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8-29-2010 @ 4:07AM
"What I'm saying is, in a world without armor penetration, Warriors will be amazing against cloth classes and progressively worse against higher armor targets. So if you tune Warriors to be able to kill Paladin healers, they will be overpowered against Priests and Warlocks, especially since Warriors also negate the escape mechanisms of those classes."sorry.. your post was so long i had to make two replies :D.here's the deal sally. say your a disc priest in full 264 pvp gear with 35k health. my 6 second cooldown mortal strike even with 100% arp will only crit you for maybe 5k (without arp i would probably hit you for 4.5k, and that's only *if it crits) so your down 5k health to 30k health. you bubble and pop off a 18k heal on yourself. your escape mechanism is being able to outheal everything unless you are outnumbered 8 to 1.armor pen doesn't make warriors overpowered against clothies. warriors are overpowered against anybody that they beat in pvp.. hell even pve. no body likes losing to another player, and they certainly do not like losing to a warrior. so what other solution is there than "warriors are overpowered because they can hit me for 200 more damage!".it's very plain and simple. if cloth wearers want to wear heavier armor in order to mitigate more melee damage then magic damage needs to be mitigated by armor to an amount equal to the weight of armor the caster is wearing. fair is fair.. you don't get to mitigate 30% to 50% of my damage while i take 100% of yours.but this whole argument is pointless because cloth wearing casters will never get to wear any armor heaver than cloth... that is unless ghostcrawler gets hit with an errant dumb brick flying around the office.
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