Shifting Perspectives: A peek at the beta bear

Hail, druids. I've had another week in the beta, and my main's now level 82. While I would love to tell you that all of the bugs we talked about last week have been tracked down and eliminated; that's not the case, so I'm not sure that a big analytical article on abilities that Blizzard's by no means finished with is a great use of our time. But I did tank a very successful Blackrock Caverns run, and Ghostcrawler (lead systems designer) recently wrote something interesting about the future of AoE tanking, so today's post is going to take a quick peek at how bears are developing.
Also, there's a great quest in Mount Hyjal where you throw bears off a tree, which naturally I recorded. It recorded upside down for some reason, so I'll have to figure out how to flip it before it gets posted.

Tanking on a bear feels like it's turning in the direction of protection warrior tanking, which is a good thing, but I'm not sure how close Blizzard is to being done with the tree. As such, don't take this as anything other than a few observations specific to the current beta build, and a limited few at that. The dungeon finder's broken at the moment, so groups aren't as easy to get.
How good is Pulverize?
Pulverize, on the outside, is a pretty sweet deal. It provides instant threat, an indirect threat buff in the form of additional crit, additional Savage Defense uptime and -- for now -- more rage generation, although that's likely to be changed (which means Primal Fury in its current form won't survive). But it does have a problem, and that's that it turns Lacerate into something within shouting distance of the current incarnation of Swipe. In other words, it's a skill that you wind up spamming, not because you want to, but because you kind of have to. And Lacerate is a much clumsier tool than Swipe for that purpose.

So yeah. I don't know what's going to happen with that. Maybe having the best buff active all the time isn't important and we're not being balanced around it. Maybe Blizzard wants you to choose between getting Pulverize or having a Lacerate stack running. It's also possible that Blizzard intends for the AoE bleed provided by Thrash to take the place of the threat/rage/Savage Defense drip you'd be getting if you'd spread a few Lacerates around a pull instead. But my assumption going into this expansion is that Blizzard is doing its best to get druid tanks away from the one- and two-button spam that's infested 5-man tanking, and Pulverize doesn't feel like a good fit for that.

Whatever the skill you'd want to ask about, you can take it as an article of faith that it's not hitting very hard right now. I don't know how much of this is intended behavior due to the presence of Vengeance and how much of it is Blizzard still working on talents and abilities behind the scenes. I recorded some trash pulls and boss fights in Blackrock Caverns with the user interface active to show readers exactly what you can expect to see, and I hope to get that flipped around and posted this week. As a short gloss, I'm seeing Swipes in the 200-300 range, Mangles in the 1,200 to 3,000 range, Thrash around the 100-170 range, etc.

It's really, really great after an extended period of time getting hit ... which is kind of frustrating because it'd be doing you a lot more good earlier than that. I think Vengeance has a ton of potential; the idea behind it solves the problems caused by DPS threat outscaling tank threat as gear improves. But it doesn't seem to be helping much so far because:
- Tank damage is really low right now (the yellow 109 you're seeing in the picture below is a Thrash, by the way), and Vengeance doesn't seem to stack very quickly. It's not making a real difference at the start of a pull when you need it the most.
- By the time it starts making a difference to the amount of damage you're doing, most of the pull is already dead.

The end result is that, because Vengeance takes so long to ramp up, skills in the early part of a pull lack the meaty, reassuring smack of a big damage boost on mobs itching to go elsewhere.

Mein Gott! Can we even hold threat against a group in a 5-man?
You absolutely can. If you're already in the habit of tab-targeting around mobs to spread love taps around (BC and classic tanking habits are hard to break), it won't take you that long to make the transition to Cataclysm tanking. Just budget a few pulls to learn how best to spend your GCDs. You will almost certainly find yourself repeating requests to your DPS not to go nuts at the start of a pull, however. Frankly I think the more pressing issue concerning threat in 5-mans right now is simply that groups are too accustomed to AoEing everything down with the benefit of massive early tank threat, and it's going to take a while to train players out of the behavior.
There's a lot more that I'd like to add here, but before doing so I'd like to figure out why my video capture's gone haywire and correct it; I'd much prefer to discuss how Swipe's new cooldown is working with some convenient video.
Every week, Shifting Perspectives treks across Azeroth in pursuit of truth, beauty and insight concerning the druid class. Sometimes it finds the latter, or something good enough for government work. Whether you're a bear, cat, moonkin, tree or stuck in caster form, you'll find the skinny on druid changes in patch 3.3, a look at the disappearance of the bear tank, and thoughts on why you should be playing the class (or why not).Filed under: Druid, (Druid) Shifting Perspectives






