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Reader Comments (Page 1 of 1)
8-05-2010 @ 12:03AM
Meccaryn said...
my thoughts on the talents - overall improvement, but certainly needs more work
especially in regards to Pursuit of Justice and Art of War
while the 15% boost is nice; it certainly not an 'attractive' talent, given the new goals of making talents 'interesting'. in fact, for a 2 point talent, its way under budget. and seriously blizzard - i know we have crusader aura, but whats the point of spending 2 talents for speed boosting, but still need to aura swap whenever mounting is up? make that mounted speed 20% would be hell of a quality of life improvement.
Art of War - how i love/hate you. you make my boring rotation have some flare to fling; yet you bring nothing importance to me as a melee class. and with the gutted FoL heal, your blinding shininess just dimmed endlessly.
lets be frank here - the idea of having Exorcism only 'usable' on melee is idiotic, at best.
it hardly scales with the way we gear, it hits too weak to be even bothered with - and now with our newly tight-packed Holy Power rotation and overlord Templar's Verdict, i would be spending every GCD i can to pump that out instead wasting it on a proced Exo.
truth be told - baseline Instant cast Exorcism was considered 'op' in the wrath age. but now with all the boosted HP scaling in cata, it actually makes perfect sense to bring them back.
in fact, have Exorcism and Holy Shock generate Holy Power - and we can call it a field day for Ret.
Reply
8-05-2010 @ 12:54AM
Harvoc2 said...
Holy shock already generates holy power on the beta right now.
8-05-2010 @ 12:13PM
Boobah said...
Even if you're hitting Crusader Strike on cooldown, without Zealotry active you're still going to have 2 GCDs every 9 seconds for something besides Crusader Strike and Templar's Verdict (and Inquisition replaces the TV every 30 seconds). That's time for Judgment, Consecration, Exorcism, and any utility spells you find you need. Why wouldn't you want them as powerful as you can?
Secondus, Holy Shock is, last I looked, the Holy tree's signature move. Rets need not apply.