed her there some time during his residency in the tower, considering the Guardian enjoyed collecting all sorts of oddities.
- Stone Watchers: Stone watchers are other minor watchers put in place for varying reasons, usually to guard access to certain things. These guys are sprinkled all over Azeroth, either to guard access to information, to guard relics, or to guard ... well, just about anything. They guard. A few notable stone watchers are as follows:
- Archaedas: Archaedas has also been charged with watching over Uldaman, specifically the vault of the stronghold. Players also have to kill Archaedas when running through Uldaman -- but much like Ironaya, he is neither insane nor corrupt -- he's simply carrying on with the job he was assigned to do.
- Lore Keeper of Norgannon: The Lorekeeper exists in a few different areas -- from what we can gather of the name, it looks like Norgannon placed these stone watchers in various areas to safeguard vital information about the development of Azeroth.

- Thorim: Thorim was the guardian of Ulduar, a titan stronghold that was part research facility, part prison of the Old God Yogg Saron. Thorim didn't live in Ulduar proper, his home was the nearby Temple of Storms -- however, he mostly patrolled the areas outside Ulduar, protecting the facility and forging alliances with the frost giants in the area. This would have been still functioning exactly as planned were it not for ...
- Loken: Thorim's brother Loken was the "supreme protector" of Azeroth, otherwise known as the "prime designate" of the Watchers of Ulduar. Unfortunately it seems as though Loken watched over Yogg-Saron's prison a little too closely, and he fell under the sway of the Old God. Loken apparently learned the lessons of chaos quite well from Yogg-Saron, as most of his activities after that point were done specifically to sow chaos and discord through the ranks of the Watchers. He killed Thorim's wife, Sif, and framed the ice giants for it. He systematically took the other Watchers down one by one, and each joined him in Ulduar, where they fought to defend the stronghold against any who would seek to destroy the Old God.
- Loken wasn't just the "prime designate," however. Players are asked to seek out and kill him in the Halls of Lightning -- and those that continue into Ulduar discover just how bad that idea was. As the prime designate, his destruction was considered the first warning sign that the planet of Azeroth had failed -- that the Old Gods had somehow managed to take over. In the event of his death, the Titans would be signaled -- and this time, they wouldn't try to simply lock the Old Gods away. When they returned, they would do what they had to, destroy the entirety of Azeroth and all living creatures upon it, and start over from scratch. When players killed Loken, his death sent off a signal to the Titans, who then sent Algalon, a creature that was simply called "the Observer," to check in and see if everything was running smoothly. If the answer was yes, everything was okay, he would send a signal back telling the Titans that all was well -- if the answer was no, then he'd send off the signal calling for Azeroth's destruction.
Basically, by running through and completing the Halls of Lightning, players were pretty much setting up the destruction of Azeroth. It made for a very interesting hard-mode encounter in which it was made clear that the world would be destroyed if Algalon was not stopped from sending that signal.- Hodir: Hodir was also a Watcher of Ulduar. His particular specialty was the frost giants of the region -- the frost giants even believe him to be their creator, though that assumption is false. Hodir disappeared after Loken's betrayal, and it was revealed that he fell under the sway of the Old God in Ulduar.
- Mimiron/Mimir: Mimir was another of Ulduar's Watchers -- he stayed primarily in the Temple of Invention until Loken's betrayal, at which point he joined the other corrupted Watchers in Ulduar. While it is unproven, the general appearance of Mimir, or Mimiron, suggests that he was the original inventor of the mechagnomes, who eventually evolved into the gnomes we know today.
- Freya: Freya was yet another of Ulduar's watchers, and much like her creator, Eonar, she watched over all things living. The Scourge of Northrend was a source of concern, and she left an Avatar of herself in Sholazar Basin to protect it from the Scourge. After Loken's betrayal, she too fell under the Old God's sway within Ulduar.

- Maiden of Grief: This Titanic Watcher sits in the Halls of Stone. Her purpose is unknown; though her name suggests she was somehow related to whatever purpose the Maiden of Virtue was intended for. Unfortunately we can only speculate on the purposes of the Maidens -- I like to think that the Maidens, being named after emotions rather than objects, were placed to safeguard the mortal races, to watch and make sure that no matter how strong the emotions of those mortal races ran, logic and order would prevail over irrational emotion and chaos. It's only a theory, however.
