Blood Sport: How to accomplish your PvP goals
Want to crush your enemies, see them driven before you and hear the lamentation of their women? Blood Sport investigates the entirety of all things arena for gladiators and challengers alike. C. Christian Moore, multiple rank 1 gladiator, examines the latest arena strategy, trends, compositions and more in WoW.com's arena column.
Listening Music Nine awesome minutes of Elton John's "Rocket Man." Enjoy.
Last Week My PvP perspective on new talent trees might shock you. For example, I advocated last week to remove every PvP talent!
Goals The No. 1 issue players have to deal with when they decide to go for gladiator isn't about gear, teammates or even skill. If you are a dedicated raider in a competitive progression guild, you can relate to what we'll be discussing today. The issue is the desire to attain goals and sacrifices that must be made.
Some players want gladiator far more than others, just like some players want to be the first on their realms (or first in the world) to slay dragons. I'll be the first to admit that I don't care a whole lot about slaying dragons. I was once in a top 50 U.S. guild but left it because raiding required too many hours -- hours that could be spent playing arena (which I enjoy considerably more) or doing necessary IRL stuff.
Let's compare PvE and PvP goals.
Many raiders don't understand the amount of devotion it takes to be a high-rated PvP player. As an officer of a high-level progression raiding guild, what would you do if one of your members showed up with five pieces of gear missing gems, enchantments and appropriate glyphs? Oh, and he's asking you if he can have a flask from the guild bank because he doesn't have consumables, either. On top of that, he has complete ignorance about the boss fight because he didn't read up about it before hand. The coup de grâce, of course, is that he's not even specced for PvE -- he's sporting a brand new 30/30/11 "battlegrounds" spec.
Players who show up to raids like this are frequently /gkicked, ignored and mocked -- even in casual raiding guilds.
However, many players show up to PvP in the same way. Having two raid specs is awesome and everything, but if you're totally against using one of them for a PvP spec or spending 100g every time you want to PvP, perhaps you should re-evaluate your time investment in PvP and ignore it altogether. Save yourself some time and money -- honor grinding, gemming, enchanting and practicing are useless if you're not intending on doing anything with them.
If you actually want some of the awesome rewards that come from PvP, you must be prepared to make some sacrifices ...
Teammates
Finding skilled teammates with an acceptable composition is no small matter. Finding teammates who can play at the same times you can and are equally devoted to attaining the same goals as you is challenging (to say the least).
While it's true that many individuals can simultaneously do arena and raid to exceptionally high levels, it's because they've taken the time to see what is required of them on both ends.
Learning
There is nothing wrong with learning from others. In fact, the vast majority of knowledge that any of us possess is because it was taught to us. While I would love to say that I discovered and invented uses for cephalosporins, I cannot. I know about cephalosporins because my professor taught me about them in my microbiology class. I feel no shame when I tell you that I have become more knowledgeable about certain antibiotics because of another person's ingenuity and experience. I would feel quite uneasy about a "doctor" that told me he never went to medical school because he didn't want to be a "copycat."
Why then, I wonder, are so many players opposed to learning from other PvPers?
Bite the bullet
Stop hindering yourself by thinking you're better than everyone else -- especially people with higher ratings than yourself.
Some players don't want to use the exact same spec, gear or team composition of a gladiator of their class who is 900 arena points higher than they are. This boils down to pride. I have friends that are adamantly opposed to playing "faceroll" compositions. Being "faceroll" is usually whatever the generally accepted "best composition" is.
One of my friends and arena partners fell into this trap. Even though he had access to all the best players on the server for a particular team composition, he said it was "too easy to play," "not complex enough to show true skill" and "probably boring anyway" -- but what he meant was that he was "above playing a good composition." Instead, he chose to play subpar compositions because he thought it would make him appear more skillful. It doesn't.
News flash
A gladiator title is a gladiator title. The mount doesn't magically change into a lesser mount if you use a "faceroll," "cheesy" or "easy-mode" team (or spec) to get it. With only three exceptions, every time I've played to rank 1, it has been with a previously successful composition.
