Know Your Lore: The Old Gods, part four -- their dread shadow

The World of Warcraft is an expansive universe. You're playing the game, you're fighting the bosses, you know the how -- but do you know the why? Each week, Matthew Rossi and Anne Stickney make sure you Know Your Lore by covering the history of the story behind World of Warcraft.
To date we've discussed C'Thun and Yogg-Saron, the Old Gods that have to date made an appearance in the game. But they're far from the only Old Gods on Azeroth, and the Old Gods on Azeroth are far from the only Old Gods in the entire Warcraft universe. As we discussed before, the Old Gods are a universal phenomenon, spreading chaos and destruction wherever they go, whether they're being summoned into Outland's Shadowmoon Valley or having their servitors corrupt the former prison wing of the naaru vessel Tempest Keep.
So far in the Cataclysm beta, we've seen the Twilight's Hammer more or less in full on "Let's bring the Old Gods back!" mode. They're running excavations in Darkshore and the Twilight Higlands, their camps have sprung up on the shores of Thousand Needles' new submerged environment, and entities like Soggoth and Isorath have been discovered. (Until I hear differently, I'm still assuming that Isorath is an actual Old God, because if not man, that's one really big mess of tentacles for a servitor.) But these are far from the only potential places where the Old Gods' presence can be felt.
To date we've discussed C'Thun and Yogg-Saron, the Old Gods that have to date made an appearance in the game. But they're far from the only Old Gods on Azeroth, and the Old Gods on Azeroth are far from the only Old Gods in the entire Warcraft universe. As we discussed before, the Old Gods are a universal phenomenon, spreading chaos and destruction wherever they go, whether they're being summoned into Outland's Shadowmoon Valley or having their servitors corrupt the former prison wing of the naaru vessel Tempest Keep.
So far in the Cataclysm beta, we've seen the Twilight's Hammer more or less in full on "Let's bring the Old Gods back!" mode. They're running excavations in Darkshore and the Twilight Higlands, their camps have sprung up on the shores of Thousand Needles' new submerged environment, and entities like Soggoth and Isorath have been discovered. (Until I hear differently, I'm still assuming that Isorath is an actual Old God, because if not man, that's one really big mess of tentacles for a servitor.) But these are far from the only potential places where the Old Gods' presence can be felt.
While not an Old God itself, Soggoth the Slitherer is clearly meant as a major threat to all life on Azeroth, an entity perhaps on the scale of a General Vezax or Rajaxx (perhaps even more potent;he's clearly larger than either of them) that even when only partially resurrected, required the aid of a veritable army of Ancients (the tree ones) to defeat. As we discover through questing in and around his resting place in the Master's Glaive region of Darkshore, Soggoth at his full power defeated an army of over 20 of the Titans' greatest stone giant champions and was only rendered into his current state because one of them accepted destruction in order to be lifted close enough to bury a huge Titan-crafted sword in its head.
Soggoth shares a similar form to Vezax and the faceless ones, a massive tentacled head and a loathsome, shambling body. Where he comes from is as unknown as Vezax, although we may assume that much as Rajaxx in Ahn'Qiraj, both Vezax and Soggoth may have been shaped by one or many Old Gods to serve as a leader of unfathomable armies. It's interesting to note that despite its being stated that C'Thun is directly responsible for the creation of the aqir, qiraji and nerubians, that Harbinger Skyriss in the Arcatraz seems to serve a different group of Old Gods entirely. This suggests that the Old Gods either share information or work from a common pool of corruptive techniques in the creation of their servitors, working with whatever materials come to hand. This itself suggests that Soggoth may be the ultimate outcome of the Curse of Flesh and that its techniques may well have been used elsewhere in the cosmos, perhaps on many different worlds.
Back on Azeroth, any list of potential regions that may or may not have felt the grasping clutch of their dread shadow on Azeroth must include the Tirisfal Glades. Why the Tirisfal Glades? There are no huge tentacled maws or half-buried giant heads with swords in them anywhere around there. No, that's very true. What there is, however, is an interesting story of what happened when the ancestors of the modern blood elves arrived on the shores of the Eastern Kingdoms.
