The OverAchiever: The 25 most entertaining achievements #5-3

Every so often, I get tired of the self-seriousness that infests some of (OK, most of) the other work I do here and get the urge to write something purely for fun. After our series on evil achievements and the relentless misery of School of Hard Knocks, I'd like to spend some time on achievements that are nothing but an absolute joy from beginning to end.
Today we're going to get close to finishing our series on World of Warcraft's 25 most entertaining achievements. This was originally supposed to be #5 through #1, but ... well, I think the last five achievements are all complete knockouts, so I devoted a bit more time to each. This is the full series, if you're catching up:
- OverAchiever: Pure Win
- The 25 most entertaining achievements, #25-21
- The 25 most entertaining achievements, #20-16
- The 25 most entertaining achievements, #15-11
- The 25 most entertaining achievements, #10-6
- and today's post, the 25 most entertaining achievements finale, #5-3
5. The Coin Master
There are a lot of truly brilliant touches in this game, and I've long held the opinion that the coins in the Dalaran fountain constitute some of Blizzard's best and most creative work. Their existence is equally subtle; the only clue that they're there at all is tucked away in three fairly high-level fishing achievements. One has the eerie sense that, lore-wise, the population might have walked past the fountain in Dalaran for years without ever realizing that (evincing the sort of self-aware magic that characterizes the Harry Potter universe) it had quietly preserved the wishes of dozens of major and minor players on the world scene.
Some of the coins are impish pokes at the lore (really, how and why would Archimonde have bothered tossing a coin in?). Some of them are obscure allusions to minor characters you don't even see in the game. Some are funny, some are sad, and some will leave you wondering what was going through the mind of the wisher. I maintain that Jaina Proudmoore's coin is the most thought-provoking, because that coin has one of several very different meanings depending on when the wish was made. And, true to my vow while playing the Wrath beta all the way back in October 2008, I carried her coin in my packs as my guild destroyed Icecrown Citadel and Arthas fell.
If you're one of the hard-hearted players out there for whom no amount of lore can convince you to do an achievement sans reward, you'll get a cool little Titanium Seal of Dalaran for your trouble, but that's not the real attraction here. It's a magic fountain in a distant corner of the world and it remembers peoples' wishes. How cool is that?
Go fish.
I dearly hope whoever cooked this up at Blizzard is busy convincing the developers to put more "pointless" stuff like this into the world.

The only thing that really bothered me about the Algalon encounter was how underrated it was as a lore moment. When Ulduar was progression content, players were too busy ratchet-jawing about dual-wield bosses versus block tanks/non-block tanks, the annoyance of the hour lockout, and the difficulty of hurdling Firefighter to give a moment's thought to the importance of what Algalon says to you immediately after the encounter:
Stop and think for a moment about what's implied and outright stated here. This is almost certainly the first time that this guy's been beaten, or even seriously challenged, by mortal creatures. He's not even annoyed with you when you show up to try convincing him that, for all Azeroth's problems, you don't want to die along with everything else if the planet is "re-originated." To Algalon, you are a pointless little being with no understanding or appreciation of the wisdom behind the Titans' plans, and he's going to swat you aside like the trillions of other sentient beings he's killed. He doesn't like you. He also doesn't hate you. He doesn't think you're important enough to merit feelings of any kind. In the moments before the fight starts, this much is clear; you've failed to convince him how hard you're willing to fight for your life, and he's failed to convince you just how inconsequential your life really is.I have seen worlds bathed in the Makers' flames, their denizens fading without so much as a whimper. Entire planetary systems born and raised in the time that it takes for your mortal hearts to beat once. Yet, all throughout, my own heart ... devoid of emotion. Of empathy. I ... have felt ... NOTHING. A million, million lives wasted. Had they all held within them your tenacity? Had they all loved life as you do?
Perhaps it is your imperfection that grants you free will. That allows you to persevere against cosmically calculated odds. You prevailed where the Titans' own perfect creations have failed.
I've rearranged the reply code. Your planet will be spared. I cannot be certain of my own calculations anymore.
Algalon loses. An indifferent Observer experiences the first pangs of a conscience, and we're left with an anvil-sized hint that the Titans aren't a fundamentally benign presence in the universe. Whatever their virtues, and regardless of the good they obviously wish to accomplish, they're in the world-building and life-giving business for their own ends, not for the sake of the creatures they've created.
Scary.

With the benefit of hindsight, it seems faintly ridiculous that Blizzard might ever have been worried about the dungeon finder's reception with players. Everyone was expecting the most popular feature of patch 3.3 to be the Icecrown Citadel raid, but let's face it -- we're going to be using (and abusing) the dungeon finder for years to come. Weighed against the entirety of WoW's existence, it hasn't even been in the game all that long, but it's revolutionized how players get groups and rewarded them for being more social without punishing anyone who already has a few friends in tow. None of your buddies online and you want to find a group without sitting in trade chat for an hour begging? Hop in. Friends online and you feel like instancing? Hop in. Bored? Go instance. Poor? They'll throw in some gold for the group and transport you to the dungeon.
