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Reader Comments (Page 1 of 1)
8-05-2010 @ 1:25AM
Heilig said...
"This is one of those procs that will partially separate the better players from the face-rollers."
Unfortunately, this is one of those procs that seems like it would do this, but all it really messes up is people with macros. People who are manually hitting their buttons, even facerollers, are unfazed by this talent. Here's why:
As it stands, without this proc, your rotation is ALWAYS CS > X > CS > Y > CS > TV. Now, there is some setup, like using Inquisition, and X and Y xhange situationally, sometimes Judgement, sometimes Exo, some times, Holy Wrath, Sometimes HoW, but the core rotation of 3xCS > TV is always there. When this talent procs, it changes that rotation to 2xCS > TV. That's it. That's the only difference, and you know whether or not you will use the 2xCS or 3xCS rotation as soon as you use TV.
The previous incarnation of Divine Purpose was much more fun and uch less forgiving, as it gave you a chance to proc extra Holy Power from white hits, so you never knew from swing to swing whether or not your raotation would change. If you were paying attention, you could get off a nice TV early, sometimes very early. if you weren't paying attention, you lost out on early TV's and possibly missed some Holy Power procs due to your Holy Power already being full.
i sincerely hope they go back to this mechanic, as it was much more fun and much less forgiving than the current one. As it stands, Paladins are basically locked into one of two static rotations based on a single proc. i for one don't find this any more difficult than our priority system on live, in fact I find it MUCH easier, and it is also substantially less interesting to me.
Reply
8-05-2010 @ 10:15AM
Heilig said...
YAAAAYYY!!!
This got changed in the most recent build to proc off your rotational filler instead of your finishers. Judgement, Exo, and HW now have a 40% chance of proccing extra Holy Power. The rotation is now completely non-static outside of prioritizing TV3 > CS. This will be a VERY interesting mechanic.