The Warcraft Encyclopedia - High ElvesMany of the elves died from exposure or starvation during their long journey. In addition to these hardships, the elves were forced to flee the site of their first settlement, Tirisfal Glades, due to a mysterious evil influence that drove many of their number mad.
While this tantalizing hint of a submerged evil driving the high elves under Dath'Remar Sunstrider to flee the glades is interesting, it's hardly the only instance of a force connected to the Old Gods wreaking havoc and madness on the minds of mortals. One cannot ignore the possible connection to Hakkar the Soulflayer and the Emerald Nightmare. While we've seen a resolution of sorts of the Emerald Nightmare (certainly it is at the moment a far less pressing threat than, say, a crazy dragon aspect), we must note that it was in Hakkar's prison in the Sunken Temple that Eranikus first fell to its corruption, and that Ysera's consort was only cleansed after another four dragons from the green flight fell to it as well. (It may also be worthwhile to note that Hakkar itself has often been rumored to be connected in some way to the Old Gods.) It's also clear that the Nightmare Lord himself was merely a pawn.
Waking LegendsMalfurion Stormrage: I fear for the worst, old friend. Within the Dream we fight a new foe, born of an ancient evil. Ysera's ancient brood has fallen victim to the old whisperings. It seems as though the Nightmare has broken through the realm and seeks a new host on Azeroth.
The old whisperings are of course the same old whisperings that drove Deathwing himself mad, the siren call of the Old Gods. While we know almost nothing about Isorath besides its name and impressive size, we do know that the Twilight Highlands are a place where the barriers between Azeroth and the Elemental Plane are thin and reality itself twists. Whatever Isorath is, it is fully a part of this twisted and fractured place and it is just one sign that the influence of the Old Gods permeates the land, rotting and corrupting it wherever possible.
In the end, the reach of the Old Gods far exceeds their grasp. They defile dreams, drive minds to madness and always lurk, submerged, beneath the paltry skin of the world to rip everything we believe we know asunder.
Next week, we take a break from cosmic malevolence and take a look at the lost heroes of the Alliance Expedition.
While you don't need to have played the previous Warcraft games to enjoy World of Warcraft, a little history goes a long way toward making the game a lot more fun. Dig into even more of the lore and history behind the World of Warcraft in WoW.com's Guide to Warcraft Lore.Filed under: Lore, Know your Lore, Cataclysm






Reader Comments (Page 1 of 4)
Hooch Aug 18th 2010 5:12PM
I really really enjoy these Lore articles, and you do an excellent job of researching it all and connecting the dots for us lesser creatures. keep it up :)
Ilmyrn Aug 18th 2010 5:21PM
The heroes of the Alliance Expedition? Awesome!
I know it'll almost certainly never happen, but I'd love to see Turalyon and Alleria return as faction leaders for playable Alliance High Elves.
On topic, while we may be putting the Emerald Nightmare and the green dragonflight on the back burner for now to deal with, as you say, an insane Aspect, something needs to be done soon or we'll have a third Aspect to fight soon. Remember, in one of the quests in the Emerald Dragonshrine in Dragonblight you find out that Ysera is so out of it that she's ordering the guardians of the shrine to attack anything and everything that enters.
Fletcher Aug 18th 2010 5:30PM
In Cataclysm Ysera is awake and giving quests to players in Hyjal.
Ilmyrn Aug 18th 2010 5:41PM
Really? Well I could play the 'I'm wouldn't know because I'm not in the Beta' card, I'll just say that I'm glad that, at least for now, we won't be killing a third Aspect.
Of course, there are a couple of recently uncovered Twilight's Hammer members in the upper echelons of the Horde and Alliance that are involved with quests now....
Fletcher Aug 18th 2010 5:46PM
I'm not in the beta either. I'm just a compulsive reader of WoW.com and listener to the podcasts.