- Tyr: The Watcher Tyr is as much of a mystery as his whereabouts. He once lived in the Temple of Order, and the name suggests that he was there to watch over the world and make sure that order and justice prevailed. We were given a small piece of his backstory in a chat on the official forums with the Creative Development team:
Long ago, on the continent that would eventually become known as the Eastern Kingdoms, a small group of creatures struggled to survive, using the limited supplies provided to it by parents who had just abandoned their children on an unfamiliar shoreline. These creatures, eventually called "humans," would occasionally take to gathering around a fire whilst trying to read from scrolls telling of ancient heroes and leaders – tales from the civilization that had cast these creatures out. One of these scrolls spoke of a great leader, a paragon of order and justice, who sacrificed his right hand in a fight against an unfathomable evil. Although it was within this hero's power to fix his hand after the fighting had ended, the hero instead chose to replace it with a closed fist made of the purest silver. In this way, the hero impressed upon those who followed him that true order and justice can only be accomplished through personal sacrifice. This hero, who slipped into memory long ago, went by the name of Tyr.
And as for Tyr's current location, the devs only had this to say:
The watcher Tyr was not in Ulduar when adventurers finally freed the titan city from Yogg-Saron's influence. If anyone knows where Tyr is now, he or she isn't speaking up.
- Jotun: The last of the Titanic Watchers of Northrend is Jotun the Curse Bearer. This Watcher's purpose is a complete mystery. Out in Dragonblight, he can be found endlessly patrolling the broken Path of the Titans. His name may possibly be a reference to the Curse of Flesh that the Old Gods originally put upon the creatures of Azeroth, but it's unconfirmed at this time.






Reader Comments (Page 1 of 5)
Rubitard Jul 24th 2010 6:28PM
Personally, I've become sick and tired of these Titans and their "too big to fail" attitudes.
mr_cabezas1 Jul 25th 2010 11:57AM
In response to ~ "Azeroth, there are two different timelines that have been discovered via various historical records -- one suggests that the Titans found Azeroth and discovered the Old Gods that were already wreaking havoc upon the poor planet, the other suggests that the Titans came first, organized the world and had to make a return trip when they discovered the Old Gods trying to destroy that which they'd so carefully put together."
These are both right
They're both one and the same.
The Titans discovered a virtually fresh World and molded Azeroth into what they desired, not knowing however that hidden away, lay the Old Gods, which allowed the Titans to perform their work and when they left, promptly reminded the Titans just who's World it really was.
The Titans didn't like that very much and returned to exact their will.
That should hopefully clear things up :)
ash Jul 25th 2010 4:06PM
What I don't get is if the curse of flesh happened and then the titans came back why would they not have fixed it?
I always thought the Titans did their thing, imprisoned the elemental lords and old gods and then when they left the old gods corrupted what was left behind from their prisons. This lead to the creation of the mortal races as we know them and the fall out with the Titanic Watchers and Keepers of Northrend, who were slowly corrupted over the ages while the old gods sat in their prison.
The way I understand the timeline is like this:
Titans arrive, clean up Azeroth and imprison bad guys
Titans leave
Imprisoned old gods corrupt the various Titan creations left behind
If the Titans ever came back why would they have not fixed their creations in the first place? Remember in Borean Tundra when you dig up that mecha gnome? It had been in a virtual suspended animation but when it was put back together the first thing it started doing was turning gnomes back into robots in an effort to "cure the curse of flesh."
Noogie Jul 29th 2010 12:13AM
I think that's covered in game, certain evolutions were considered acceptable. Dwarves were A-OK, but Troggs were mega-lame, and so on, so forth. I don't think the Titans have an aversion from changes to their plan, it's when other beings start messing with their will.
Rude Hero Jul 24th 2010 6:30PM
Here's a sort of fun, clean to categorize things.
The naaru are good.
The legion is evil.
The titans are law.
The old gods are chaos.
At least, that's the impression I got. The Titans want things to work out, but they don't seem have a problem wiping out all life on Azeroth if it's just not working (judging by certain events in Ulduar).
Bobson Jul 24th 2010 9:43PM
This is probably the best short summary I've seen. Nicely done!
Wulfkin Jul 25th 2010 6:21AM
Yeah that about covers Blizzard's portrayal of it to date. Although I am highly suspicious of Naaru, and think that they will end up being more about order than actual 'good'.
vanye111 Jul 26th 2010 2:12PM
They're not Vorlons.
Eli Jul 26th 2010 3:00PM
THE HIVES ARE LAW, YOU ARE CRIME!
Clydtsdk-Rivendare Jul 24th 2010 6:38PM
Didn't a blue say Tyr was Vezax? Or was that retracted?
