Know Your Lore: The Old Gods part three -- Yogg-Saron

To pick up a thread from our original Old God post, we now have a name for the entity that may or may not be an Old God in the Twilight Highlands (and I'm gambling that it is): Isorath. This demotes Soggoth the Slitherer to "really, really powerful servant" status, but it's worth keeping in mind that Great Cthulhu himself was not an Elder God, merely a Great Old One, and perhaps we're about to discover a similar division in Warcraft's lore. We now almost surely know the names of three Old Gods; it's too soon to call.
However, that's for the future. This week, we turn our eyes to The Beast With A Thousand Maws. Tremble before the God of Death! If you've run Ulduar, you've probably run into the handsome fellow above, who dwells therein. Its blood is power, its thoughts madness; few can resist the power of the lucid dream.
We discussed the basics of the Old God/Titan conflict in previous posts, but to give a general overview, it can help to visualize them as two opposing ideologies. The Old Gods like everything to be a roiling, disorganized mess. They gleefully enslave and direct elementals into pitched combat for no other reason than their own amusement. They keep worlds they infest at a constant tipping point, neither letting them be destroyed utterly nor ever allowing any kind of permanent order to be established. The Titans, on the other hand, absolutely love order. They can't get enough of it. They go around the cosmos constantly imposing it on every planet they can get their hands on.
You can see why these two groups didn't get along. In the smackdown between the cosmic Felix Ungers and the cthonic Oscar Madisons, it turned out that the Titans are not being played by Tony Randall. Despite the enormous, sanity-shattering power of the Old Gods, the Titans just wanted it more (and have a fair amount of enormous power themselves), and in the end, they and their servitors prevailed over the Old Gods and their armies of enslaved elementals, elemental lords and sinister servants like Soggoth. Save for one Old God who managed to fight a Titan to a standstill (at least according to his autobiography, the Prophecies of C'Thun), the other Old Gods were bound up in the world they'd infested and left to rot by their Titan enemies, due to a general belief that it would take destroying the entire planet to get rid of them.
Not that the Titans were entirely unwilling to go that far, but they figured they'd give containment a shot first.
In the eons before the Sundering, Azeroth was blessed with one continent, Kalimdor. At the center of that great continent stood the Well of Eternity, created by the Titans for some great unspecified purpose and imbued with the ability to draw mystical power directly from the depths of the Great Dark Beyond. (The Great Dark Beyond is basically the black void of space surrounding Azeroth and other worlds, as opposed to the Twisting Nether, a place of demons and other fel intelligences where the ruined remains of Outland currently reside.) On this ancient continent, the Titans left behind many structures, facilities built to shepherd Azeroth and its development. Some were also built as prisons. One such facility was the enormous city-complex known today as Ulduar. And within Ulduar, chained at its very heart with chains made of pure cosmic matter, lay the dread Yogg-Saron.
The dread Yogg-Saron
Unlike C'Thun, Yogg-Saron appears to have named itself. If not, no records remain to tell us who named it. Also unlike its peer, Yogg-Saron seems to have given itself a portfolio of sorts, declaring itself to be the Old God of Death. Trapped without recourse to the Well of Eternity, Yogg-Saron seemed to have slept in confinement for countless eons.
"Seemed" is the operative word there, because the beast with a thousand maws was anything but quiescent during its durance vile in Ulduar. We don't as yet know how much of what Yogg-Saron shows those who oppose it is truly accurate and how much the beast itself has to do with those visions, but we do know that it is possible and even likely that Yogg-Saron was one of the Old Gods who helped to corrupt Deathwing. (Indeed, given his title of The Lucid Dream, Yogg would seem a very likely candidate.) Yogg-Saron's display of the events of the formation of the Dragon Soul (later known as the Demon Soul) certainly indicates that he either has or claims a level of involvement with the madness that overcame Neltharion.
It's also telling, however, that Yogg-Saron displays the murder of King Llane Wrynn at the hands of Garon Halforcen. We know that Garona was acting on the orders of the Shadow Council, who had used their warlock magics to condition her over the years. We know that Gul'dan, leader of the Shadow Council, had used warlock magic to age and dominate Garona's mind and had entrusted the ogre mage Cho'gall, his own creation, with the task of controlling her. And we know that Cho'gall again attempted to use his power over Garona to help bring C'Thun back to life. So why did Yogg-Saron show us Garona's murder of the human king who had trusted and respected her? Was he claiming to have had control over Cho'gall even then? Is that why we find Twilight's Hammer soldiers and mages in Ulduar serving General Vezax? Just how deep do Yogg-Saron's machinations go?
