Spiritual Guidance: Priest PSA

PSA stands for public service announcement (e.g. Dawn smiled with satisfaction as she stepped back to admire one of the many flyers she had spent the afternoon hanging around her guild hall. The words "Don't drink and DPS" were spelled out cheerfully across a large piece of parchment. Below, a photograph of a staggeringly uneven damage meter was pictured, followed by some informative text and statistical data.)
It shouldn't be confused with PDA, which stands for public display of affection (e.g. Thanks to a heady blend of Kungaloosh and port, Fox unabashedly pushed his warlock lover against the mailbox at the south bank and moved in for a kiss. Before their lips could touch though, Fox abruptly exploded into a cloud of luminescent, purple dust. His companion glowed red with discomfort as several bystanders turned to stare. "Perhaps I shouldn't have had so much to drink," Fox considered.)
Today's Spiritual Guidance will be taking the form of a PSA (as you may have guessed.) There are, of course, many things I could address, such as why you shouldn't heal
Dear Dawn,
I love playing my priest but no one will invite me to a group, or I get kicked out when I do get invited! They say I'm not doing enough healing, or that priests are terrible! What do I do?
Sincerely,
Everypriest
I've addressed this before from the perspective of what a priest can do for him or herself in a situation where they are being questioned by an ill-informed raid leader or trade chat recruiter. I always encourage these priests to try to educate the ignorant masses while remaining civil and polite. Patience is a virtue, after all.
There is quite a wealth of information available online though, so a non-priest wishing to educate himself on priests might quickly find himself overwhelmed with options. To alleviate this, I've decided to write this PSA for non-priests who want the skinny on priests from some sort of authoritative-looking source. (I have a business card with a priest icon on it, so how is that for authority? Mmhmm.) So, ignoring any PEBKAC from the priests themselves, the following is my address to the misinformed non-priests of the world.
Common misconceptions about priests
Only holy priests can heal.
False. Actually, every priest can heal, though the role of healer should be filled by priests of either the disciple or holy specs. (Shadow priests should be reserved for damage dealing roles, as a shadow priest healing is like using ketchup to extinguish a fire. It works, but it's very awkward for everyone involved.)
Discipline is a PvP spec.
False. The discipline tree is actually completely viable in both PvP and PvE. In both fields of play, discipline priests use damage mitigation to help their allies.
Priests are the worst healing class.
False. Priests are very capable healers in the hands of a good player. As a healer, a priest can outshine druids, paladins, or shaman, provided that priest has some skills and a decent amount of gear. This can, of course, be said of any class or spec in World of Warcraft.
Holy priests only raid heal.
False. While a holy priest is a strong raid healer, that is not all they are limited to. They might not be your first choice to put on a tank taking a ton of damage, but holy priests make excellent back-up healers for tanks or single targets taking a lot of damage. This is because they are one of the most flexible healers in the game, with a diverse healing toolbox for every situation that allows them to swap roles easily. If there is ever a deficiency of heals in the raid, a holy priest might be your first choice to ask for assistance from.
Disc priests only tank heal.
False. Like holy priests, disc priests are very flexible at swapping healing roles. In fact, disc priests are actually a bit overpowered when it comes to raid healing, using a technique known as "bubble spam," "shield spam,"
Disc priests are terrible tank healers.
False. Disc priests are strong tank healers, though since patch 3.2 they've had a harder time keeping up with cutting edge content. If you want a discipline priest on a tank, but aren't sure of their capabilities, ask another healer in your raid (perhaps a holy priest) to watch out for the disc priest's target. If the disc priest gets behind, their back-up healer will be there. If you hit a snag after that, then you can try reorganizing raid roles or group composition.
You can only have one disc priest per raid.
False. Disc priests are often territorial creatures when it comes to sharing a raid; they will complain about how the other is "stepping on their toes." This is just plain silliness, born out of the same idiocy that motivates meter-whore DPS who go out of their way to attack superfluous targets (such as the nerubians on Kel'Thuzad or the slimes on Rotface) then link meters in chat after the fight. Two disc priests are more than capable of working together, and lose very little by being in the same raid together.
Priests should only take gear with spirit on it.
False. Spirit was once a highly desirable stat for healing priests, but those days have long since passed. Priests of both spec benefit from gear without spirit on it. The only type of cloth gear a healing priest might find undesirable is gear with hit rating on it.
A discipline priest's shields prevent rage generation.