PvP's golden rule
"All things therefore whatsoever ye would that men should do unto you, even so do ye also unto them," (ASV) isn't the golden rule we're going to be talking about today.
Shadowmourne is a pretty beastly axe. In the hands of a gladiator, it can be an exceptionally fierce tool. In the hands of a 1,200-rated death knight? Ehh, it's way better than the Edge of Oblivion he was using a while ago, but it might only get him 100-200 more arena points. It's not going to change him from 1,200 to 2,100 overnight. However, if that 1,200-rated death knight now has incentive to PvP because of the axe he just got and gets PvP gear, a PvP spec, gems, enchants and skilled teammates? Well, he'll definitely improve drastically compared to what he was at before -- he might even break 2,000. Getting any higher requires intense scrutiny of yourself and your play.
PvP's golden rule is recognizing that you can always always improve your play. As soon as you realize that you have a lot of growing to do, a lot of growing you will do. If you can't handle criticism, you should set goals that don't require excellence.
Excellence is forged in the fire of self-improvement.
Ask yourself if you can do anything better in your arena games. Ask your teammates if there's anything you can change with what you're doing. Go so far as to record your games and look back on them for things you could have done better. If it's legal and improves your arena rating, do it.
Want to ascend the arena ladders faster than a fireman playing Donkey Kong? Check out WoW.com's articles on arena, successful arena PvPers, PvP, and our arena column, Blood Sport.Filed under: PvP, Blood Sport (Arena PvP)






Reader Comments (Page 1 of 1)
Hades Jul 26th 2010 4:21PM
except for Beast Cleave... that comp IS faceroll
all other comps can find at least some level of defense against the "faceroll" label, but not Beast Cleave. They bust all of their cooldowns and get a win in the first 45 seconds during heroism or they lose.
Sorry, but there is no skill in that comp and it needs to be fixed.
Tom Jul 26th 2010 4:24PM
So what you're saying is that BEAST Cleave needs to be FIXED.
I see what you did there! Very nice.
Alden Jul 26th 2010 4:26PM
Having just started a mini-beast cleave 2's team, I can say this (Only 1500 so far, but both of us still have some blues... so we're working on it): Beast cleave isn't easy, its simple.
The distinction being that "easy" is like "cheating". You have a huge advantage
Simple is just opposed to complex. I admit, with beast cleave, I have a lot fewer buttons to use. However, to get a kill (on anything except a priest) it does take timing, planning, rooting in the right places, a little luck.
So yes, some classes/comps/specs are simpler than others. In PVE my resto shammy is a lot simpler to play than my holy priest. Less to keep track of, less spells, less everything. Does that mean a resto-shammy is "easier"? Not really. Just simpler.
Aleve Jul 26th 2010 4:32PM
Beast Cleave is literally a cakewalk for some comps, every comp has its counter, some just have a lot fewer counters.
Good article, however it is really really late in the season to be trying to compete seriously if you aren't already geared up. If a fresh 80 tries to arena seriously at this point it would likely be a real turn-off to arena's.
Nick S Jul 26th 2010 5:21PM
Beast Cleave is so easy to beat. I beat it with ease playing LSD on my Druid, beat it with ease playing PHD on my Paladin, and beat it with ease playing TurtleCleave on my Hunter. Sure, there are good Beast Cleavers out there, but there are good players in every comp. It's honestly not that exceptional of a "cheese" comp.
Good Beast Cleaves (now) don't just blow everything at once, either. They get someone in a bad spot, THEN go nuts. The ones that come out of the gates and immediately blow everything are a joke... just run around a pillar for 15 seconds and peel for your teammate, then annihilate them.
Alden Jul 26th 2010 4:22PM
This is one of a few columns I actually still check out here.
The idea that you can make stupid choices and not everyone is a special snowflake makes me happy.
Some great insight into helping people get over lave social crutches, and actually give them the tools to succeed.
Direwoe Jul 26th 2010 4:24PM
Arrgghhh!!!! LOOK OUT!!! IT'S ON YOUR HEAD!!! ARRGGHH!!!!