The third vision we see, that of Arthas Menethil (the Lich King) torturing Bolvar Fordragon (his eventual replacement), is fairly simple: Arthas had made extensive use of Yogg-Saron's own blood for his undead minions. Yogg-Saron's words -- "He will learn that no king rules forever" -- proved prophetic indeed, as Arthas died at the hands of me and 24 of my closest friends. (Well, OK, maybe you killed him. Depends on who raids when.) At any rate, Arthas was slain, Bolvar took up the mantle of the Lich King, and we're left to wonder why Yogg-Saron -- who claimed such extensive influence, helping to cause the creation of the Demon Soul (and inadvertently the Sundering itself), the death of King Llane and destruction of Stormwind, and the ultimate fate of the Lich King -- was so unprepared for his own death.
Then again, when we look at the circumstances surrounding Ulduar, we're forced to wonder if it was unpreparedness.

Over the course of the millennia, Yogg-Saron enslaved the will of Loken, the Prime Designate charged with watching over the Ulduar installation and Azeroth entire. Using Loken as a proxy, Yogg-Saron manipulated the servants of its own Titan enemies, engaging them in a long and ultimately pointless war that ended with many of them being forced into stasis by Loken and thus unable to interfere with the corrupted watcher's plans for Azeroth. Loken went so far as to murder his brother Thorim's wife Sif and pin the blame on the servants of Hodir, another of his sibling watchers. Eventually, Freya, Hodir and Mimiron all found themselves imprisoned and slowly driven mad by the being they themselves had been set to ward over. The last watcher besides brooding Thorim was Tyr, a great champion of order who'd sacrificed his own hand in battle with the forces of the Old Gods. His fate remains unknown. There's speculation that Yogg-Saron used the corrupting force of his saronite blood to alter Tyr into General Vezax, but no evidence either way as yet.
Eventually, as great heroes from the mortal races reached the Storm Peaks in their quest to find a way to halt the Lich King's advances, Yogg-Saron used Loken to manipulate and capture Thorim, the final watcher of Ulduar with a component of the Algalon fail-safe. It's unknown why neither Loken nor Tyr had a piece of the device, perhaps as a check on these two supposedly most orderly of the watchers to keep them from summoning Algalon prematurely. With Thorim in his reach, Yogg either failed to keep a close enough watch on his servitor or deliberately sacrificed Loken to vengeful heroes in order to activate the Algalon protocol.
Because how else could it have happened? It's clear that Yogg-Saron must have known of the protocol after thousands of years of controlling Loken even more thoroughly than Deathwing has even been controlled. (Neltharion, for all his flaws, has never blindly obeyed the Old Gods, working with them only when it suits him.) Why would Yogg-Saron, the Old God of Death, the Lucid Dream itself, allow Loken to die alone in a side wing of the Ulduar complex if it didn't exactly suit his plans? Look at the larger picture.
As with C'Thun, we see an Old God confronted and slain in its own lair by mortal hands, when the Titans themselves supposedly could not do so without destroying Azeroth. Perhaps the issue isn't that the Old Gods can't be slain, but that to slay them utterly requires the complete eradication of Azeroth back down to its primary unmixed materials (as Algalon himself implies when he arrives) -- and therefore, Yogg-Saron can't possibly be dead now. I don't know about you, but when I killed him, I didn't reduce Azeroth to its primary components just to be sure. However, in manipulating a group of mortals to not only kill Loken but then to storm Ulduar, regain the fragments of the Celestial Planetarium key, and take a key role in preventing Algalon himself from reoriginating Azeroth, Yogg-Saron ensures its own survival and the survival of the Old Gods.

It's not that Yogg-Saron particularly wants Azeroth to survive, but the Old Gods have shown a remarkable tendency to enjoy their own existences. Allowing Algalon to wipe Azeroth down to the raw cosmic matter that formed it and root out the slumbering and presumably vulnerable Old Gods trapped within wouldn't suit the Old God of Death at all, since it happens to be one of those selfsame trapped beings. But look now: Not only has Yogg-Saron slain, corrupted or weakened his eternal jailors, it has convinced them and Algalon that it has been destroyed and is no longer a threat. Furthermore, even if clear and present evidence of even more widespread systemic Old God corruption of Azeroth should surface, Algalon's not coming back to deal with it.
Azeroth belongs to the Old Gods now. While there have been a handful of mortals who have shown the ability to balk them, these same mortals run the risk of corruption every time they raise a weapon against the Old Gods. Just ask Milhouse Manastorm about the insidious whispers of the madness that crawls behind reality's mask. Can mortal heroes who have accepted the Faustian bargain and worn the very blood of an Old God possibly hope to retain their sanity and battle a hopeless fight against forces that threaten to swallow the world in chaos, and do so without the help of the Titans?