False. As of patch 3.1, absorption effects no longer interfere with the rage generation of a warrior or feral druid.
If a priest puts a talent point in Lightwell, they're a bad or new player.
False. On the contrary, most novice priests avoid Lightwell because they are told it is bad. If you see a priest with Lightwell, they are often idealistic about the talent and will try to find ways to use it in a fight. They might even suggest you use it - but trust me, they are not doing this just to annoy you on a deep and personal level. If you don't want to use Lightwell, that is fine, but don't get angry with a priest for reminding you it's there. (Quick update from beta: Lightwell will be clickable from 15 yards without dropping focus!)
Understanding discipline priests
The key to understanding discipline priests in your PUG is understanding that damage mitigation is a big part of their healing. Absorption intercepts damage as it is dealt out to members of your raid, meaning that discipline priests will decrease the amount of healing needed on a character. The amount of damaged reduced is usually proportional to the amount of extra healing a normal healing class does. To illustrate this, I put together the graphic below, which shows a normal healing meter, and a healing meter with absorbs counted in.

As you can see, the discipline priest on the left meter appears to be doing less than half of the healing on an encounter. The absorbs and healing meter proves otherwise. (Sometimes you'll see the amount of damage reduced by a disc priest is staggeringly higher than other healers. This is because absorption isn't subject to overhealing.)
So if you're suspicious about whether your discipline priest is pulling his weight in your raid, consider using an alternative damage and healing meter that counts absorption(e.g. RecountGuessedAbsorbs or Skada Damage Meter.) This will allow you to more properly assess every healer in your raid, and after you've had more experience with it, you'll be able to better assess the quality of the discipline priests you encounter.
So if you're suspicious about whether your discipline priest is pulling his weight in your raid, consider using an alternative damage and healing meter that counts absorption(e.g. RecountGuessedAbsorbs or Skada Damage Meter.) This will allow you to more properly assess every healer in your raid, and after you've had more experience with it, you'll be able to better assess the quality of the discipline priests you encounter.
Understanding holy priests
Though usually a rarer sight, holy priests sometimes perform poorly on the meters as well. This is usually do to a conflict in past and present healing styles. In current content (Trial of the Crusader, Icecrown Citadel) holy priests are most effective if they apply the spell Renew on as many targets as possible. In the past, they did a lot more casting, using Flash Heal and even Greater Heal. Both styles are useful to a raid, but the meters will show one as being more effective.
To determine what style of healing a priest is using, select that players name on your healing meter to get a breakdown of their spell usage. If Renew is in the top 3, then they are probably using a spam healing technique.

There is nothing wrong with a holy priest being lower on a meter (someone has to be on the bottom, after all.) The only time you really need to be concerned is when a priest is dramatically lower on the meters than all your other healers. (Except Valithria, screw that fight.)
So really, what's the best priest spec for healing?
Neither! Trying to compare the two is like comparing burning tires to Spinoza's Tractatus Theologico-Politicus (though you might find some empiricists who say otherwise.)
Seriously though, there really isn't a fair or correct way to determine what spec is universally better. It depends on the numerous variables of your situation. Sometimes a disc priest is good; sometimes a holy priest is good.
As a rule, there aren't many fights where either spec is necessarily bad, just fights where one doesn't do as well as the other. This is true for every healing class though -- certain fights just cater to the strengths of a certain healer and that will create the impression that others are bad. If you consider a situation from all sides though, you'll see that disc, holy, and all the other healing classes are fairly equal.
Filed under: Priest, (Priest) Spiritual Guidance






Reader Comments (Page 1 of 3)
Kaphik Aug 29th 2010 10:04PM
Love it! This should actually be included with each copy of Cataclysm. :D
Zoena Aug 29th 2010 10:26PM
I'm dual heal speced and to be honest, I switch back and forth pretty frequently. By fight in raids, and sometimes even multiple times in one dungeon, depending on how squishy the tank is or the fight mechanics. Priests have an amazing array of utility spells that often ignored, such as lightwell or body and soul.
(learn to love the lightwell. I drop it in front of a stationary tank and let them heal themselves, freeing me up to handle the rest of the raid, or in front of a lock, who adores the unlimited mana.)