Reader Comments (Page 1 of 3)
Stella Aug 10th 2010 6:08PM
Not entirely on topic but in which Druid forms (if any) do the Worgen sprint racial work in? And does it break the shapeshift?
theminifig Aug 10th 2010 6:10PM
It apparently works in cat, and bear.. but I haven't seen anyone try it in travel forms (cat, flight or aquatic) yet.. :(
I really, really hope it works in all of them.
Agni Aug 11th 2010 5:33AM
a sprinting sea-cow would definitely look awesome :D
theminifig Aug 10th 2010 6:08PM
"As a short gloss, I'm seeing Swipes in the 200-300 range, Mangles in the 1,200 to 3,000 range, Thrash around the 100-170 range, etc."
Sweet Thrall's soiled diaper.. 3,000 damage swipes.
That's a WONDERFUL chunk of damage.
Felix_NZ Aug 10th 2010 6:39PM
You're off by a factor of 10.
theminifig Aug 10th 2010 6:43PM
Felix_NZ did you not just read the article?
I quoted it verbatim.
Dreamer Aug 10th 2010 7:29PM
You quoted verbatim, and then switched a few words around:
SWIPES in the 200-300 range, MANGLES in the 1200-3000
It's a possibility that they could drop lacerate down to 3 stacks from 5 and it would be far less demanding of GCDs, oh and how easy/hard is it to solo group quests and whatnot, with LotP giving 8% max hp instead of 4% and general "zomg i haz many healths"
Felix_NZ Aug 10th 2010 10:03PM
"I quoted it verbatim."
/facepalm
Snuzzle Aug 11th 2010 4:01AM
THey should drop Lac down to 3 stacks, imo and then rebalance it around that. As far as I'm aware, Lac was supposed to be sort of a "bear's Sunder" in that it was what we were supposed to stack to get threat in the same way as a warrior will stack Sunders. Sunder has been dropped down to 3 stacks (mostly because they don't want the armor reduction a 5-stack grants) yet Lac is still at 5. I'm confident Lac will be rebalanced in a similar fashion.
t0xic Aug 10th 2010 6:08PM
"In essence, your reward for spamming Lacerate is having to go back to spamming Lacerate in short order. For 5-man tanking, this isn't realistic in a multi-mob pull. For single-target tanking (something to which Pulverize is vastly more suited), it still means that, rather than one Lacerate every 15 seconds to maintain your stack, you find yourself spamming it constantly if you care about getting and keeping the best buff."
Maybe they could offer up a glyph like the one they gave mages for Scorch that puts a full stack on the target with a single application. I agree that bear feels spammy enough already.
Zaros Aug 10th 2010 6:13PM
Dont worry about that. In a blue post ( on the beta forums) GC stated that the only bugged damage was feral druid damage.
Boobah Aug 10th 2010 6:30PM
Not that that means that anybody's damage is close to final, mind you. Just that it's at least working as designed.
wutsconflag Aug 10th 2010 6:23PM
That troll bear looks ridiculous! It reminds me of the clown gear we all wore as we leveled through Outlands ... *shudder*
AltairAntares Aug 10th 2010 7:01PM
Troll druids should get extra dodge because the bosses will spend so much time laughing at them.
Rob Aug 10th 2010 8:00PM
I was actually thinking that was awesome enough to race change my cow druid. Cows shouldn't be druids, or really anything. But that's my opin.
Dreamstorm Aug 10th 2010 8:13PM
LOL: Reduces chance to hit by 20%
ROFL: Reduces chance to hit by 40%
Heilig Aug 10th 2010 9:11PM
i love the troll forms. Cows have gorns, worgen have manes, and trolls are crazy colors with mohawks. It fits the troll theme PERFECTLY, regardless of any personal preference.
Jiffah Aug 11th 2010 12:51AM
and TUSKS! Prehistoric voodoo bears! Now if they need a flask of Mojo to use their Battle-rez, I'm sold.
brian Aug 11th 2010 12:53AM
I don't understand why people thing the bear form looks so crazy.
You know trolls actually are that color, right? It's not like purple bears for night elves are strange. If you don't want a crazy bear form, don't pick a crazy skin and hair color. (Speaking of that, it would be nice if Blizz could let Druids see their forms while they were making their character, rather than having to rely on the barber)
Docseuzz Aug 11th 2010 7:55AM
I thought they should have made it rhino and raptor for trolls instead of bear/cat...