Sure, Yogg-Saron is dead. Of course it is. The alternative ... that events unfolded exactly as it hoped they would ... is too horrible to contemplate.
Next week, the new lore of the Old Gods in Cataclysm.
Filed under: Analysis / Opinion, Lore, Know your Lore, Wrath of the Lich King, Cataclysm






Reader Comments (Page 1 of 5)
Rydaan Aug 11th 2010 7:16PM
that fekktig son of a...
staffan.johansson Aug 11th 2010 7:17PM
I was under the impression that Algalon was more or less an advance scout for the Titans. Loken's death sets off the warning system, and Algalon is sent to investigate and determine if Azeroth needs nuking or not. He's not there to perform the actual burnination, just to see if it's necessary.
And from what I can tell from the dialog, he's more about taking a "wait-and-see" approach rather than "everything's OK". His defeat gives him... hope, for want of a better word, that Azeroth's inhabitants can stand against the Old Gods, thus removing the necessity of Azeroth's destruction.
Yangli Aug 11th 2010 10:45PM
I don't think Algalon just went back to tell the Pantheon that everything is right for the moment and then returned to his everyday job. He is basically shaken in his beliefs, and to me it is obvious that he begins to question the whole thing the Titans are doing - creating and destroying worlds at their will and such. I think we will be seeing some more of Algalon in the future. The ending of Ulduar sounded so much like a beginning of a new story...
Ata Aug 12th 2010 12:16AM
@yangli
I completely agree. He sounded very much like he's doubting what he does... 'A million million lives wasted'... 'Did they all love life as much as you?' ... 'I have felt nothing!'
Hopefully we didn't just make another Saregas.
Farstrider Aug 12th 2010 3:52AM
@Yangli
So, you're saying that Algalon is the Silver Surfer?
Eisengel Aug 12th 2010 6:10AM
He isn't quite the Silver Surfer, his speeches are like the summary of the Cliff's Notes of the Silver Surfer's, but other than that, yup. :^)
Joefredzob Aug 11th 2010 7:19PM
O Yogg-Saron, how I love thee.
I need to get into an Ulduar run.
wutsconflag Aug 11th 2010 7:19PM
LF9M "One Light..." PST
*sigh*
This one achievement eludes me, even now.
Crimson Aug 12th 2010 1:51AM
Madness shall consume you!
Imnick Aug 12th 2010 8:40AM
I have every achievement but that one, and nobody will pug for just one boss so I have to spend the night killing everyone else and then they all leave before we reach yogg ):
Hob Aug 11th 2010 7:24PM
Tin Foil Hat question, and forgive my lack of lore certainty...
The Well of Eternity was placed at the center of proto-Kalimdor. Its purpose is unknown (to us); however, it seems very important for things like, summoning Sargeras.
Was Sargeras already corrupted when the rest of the Titans found Azeroth? If so, is it possible that the Well of Eternity - that perhaps Azeroth itself - is some kind of trap for Sargeras? Perhaps the whole point of trapping (instead of destroying) the Old Gods is to see if it is possible to keep an entity as powerful as Sargeras in stasis?
Sorry if I've jumbled up my lore bits, but it just struck me in this edition that the Titans could be playing a very different game than what we're assuming. I mean, they can create elemental planes (prisons), uplift dragon aspects from a single progenitor, shape planets and create Wells of Eternity... maybe the goal is to create a perfect trap?
Iirdan Aug 11th 2010 7:26PM
If that's their goal, it sure as heck worked. The Legion has come to kill us twice so far (three times if you count The Burning Crusade).
Al Aug 12th 2010 2:09AM
Assuming they 'found' Azeroth.
Muchao Aug 12th 2010 3:43AM
According to one of the RPG sourcebooks (and I'm sorry, I forget which one exactly at the moment, but I'm thinking "Magic & Mayhem") the Titans put the Well of Eternity there to be a source of nourishment to Azeroth. It's why there's magic in nearly everything, and when you get right down to it, that means all magical energies are arcane in origin. The problem with arcane energy causing corruption isn't the energy itself... it's elves using it in an unintended way. Not to hate on elves, just that if you follow the lore it does go back to them. Bending the energy to your own will is what results in corruption, and that's what they did. Then the high elves taught humans to do it that way (because they knew no other way, of course) in exchange for help against the trolls. And the Kirin Tor still does it that way today. (Someone should probably ask Richard Knaak why Krasus has never been concerned enough about Rhonin to give him a little nudge toward the truth about that.) Runes, sigils, marks, etc channel the energy through naturally present paths, rather than bending the energy to the casters will. That's why arcane corruption isn't a result.
