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8-12-2010 @ 1:53AM
I think all the Old Gods are one giant being that stretches across the entire world of Azeroth, and the 'Old Gods' we're fighting, is merely their limbs or primal organs or something, that are able to communicate telepathically with mortal minds.Exhibit A: C'thun is an eye, and a stomach.Exhibit B: Yogg'Saron is a giant mount and brain.Exhibit C: All the old gods are similar in construction when it comes to tenticles, despite their different locations in the world.Exhibit D: Most of the time, they don't refer to other Old Gods, but rather only universally as one collective, or doesn't mention others at all. You'd think if it was multiple entities working together, they'd allude to an organization of some sort, or some kind of rivalry, if they're not working together.Exhibit E: Yogg'Saron's presence stretches far and wide across Northrend...way larger than any creature we can imagine. His blood seeps all the way to Howling Fjord and Sholazar Basin, and even into the depths of Azjol'Nerub, which is 'supposed' to extend across most of Northrend as well.> http://www.wowwiki.com/Whisper_Gulch> "Azjol-Nerub stretches much further than people thought, as it appears that the Argent Crusade has built the Crusaders' Coliseum above the northern reaches of it."Exhibit F: The 5 point star Old God placement map, purely speculative, seems to show how a large being could spread across the huge area, with 'power' points in those areas to influence the mortal races> http://www.wowwiki.com/File:OldGodMap.pngNow this is all speculation of course, but It would be nice if this is how it played out. It would mean we couldn't do anything about the Old Gods since they're embedded in THE VERY FABRIC OF AZEROTH'S PLANETARY MASS. It would also mean it's like a huge parasite, living off the heat and the life of the planet's core/nature. There's a lot of wholes in this theory...like why haven't' we seen parts of this Old God in other regions, especially Underground, and how come Saronite is only in Northrend, if the blood of this Old God is the same everywhere. Of course, some things are strictly for gameplay purposes, and as we've seen before, Blizzard retcons a lot when it's needed. Cthun's presence in Silithus is vastly inferior to that of Yogg's, which stretches all over Nortrhend...it doesn't make much sense, unless Cthun IS actually a separate entity, and simply weaker than Yogg.Overall though, while there's a lot of wholes in the 'all Old Gods are one entity' theory I've found, I think it would be nice to see it play out that way, and see how we deal with it :D.
8-12-2010 @ 10:09AM
That's certainly an idea, but the Old Gods in WoW are based heavily on the Old Gods of the Cthulhu Mythos. The Old Gods are huge, and do spread far beneath Azeroth, but they are probably individual entities with unique traits (such as having a thousand maws or a thousand eyes).As for the layout on the map, it looks an awful lot like the Elder Sign from the Mythos.http://2.bp.blogspot.com/_RNrl2Gr0VwI/SW2XdXP1FrI/AAAAAAAAAjc/Y_liZtHCf_o/s400/elder+sign.jpg
8-12-2010 @ 10:12AM
I've never read much into the mythos you're speaking of, but Blizzard has a habit of combining many different aspects together from different sources.Again, I just like the idea of one giant organism parasite feeding on the minds of the mortal races and on the soil beneath them.It could also explain why you can't kill them, as you're just disabling parts of the whole.
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