The Queue: Dendrophilia

Honestly, Blizzard. Honestly.
Threesixteen asked:
"In Org the other day I saw a player who had a strange buff (can't recall exactly what it was called), and the animation was him standing on a pedestal and saluting. It was really cool. It didn't come from any gear he had on (I inspected him) ... Do you know what this buff is and where it comes from?"
This is the Instant Statue Pedestal item, which you get from the Statue Generator card in the WoW TCG's Wrathgate expansion. Incidentally, we're giving a bunch of them away.
abhorsen_qumzi asked:
"Just a question regarding the beta since nobody (testers and Blizzard) has been able to give a proper answer. What's the status of Quel'Thalas and the Azuremyst Isles in Cataclysm? Can we fly in those zones or not? If yes, would we be able to fly over areas like Sunwell Plateau and Magister's Terrace?"
Currently (in beta) these areas are unchanged and you can't fly in them. We don't know whether or not Blizzard is planning on changing this. Bear in mind that Quel'Thalas and Azuremyst/Bloodmyst are on the Outland map set (yes, I know they're technically in Azeroth, but they're not there in technical terms), so this may present a challenge.
Clayton asked:
"Is it true there will be no sanctuary city in Cataclysm, like Shattrath in BC and Dalaran in Wrath?"
Correct. There is no sanctuary city in Cataclysm.
CJ Katz asked:
"Are the new high level factions in Cataclysm going to work the same way as the current ones? IE: Equip tabards and/or quest in order to get gear/mounts/recipes?"
We don't know yet, but it was a successful system in Wrath, so we can hope.
vanillabean asked:
"I was wrongfully banned from the Blizzard forums. I have spent a year trying to appeal it to no avail. Will I ever be considered for a beta, or will someone's overactive banhammer finger ruin my chances forever?"
Forum bans and game bans are entirely separate and unrelated. You can still get into beta after being banned from the vanilla forums.






Reader Comments (Page 1 of 10)
Zayd Jul 30th 2010 11:03AM
Is it true Shammys can use Ghost Wolf indoors now?
Duulket Jul 30th 2010 11:16AM
I don't remember where the source is but yes GW can be used indoors unless they have changed their minds.
Jostin Jul 30th 2010 11:17AM
Well it's hard to tell cause even in the beta people can have flying mounts and normal mounts inside buildings but of course can never tell how long that will last in the beta.
Jormund Fenris Jul 30th 2010 11:19AM
So I've heard, though I can't confirm it myself, I've seen numerous others saying that we can indeed, at long last outrun people via a spectral dog costume.
Braemin Jul 30th 2010 11:24AM
Yes:
http://www.youtube.com/watch?v=yc4c73I3eaM
SunGod228 Jul 30th 2010 11:26AM
Though not terribly useful if they did I hope it would encapsulate all of those outdoor only spells...soooo annoying.
Jamie Jul 30th 2010 11:48AM
The reason Ghost Wolves haven't been allowed into buildings previously is because if they were allowed near their mainstream faction Auctioneers they'd crash the market with their ruthless and cunning financial wit.
It has nothing to do with their lack of house training, which is an unfortunate side effect of being a diabolical financial genius.
Matthew Jul 30th 2010 3:53PM
so can druids use travel form now indoors too? (cheetah)
xyz Jul 30th 2010 4:33PM
A question, from a sad seems-to-be-noobish restoration Kingslaying Druid.
How do you turn, without the Keyboard, but without moving (aka interupting your cast)?
I just got 2 million heals in my last BG... but I just couldnt get a starfall off on a pesky rogue...
Please, return to me my feeling of skill. I is a noob :(
(On another note, I just perfected disengage forward jumping, and jump kiting on my hunter, wewt!)
yarf Jul 30th 2010 5:21PM
@xyz
I don't know if anyone has actually mentioned it, but just the right mouse button.