Tyr Jul 24th 2010 6:41PM
That was pure player speculation iirc.
Boobah Jul 24th 2010 8:15PM
It wasn't out of the blue speculation; one of the blues implied it along with mentioning that Vezax was fought in what was once Tyr's chamber in Ulduar. They never outright said it, though.
Kaz Jul 24th 2010 10:39PM
It was said in a *wink-wink, nudge-nudge* kind of way. Pretty much meaning that is what they are going on, but they have a right to change it whenever they want.
Here's the full quotes:
"Valnoth 09/01/2009 10:59:48 PDT:
What makes you think that Tyr doesn't have a room? Or that you haven't actually fought him? Old Gods and their corruption... I'm just sayin... "
"Valnoth 09/01/2009 11:21:17 PDT
It would be pretty strange to think that the area before Yogg Saron's prison has always been a twisted, corrupt temple dedicated to the praise of an Old God. Clearly - in *happier* times - there must have been a final arbiter. A jailor of sorts.
Maybe Vezax ate him!
Or... "
Later Bornakk clarified a bit, and reversed what Valnoth suggested.
"Bornakk 06/30/2010 09:47:18 AM PDT
The watcher Tyr was not in Ulduar when adventurers finally freed the titan city from Yogg-Saron's influence. If anyone knows where Tyr is now, he or she isn't speaking up."
My speculation is that they orginaly planned for Vezax to be a corrupted Tyr, but then they thought of something better to do with Tyr (Uldum meebe...?) and so they changed their internal backstory. Then made it official with some blue text during the Q&A.
Crimson Jul 26th 2010 4:03AM
My bet is that Tyr fled to Uldum and would be a Faction leader, or perhaps a boss (depending on how he regards the mortal races)
I hope they don't just abandon the story behind Tyr and actually bring him into the world somehow. Or at least give some clear answers to the questions.
Stop teasing Blizzard! :*(
Tyr Jul 24th 2010 6:40PM
Well written, the Titans are always an interesting topic of discussion and speculation.
Personally I would love to actually catch a glimpse of a titan somewhere in Cataclysm, maybe a historical recording in Uldum or something like that.
And of course I'd love to find Tyr somewhere in Azeroth, he and I share a name after all :p
Elovan Jul 24th 2010 6:51PM
One thing I would have liked to see expounded on in this are the Aesir and Vanir, or Storm and Earth giants. The two terms seem to refer to two types of Titan and their respective creations. Are these the only types of Titan/Titanic Watcher, or have other types just not been discovered?
hohahihehu Jul 26th 2010 1:15AM
As far as we have been able to decipher, there are two "races" of titans as we know them, the Aesir and Vanir. This is an extremely obvious reference to the Aesir and Vanir gods of Norse mythology. Aesir means "storm giant" in common, just as Vanir means "earth giant."
The Aesir in WoW are the platinum skinned Titans. They are connected to storms, seas and the sky, as their name suggests. Aman'thul, Norgannon and Golganneth in the Pantheon are all Aesir titans. It is assumed that Thorim, Hodir and Loken fall under this as well.
The Vanir are the bronze skinned titans. I'm sure it will come as a shock, but the titans whose name means "earth giant" are connected with the earth and stone. Eonar, Khaz'goroth, Aggramar and Sargeras are all Pantheon (or Ex-Pantheon) vanir. It is assumed that Ironaya, Freya, both Maidens and (debatably) Myzrael fall under this.
There are also the storm giants we see in game, such as the Storm Giant wandering around Howling Fjord, pretending to be a Fel Reaver. It is quite likely that these are creations of the Titans, such as the sea and mountain giants, and that their name is similar to that of the Aesir due to their elemental sphere. However, there is a theory that these are a result of Aesir titans being affected by the Curse of Flesh.
Considering that the Pantheon is evenly divided up between Aesir and Vanir titans, and that these "races" of titans are explicitly based on those of the Norse gods, it is highly unlikely that other types of titans exist. Their creations, however, are various in type. If they can create things like Mechagnomes, any sort of other creations are possible.
Asgaroth Jul 24th 2010 6:55PM
Maybe, the weight of the Old God's corruption has begun to take its toll on the patience of the High Council. Since we know that the Old Gods are "legion" (for they are many), maybe the process of ensuring that newly created worlds remain disinfected is my destroying and rebuilding with more proactive measures!
Asgaroth Jul 24th 2010 6:56PM
my = by
Asgaroth Jul 24th 2010 6:59PM
Old God's = Old Gods'
I tell ya, an edit post option would be way cool!