I used to be the stereotypical tank tasked with finding or replacing group members, and half my in-game life was spent tabbed out of the game playing solitaire while my main was parked at a summoning stone waiting for people to haul their butts out to the instance. And, valid complaints aside, most of the players you meet through the dungeon finder are pretty cool folks. In the event that you run into a few stinkers, who cares? Shuffle them in the direction of your /ignore list and you'll never see them again! From my perspective, the dungeon finder is everything that's fun about 5-mans with no end of opportunity to minimize or eliminate the bad parts.
Grouping with random players you might never have met otherwise is the cornerstone of the MMO experience. Blizzard made it easy, convenient, fun -- and hell, they even give you a cute little doggie for doing it.
Working on achievements? The Overachiever is here to help! We've covered everything from Glory of the Hero and Insane in the Membrane to Master of Alterac Valley and Lil' Game Hunter, and you can count on us to guide you through holidays and Azeroth's special events. Filed under: Achievements, The Overachiever






Reader Comments (Page 1 of 3)
Therinor Aug 12th 2010 4:10PM
I do like the coin-achievement, and worked on it while waiting for the LFD tool to pop... just standing there, fishing. A lot of names, of course, were familiar, and those that weren't caused me to head over to wowwiki or other such sites to find out the story behind it.
It was quite entertaining, as a) it helped to understand the wish on the coin, and b) led me to reading about some characters I hadnt heard of yet.
And who knows, maybe someone who never was interested in the WC/WOW-lore got "lured" onto such sites and started reading up on the lore... which, to me, would be an achievement for whomever had the idea for the coin-achievement.
There are still lots of people who never looked into the lore... some dont care for it at all or dont like reading any game-related lore (or long texts altogether), but I know some people who love to read, yet never really got into the lore behind the game, and I keep telling that there are some nice stories to be found there. and if someone, through any of those coins, gets interested in that: yay! =)
And Alison, I found it quite touching you had the coin with you when your guild went to kill Arthas, and I would have done the same for sure
marauder Aug 12th 2010 5:14PM
I agree completely. I'm fascinated by history (fictional or otherwise), and this gave me a very helpful nudge in the direction of some very interesting reading.
Hal Aug 12th 2010 6:20PM
I actually find this to be one of the more evil achievements, due to the RNG. I have one, ONE coin left to finish the achievement. How many hours must I spend sitting in Dalaran before I can finish this? It's crazy.
Oh, and I continue to carry Muradin Bronzebeard's coin with me. It always felt like a sentiment that my paladin could get behind.
Dharmabhum Aug 12th 2010 5:37PM
Well said Therinor. I did much the same thing, tabbing over to wowwiki to read some story behind the latest wish I'd read. It really was a cool experience, and I thought about making another bank alt just to keep every one of those coins... they were just too cool. Big up to the person(s) who created the coins, the wishes and the achievement. It is quite a feat.
I am however Horde and never got into Jaina very much as an integral WoW character since she was never around my kind very often. I was however always enamoured with Shadowfang Keep and its lore, and even before I knew that Gilneas would be our next expansion (and the reason I'll give Alliance another shot), I'd fished up and kept Arugal's Gold Coin. It always struck a chord with me, loving the open air of the country and always fond of our canine companions. That one will be with me for a while...
"I wish someday to retire to my own tidy little estate, with a bunch of pet dogs to keep me company."
Nari Aug 13th 2010 4:20AM
My last coin for the achievement was Chromie's - one of my favourite NPCs from Wrath. I still carry that one in my bags alongside the Titanium Seal, and it did feel sort of appropriate that the one coin that took so much *time* to obtain, was the time-hopping dragon's.
Therinor Aug 13th 2010 4:14AM
@ Hal:
On one char, I actually kept fishing for the coins constant,y trying to get them all, and it never worked, so I kinda gave up on it for a while. Then, with another char, I went instance farming, and the time between queueing and the LFD was great for fishing in the fountain... so it was "run instance - repair - fish". Felt less... forced that way, and a great way to spend the time in between.
Some of those coins actually made me smile, like the Archimonde-one, or the one from Kel'Thuzad. Some were very touching, like the one by Sylvanas... "I hope my sisters and I can grow up and get married together. This coin appears to be very old." So sad, considering what happened to her and Alleria. Her coin goes into that direction as well, another rather prophetic one regarding the Windrunner-sisters and their fate.
Oh, and of course Magni's coin is interesting, I never knew he had some problems with his self-confidence in his past.
Altogether, I love little things like that, semi-hidden, that mean something to those interested in the lore. Certain reminders, hints and innuendos, etc.