Ilmyrn Aug 18th 2010 5:50PM
Rereading my response, I hope I didn't come off as rude. Hope I didn't offend you. :)
I hadn't realized Ysera was so heavily involved in Hyjal. Can't wait to level my druid there now.
ithalaine Aug 18th 2010 5:58PM
well actually theres a good possibbility we could be fighting nozdormu if you look at the bronze dragonshrine quests and other stuff about the infinite dragonflight
Zuljo Aug 18th 2010 5:25PM
Wasn't hakkar one of Sargeras' lieutenants? So...not really connected to the old gods?
I dunno, was in war of the ancients, so the whole Knaak argument would be sprouting up again.
Matthew Rossi Aug 18th 2010 5:27PM
According to Knaak, the Hakkar from War of the Ancients isn't the same Hakkar as in ZG. He specifically said Chris Metzen told him "Oops, we forgot and used the name again, sorry."
Siaperas Aug 18th 2010 6:05PM
Yeah, Metzen was asked about that during a Blizzcon, and his answer was, "My bad." Metzen said it was a cool name, and he forgot where it came from, so when they asked him for a name for a big bad he threw out Hakkar the Soulflayer. He said he still gets a hard time with that as other Blizz employees will ask him if he knows that "Skywalker" is already taken.
Zuljo Aug 19th 2010 7:49AM
Ahh, I see. Fair enough :)
iammurlocftw Aug 19th 2010 8:15PM
a good thing they remind him that, he might've added in a, i dunno Skywalker fillername as a boss in skywall
razion Aug 18th 2010 5:28PM
Old God under Tirisfal? This explains SO much--why the Scarlet Crusade and Forsaken are so bloody nuts, for one thing.
Killik Aug 18th 2010 6:29PM
Interesting theory, that. I remember reading somewhere that the Scourge are immune to the Old Gods' whispering - but of course that doesn't include the Forsaken.
kazeko.fuuga Aug 18th 2010 7:32PM
It may, I've seen a lot of races gone crazy, but not a Forsaken.
Not confirmed though.
Qot Aug 18th 2010 9:36PM
An undead under the control of an Old God would be hard to distinguish from an undead under control of the Lich King, as both are trying to destroy all life. As such, it's entirely possible that crazed Forsaken have simply been misidentified as Scourge.
Zanaji Aug 19th 2010 5:59AM
And it seems to me that the reason Scourge are immune to old god mind control is that the vast majority of them don't have minds. Forsaken do.
Marcosius Aug 19th 2010 8:47AM
Undead are immune to Old God mind-control simply because they already are mind-controlled by the Lich King. Forsaken on the other hand are entirely suspectible as far as I understand to old god corruption, altough as they don't share much of the desires or woes of the living, they might be harder to influence.
messiahxi Aug 19th 2010 10:22AM
Is it possible that the Forsaken have free will due to interference by the Old gods? Sylvannas regained her will in Tirisfal Glades, right? If that is somehow true, then we could be getting set up for the Dark Lady to be a Kael'Thas style faction-leader-turned-villain. Thoughts?
Ghostspeaker Aug 19th 2010 1:20PM
The Forsaken aren't crazy, pretty far from it, actually. They're able to be coldly logical in a way that the living races can't be because death--and, I think, the horror of the way they died--freed them from many of the feelings and illusions that keep us from doing things, like, y'know, love and morality. ;)
***SPOILERS BELOW***
I think Sylvanas' actions in Gilneas and Silverpine demonstrate this best. Her use of the plague on the Gilneans wasn't the work of a madwoman. She was fighting a war, and the plague was the most efficient (and possibly only, at that point) way to beat the Gilneans. That it was wrong didn't enter into it for her. To her, Garrosh was letting petty morality get in the way of victory. A morality that has no place in all-out war, which is supposedly what Garrosh wanted in the first place. Same with her use of the Val'kyr. Her first priority as leader of the Forsaken is to ensure their continued survival. She was absolutely right that without some way to make more Forsaken they were doomed to eventual extinction. The fact that it meant spreading the abomination of undeath is irrelevant. You do what you have to in order to survive, to make sure your people survive.