You can use both left and right mouse buttons to move and turn in any direction, or in conjunction with the keyboard tactics.
The left mouse alone will allow you to freelook without changing direction. The right mouse button will change direction.
ColbyWolf Jul 30th 2010 5:42PM
dear noob druid,
Position your mouse over the game world.
press down the right mouse button.
Move the mouse to the left or right.
Release right mouse button.
Love,
Colby
PS. Hold down left and right mouse buttons to run forward, while being able to move and turn.
Hold down jsut the left button to rotate the camera around your character without turning your character.
For best effect, use all of these AND the keyboard in conjunction with one another. :D
MrJackSauce Jul 30th 2010 6:16PM
@xyz: I like to hold down the right mouse buttong and just move it along to the right or left. If you do it fast while spamming an insta spell he won't know what is going on coz you're spinning like MAD! MAD! MAAAD! SPINNING DRUID IN YAAAR FACERAWR!
Arminias Jul 30th 2010 11:04AM
Do we have any idea if reforging will allow you to revert your item back to the way it was originally, say I'm 100 over hit cap and take that hit off for haste, but get a new piece of gear with no hit on it and I'm under the hit cap, can I change the item back to where it had all of the hit on it?
Zuljo Jul 30th 2010 11:12AM
Don't see a reason why not, unless Reforging can only be done once per item.
You'd probably just have to pay to do the haste>hit conversion the same way you did the hit>haste one in the first place.
furriusmurrius Jul 30th 2010 11:20AM
But the problem lies in, and correct me if I'm wrong, the reforging tax. I think they said something along the lines of
100 hit > reforged to 50 haste
So would this mean
50 haste > reforged BACK into 100 hit?
-or-
50 haste > reforged AGAIN into 25 hit.
I sincerely doubt they would be able to 'remember' the original state of any of the gear you reforge, so if they do allow multiple reforges on a single piece of gear, my guess is the latter. I really hope I'm wrong though!
mayjest Jul 30th 2010 12:09PM
From what I've seen there is no reforging tax. If you have an item with 100 hit, you can reforge it and turn 50 of that into haste, giving you 50 hit and 50 haste. So there's no stat loss. Whether you'll be able to revert it or not I have no idea, as reforging isn't in beta yet.
Dendallin Jul 30th 2010 11:31AM
Actually I think that for reforging it would be like this:
Spaulders of Exemplification
+100 Int
+100 Stamina
Increases Hit Rating by 100
Increases Crit Rating by 100
REFORGE Hit Rating into Haste Rating
100 Hit Rating ---> 50 Hit Rating and 50 Haste Rating
Item Reforged
Sunaseni Jul 30th 2010 11:45AM
@furrius: Why wouldn't the game be able to remember it? The original item still exists in the database. What I expect reforging to be is that it is a -X, +Y stat modifier, so it doesn't change the original stats, it just adds an extra "enchant" that happens to lower another stat. Most likely (or at least most logically), switching reforgings would end up like switching enchants.
icepyro Jul 30th 2010 11:46AM
The real problem is that you cannot (from what i understand) change stats into a stat that already exists on your gear. As such, I imagine they would not let you change back because you already have hit on the gear. 100 hit -> 50 hit, 50 haste. Because you still have hit, you cannot reforge more hit. You will have to reforge the non-hit item to have hit or find it some other way.
If it is just 100 hit -> 50 haste, then you can reforge back but 50 haste -> 25 hit. I thought it was clarified that it works the other way, but I don't have specifics.
I'm not in beta, so can't properly answer. This is just my understanding of the logistics.
(cutaia) Jul 30th 2010 11:50AM
"I sincerely doubt they would be able to 'remember' the original state of any of the gear you reforge"
Why? The game already "remembers" the stats on thousands of items. If you change a stat on [Deathwing's Pants of the Squishy], it doesn't need to "remember" anything new. It already knows that those pants always start with 4000 Int and 30 Stamina*.
*Stats subject to change on live servers.