What the smeg does he think he looks like.
jubil Jul 26th 2010 4:27PM
One of the biggest challenges for me personally was changing my attitude about evaluating myself. After losing games, when my partner asked me why we lost, I would point out things that the other team did "oh, that rogue vanished my fear", or "oh, that enhanc shammy and BM hunter just did too much damage".
Eventually I realized you just can't get better with that outlook. After all, there are high rated players of your class who can beat the people who just beat you, and unless you're in full ilvl 200s, it's not gear. So the proper way to respond to losses is not "oh I just need to play better next time" but "what is it that I'm not doing that others are doing to win"
Ahab Jul 27th 2010 9:25AM
This. I didn't quite figure this out until I started boxing, but if you keep getting hit in the face, it is most definitely your fault, you are doing something wrong. And sometimes it takes hours of practice to get it right. The gear is just the conditioning.
shadowhowl1900 Jul 26th 2010 5:32PM
looking for your advice from people regarding arena. right now im getting kinda bored of PvE content and starting PvP. sorta late into it i know but what do i do?
Right now, both holy and ret spec are full relentless with wrath off-pieces. one week when i joined a random group for 10 games, we hit near 1k so i was able to get the relentless librams. So basically where do i go after this, my server are looking for 2k+ exp whenever they are recruiting so SoL there so what do i do now? Thanks for your input.
Nick S Jul 26th 2010 6:28PM
Play with a friend who's willing to play for fun; play a lot of games to get the hang of it and improve your gear. Being friends with your partner is invaluable.
gamerunknown Jul 26th 2010 5:43PM
The one issue I have with grabbing a cookie cutter build, glyphs and all, is that some choices are designed for players of a much higher skill than you. For example I get severe paranoia that any time I cast a holy spell as a disc priest that I'll be counterspelled from across the arena by a mage who is currently in a stunlock. So while I use the glyph of smite, I often don't find that much use out of it. To make things worse I've been zerged by a single fury warrior in 2s playing against a TSG - holy pala. The DK and the warrior opened on me with all cooldowns so I popped pain suppression, shielded myself, kited warrior so ebon gargoyle was out of line of sight, tried kiting back to heal my partner (who had the DK locked down) and the combined damage from ebon gargoyle + warrior without being able to cast a full flash heal/penance without getting pummeled led to a death within the duration of the gargoyle. Really made me feel terrible and I've been really tempted to replace my smite glyph with inner fire as a crutch.
Revanel Jul 26th 2010 7:04PM
Don't feel bad man. I'm a disc priest running with a destro lock and arcane mage, and I had to switch my smite glyph to inner fire.
Even with pain suppression on, I just can't take a warrior and a dk pummeling me and doing 300k in a matter of moments without dying.
So go ahead and use the crutch if it'll advance you in the ratings, u know?
DeathPaladin Jul 26th 2010 7:01PM
Rocket Man, huh?
http://www.youtube.com/watch?v=lul-Y8vSr0I
I'm just going to leave this here.
Tom Jul 26th 2010 8:45PM
Hey CCM, what are your thoughts on rated BGs? Personally, I'm really excited about them and I'd love to hear your opinions on them as well as your ideas on what will be involved with high levels of play in that environment.
Tom Jul 26th 2010 8:48PM
Also, how about something Viking for next week, like http://www.youtube.com/watch?v=QAFXayH1bpY? Or perhaps some Arcona? http://www.youtube.com/watch?v=qYwdiUPFRCg
Dboy Jul 26th 2010 11:05PM
Thumbs up for Jesus reference!
prae Jul 27th 2010 12:30AM
what about non-arena pvpers?
Hirumared Jul 28th 2010 12:40AM
I had a partner once that refused to listen to any advice or strategy i suggested just because he had gotten to a higher rating than I had before. Needless to say it did not end well. He expected me to cc and do all the attacking, and even wanted my hunter to drain the healer(fyi hunter mana drains take a long time lol).We ended up barley winning more games than we lost before we stopped playing with each other.Than an old dk friend of mine who asked if I wanted to do some two's for fun came on. We ended up winning twice as many games as we lost with no voice chat. It was awesome and a lot of fun. A good partner really helps when doing arena's.