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Reader Comments (Page 1 of 1)
8-28-2010 @ 7:21PM
Ray said...
I wouldn't call it "one of the best systems," unless you're unfamiliar with non-MTG systems. If anything, the WoW TCG's system is average at best, bumping shoulders with the likes of most anime-based TCGs (Pokemon, Naruto, etc).
Reply
8-28-2010 @ 8:35PM
mackejn said...
Well out of curiosity what would you consider better then. My only experiences have been with mtg and I'm curious.
8-28-2010 @ 9:36PM
cswong said...
The author is familiar with many non-mtg related game engines as he is a well known Yu-Gi-Oh player as well.
8-28-2010 @ 11:11PM
Cyanea said...
Oh good god. I've been playing WoW TCG for two years after spending three playing Yugioh, and this game is BY FAR a better system over Yugioh. Yugioh games are fast, which is fine...but in recent years, they've been only getting FASTER. When I quit, it was rare to play a game that lasted longer than five turns. In fact, the day I decided to quit was the day, in my local cardshop weekly tournament, when I had not one but TWO people playing one of those Chimeratech Overdouchebag cookie cutter decks that forfeited when they saw their opening hand.
At least in WoW, even if you get a reasonably terribad hand, you still have a chance at pulling a win out. Not so with Yugioh.
8-28-2010 @ 11:55PM
S.O. said...
I miss Magi-Nation
Best. CCG. Ever
8-30-2010 @ 2:11PM
woshiernog said...
S.O. Magi Nation was cool, but I didnt play till years after it died out.
Now .hack//ENEMY had a great system. The best parts about it is that it was so simple (you could only play one card per turn), you only needed the cards to play (no dice, counters, cardboard/paper cutouts, etc), and there was a different rule each month (since it is based off an anime about an mmo) to keep it fresh.