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8-06-2010 @ 6:45PM
The problem isn't porting out, it is straight up dropping the group (teleport out doesn't work in-combat by my last reckoning). Corporeal punishment aside, griefing will exist so long as the griefers think they can get away with what they do. I don't want Blizzard to try and fix every little problem with the LFD tool. My imagination says that anything they do would just be bad business. Not all griefers are going to grief all the time, but it stinks when there is a surge of them.Myself, I try to give a few days if I had a bad experience with a group. Leveling my priest, I ran into a lot of players that were bad, good with egos, and bad with egos. 3 dungeons into the night told me if it was going to be good or bad. Good nights I kept healing, bad nights I went to offspec shadow and just solo'd for a bit.I didn't let the bad experiences rain on my parade. I just tried to be the best I could be at what I did (disc healing) and if what started as a cluster**** ended in a save, I was pretty much the best healer ever. Then sometimes the cluster****s just ended as they were and I would log off and do something else. I made a point of making leveling my priest something I did to unwind. I had raiding to make me uptight, etc.Specifically for leveling healers, taking a break from a bad night is good. As soon as you get the feeling "it's going to be one of those nights," just leave group, take some time to relax, and give it another night or so.As for mages, I stopped doing my randoms because of real life and Starcraft 2, but when I did do them, the few times I ran into "that tank" I would just leave before I got killed, pop invisibility, or just try to make the best of a bad situation. Dungeon finder is a long wait, but retention of sanity trumps it.
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