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8-29-2010 @ 9:59AM
Uh, this isn't as uncommon as you think. Though it's undoubtedly more common with tanks; ie having an armor set, block, stamina, avoidance etc. In fact, I wish MORE tanks approached encounters from this perspective, putting some thought into their gearing to maximize their effectiveness, often making encounters noticeably easier on healers :) Unfortunately, the gearing scheme right now for most players is Gearscore = win :(
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