So, the Titans put the Well there... they didn't find it. And the Well itself isn't a source of corruption. Elven hubris is.
Suzaku Aug 12th 2010 9:44AM
Muchao: Actually, yes, the problem with arcane energy is that it's naturally got a corrupting and addicting influence. These are some of the first lessons that arcanists must learn. Fel energy is the worst, because it destroys life to produce magic.
The Well of Eternity is still a mystery, and I would hesitate to trust the RPG on the subject, as many years have passed and Blizzard tends to come up with new ideas, then revises them ad nauseum. For all we know, the titans just put it there to open up a portal to the Elemental Plane so they could seal away the elementals after the big war.
Muchao Aug 12th 2010 7:59PM
@Suzaku
Yes, they do change things over time. But the RPG books are still in the category of what Blizzard considers "canon", so until something officially says, "We've decided to change the lore on the Well and how arcane energy is corrupting," I'm sticking with it. And fel energy has the additional complication of demonic components, so I doubt there's any way it could be non-corrupting. It being the most corruptive makes perfect sense.
Having played mages and warlocks, I know what your character learns about arcane energy and how it corrupts. I think what's happening is they're misguided... even the teachers are misguided. If the high elves taught it to others the way they were doing it, and they were doing it that way even when they were still night elves, and they've never had that, "Hey! We've been doing this the wrong way!" lightbulb go off, then of course arcanists will think it's just naturally corruptive. They have no other information to go on.
Similarly, look at the "Which druids came first? The Tauren or the elves?" question. Both groups think, and teach, that they were the first. A blue post confirmed that the night elves actually were the first. The Tauren are mistaken. In an immersive world like this, in-character information can be, and often is, mistaken and biased. No different than the real world. Somebody needs to call Lord Kelvin and bring him up to date on the real age of the planet and why his heat-death theory doesn't really work out.
Iirdan Aug 11th 2010 7:25PM
I'm not so sure. I think Yogg-Saron's actions could better be described as a Xanatos Gambit. He didn't need Thorim or the other three Keepers for the Algalon failsafe, only the death of Loken. He likely corrupted the Keepers for a number of reasons, most prominent among them being lesser resistance as he spread his corruption beyond the walls of Ulduar; better defenses against outside forces seeking to breach Ulduar to destroy him; and to lessen to bonds that held him "imprisoned" for so long.
His plan was likely to cause as much insanity, death and destruction as possible - your typical Lovecraftian, Eldrich abomination desire. However, being the smart little devil he is, he knew that adventurers could foil him. So he constructed this Xanatos Gambit involving the Algalon failsafe, which as you suggested, was to ensure his long term survival and that of his fellow Old Gods.
That's my take on his plans.
cartmensfoe Aug 11th 2010 7:55PM
Imagine that Yogg-sarron's corruption of the watchers is like the fight with their help. If he didn't corrupt them, word would have gotten out about him being there. 2 things could happen here: A quick phone call to algalon saying how there is a reckless Old God and BOOM!, or they go down to his cell to fight him with your help and take him down easily enough. If all Four of them aren't there to help, then the fight gets fairly difficult.
My theory is that the Old Gods serve Azeroth as it's master. Since most, if not all, of the Old God names come from Lovecraft, whats to keep Azeroth itself from being an Old God. That could be why they can't destroy ALL the Old Gods without destroying Azeroth.
Iirdan Aug 11th 2010 7:57PM
That's what I'm saying. He didn't corrupt the Keepers with the intention of calling down Algalon; calling down Algalon was, ironically, his failsafe. If the forces of the Alliance and Horde (the players) managed to break his hold on the Keepers and subdue him, then they would be confronted with Algalon and thus defeat him, furthering Yogg-Saron's plans.
Xanatos Gambit indeed.
brian Aug 11th 2010 8:27PM
That's a fairly risky Xanatos Gambit, though. While I do agree with the idea that he corrupted the Watchers to further the end of spreading chaos and madness, I'm unsure that deliberately summoning Algalon would be a good idea.
Because if we weren't powerful enough, well, he'd be dead. Sure, we'd be dead too, but that'd be small consolation to an ancient being that considers us little more than insects. He couldn't have even used the corrupted Watchers to combat Algalon if we failed, as to open the door, as we would have already fought them and broken them from his grasp to get the key.