One random one I just thought of would be Fairbanks in the SM... for many, he is just some extra boss to down while you're in there, some still might not even be aware he is there and how to get to him. Until I read up on the whole Ashbringer/Scarlet Crusade/SM-lore, I wasnt really aware of his story, but once you know, I find it quite sad to see him hidden in that little chamber.
Anyway, sorry for rambling, and thanks for the replies!
Kunikenwad! Aug 13th 2010 10:22AM
A friend of mine fished up Danath's coin and gave it to me ... he thought it was ironic because the inscription reads:
"I hope a troll dies right ... NOW."
As I almost exclusively play trolls, I've kept the coin with me through all my troll characters. I find it a motivating piece of lore for the Horde, and the Darkspear in particular, about why we fight the Alliance.
Danath Trollbane is easily my favorite person to hate. TAZ'DINGO, Danath. Ya death be comin' swiftly, mon!
mageneganova Aug 12th 2010 4:14PM
Why, oh why are you making us wait for the final two!
talkingmike Aug 12th 2010 4:14PM
Boo.
In before you split the last two up into two posts. Or somehow even 3 posts.
Heilig Aug 12th 2010 4:45PM
Oh, there will be 3 more posts.
1 - Last two achievements
2 - Honorable Mention
3 - Reader Favorites
Allison Robert Aug 12th 2010 4:56PM
Just the last two, Heilig. I *much* prefer doing larger entries in the same fashion that I did most of "Evil achievements" -- it makes for a better reading experience, imo -- but for most of the summer I've been under a time crunch. Because the larger posts take significantly more time to draft, organize, write, proofread, and format, I'd rather do what I can with the time I've got rather than let the column lapse until I can go live with bigger posts.
I'm sorry that it's annoying in the meantime.
Dendaris Aug 12th 2010 6:18PM
It's not annoying. Thank you for finding time in your otherwise busy schedule to put these articles together. It's clear that you put a lot of thought into this list.
Heilig Aug 12th 2010 9:06PM
Allie, I would rather read 100 pages of you going on about the same subject than have to read regurgitated patch notes from Gregg. Your articles are the highlight of this site and everyone knows it. I don't think anyone is actually seriously complaining. We're just upset we have to wait another week for you to write more.
Chan Aug 12th 2010 4:15PM
Now if only they had a way to regroup with some of these cool people you meet in these instances.
Therinor Aug 12th 2010 4:25PM
That really WOULD be great, as I met some really nice, relaxed people in PUGs.
Unfortunately, a lot of very non-relaxed, immature and, frankly, annoying players, like this group of guys today who joined a PUG in some heroic instance, unloaded their 7K DPS on each mob right away, hardly leaving the (partially in blue... what a silly idea to gear up in an instance, right? /sarcasm) tank a chance to keep or even take aggro, then complaining and insulting in a people in a way that, when the profanity filter is on, makes you think the font was changed to wingdings.
At least with those kinda people, you have a way to NOT get into a group with them again...
Dendaris Aug 12th 2010 4:18PM
Great article! I continue to enjoy this ongoing list and can't wait to hear #1 and #2. It's obvious that you let yourself get absorbed by the game (in a good way) and appreciate the subtleties and quirks that Blizzard puts in there for us.
Although I've yet to fish up all of the coins in the fountain and have only been a part of the game since after Wrath was released, I enjoy the lore and feel that the coins give the many characters of the World of Warcraft a nice, personal touch to their backstory. I don't even mind when I've fished up the same coin for the 10th time, because I usually enjoy reading the wish again.
RetPallyJil Aug 12th 2010 4:21PM
I've got Jaina's coin in my backpack. It's the most basic and honest item in the entire game.
Now, if *I* worked at Blizzard, I'd figure out how to include some crazy thing in the game, like - if you kept a particular coin, or a quest item from level 11 - you, and only you, would see an extra cutscene somewhere along the way.
Or maybe I am just of the Atari Adventure generation, where any game could hide a tiny kernel of wonder.
Dharmabhum Aug 12th 2010 5:38PM
Easter Eggs 4tW
MW Aug 12th 2010 6:34PM
I didn't have to keep the item, at least I don't think so, but when Bolvar Fordragon ran past me in the Wintergarde Mausoleum to get to Thel'zan the Duskbringer, he thanked me in the chat for helping him so long ago in Stormwind. This was said only to the character who completed the Great Masquerade quest, where Lady Prestor is revealed as Onyxia herself, where Bolvar becomes the hero that he was destined to be. Sadly, this epic quest is no longer available.
Sometimes, the rewards are there, but Blizzard makes you look for them.
talkingmike Aug 12th 2010 4:25PM
In spite of my previous snarkiness, this is still a good article.
I never beat nor even saw Algalon, but I always thought that the lines he has during the fight were WAY cool. You can just _hear_ his clenched teeth as he says, "I... have... Felt... NOTHING!" Way cool stuff.
Looking forward to 1 and 2. *exploding high five*