Liam O'Connor Aug 30th 2010 12:04AM
I dropped Body and Soul a while back and missed it waaaay too much. So I took it back. Had one point left over. Dawn's continual preaching about Lightwell made me give it a chance. My God, it's actually useful since they fixed the click, click, click thing. Perhaps even more so in the future when they make it so it doesn't steal focus. Even if no one needs it, it can always be a good beacon for movement fights.
Haven't noticed a change to my healing, because my targets rarely drop below 50% anyway except for a few rare cases, and the glyph of PoH coupled with three stacks of Serenity makes up for that. :)
Docatron Aug 30th 2010 9:50AM
Lightwell is not optimal for tank healing though. It is meant for people that are not taking huge amounts of damage (30% of total health) as that will cancel the effect.
splodesondeath Aug 29th 2010 10:30PM
I had a really interesting experience the other day with priest healing specs.
I had been playing discipline for a while on my BC priest, and after seeing Body and Soul perform in wonderful ways in a Mara group on another alt, I decided to test out Holy.
It was a bit weird, as, unlike discipline, I wasn't preventing the damage as much before it happened (PW:S) but reacting to it after (Renew, CoH, or Flash Heal).
Now this observance may not necessarily be true, but that's kind of how it felt. Perhaps I was playing the spec wrong. Anyways, things I like about both specs:
Disc:
1. Penance (it's so cool and fast!)
2. Shield spam the party, wand stuff until shields break
3. Divine Aegis
4. Grace
5. Renewed Hope
Holy:
1. Body and Soul (PW:S the tank. He runs into the next mob pack, gets basic aggro before any trigger-happy DPS get there, has a shield to save me from needing to heal him)
2. Serendipity
3. Inspiration
4. Surge of Light
5. Guardian Spirit
Things I didn't like about either spec:
Disc:
1. Wasted shields
2. Penance overheal - sometimes tricky to pick a good time to use
Holy:
1. Wasted Serendipity stacks (ARGH! It's like Missile Barrage all over again!)
2. No relatively constant mana return talents (I miss Rapture)
In short, both specs are fun; but, I think Disco is the one for me.
Jack Spicer Aug 30th 2010 9:11AM
When the ICC 5 mans first released I switched my Disc priest to Holy to try out Serendipity and Body and Soul, but I hated the spec. I was probably playing it wrong, but I went from having minimal trouble on Heroic Halls of Reflection as Disc, to running out of mana halfway through every wave as Holy.
Lauyia Aug 29th 2010 10:42PM
My main is a disc/shadow priest but I also was holy/disc until a month ago.
I tend to find that Holy healing a tank isn't nearly as useful as a holy raid healing, circle of healing in itself is designed for hitting more than one target and prayer of mending can't really be used to focus healing on one person due to the fact that it bounces around
As for having more than one disc in a raid, you have to be VERY careful with that because of the prolonged effects of most disc spells. For example, power word shield has a debuff on it that doesn't allow for that spell to be cast for another 15 or 30 seconds(I can't quite remember which) on the target. but I will go as far as to say that as long as you have both disc priests healing a certain person this could work.
tonz0phun Aug 29th 2010 11:26PM
This is a wonderful article! I'm currently leveling a priest and was still undecided if I should go Disc or Holy. I was leaning towards Holy because my main is a tank healing Holy Paladin and I'd heard that Disc was the tank heal spec. Now I'm going to try both and see which I prefer best!
Columhcille Aug 30th 2010 1:45PM
Enjoyed the article as well. I think that the spec one plays is in personal preference in this case but I have two priests, one is shadow/holy and one is disc/disc.
I have run both toons through about every boss in ICC at least once [both are alts] and honestly after becoming accustomed to rlying on mitigation over trying to out-heal-the-incoming-damage, lol, I really prefer the Disc spec for all effectiveness in later dungeons.
I have seen some very very well geared Disc priests and very very well geared holy priests in icc and even on LK and the holy spec just doesn't pull its own weight as effectively as the disc spec in current content. It can be done, but it's just not near as impressive when you witness the sheer numbers mitigated by the Disc shields.
I also do not prefer my holy spec atm as much bc its not as well geared and to be able to do the output of other healers in holy spec I've found a need for much more Int/ regen than I have currently to be able to keep up with the mana-drain that holy spells are... in Disc tree you get mana back from Disc shields talent spec. :) that's helpful... amoungst other really kewl disc talents.
One thing for sure - I can't wait to try out holy spec in cata :D
Tsengemaru Aug 29th 2010 11:30PM
@ Lauyia
Indeed the debuff you speak of is Weakened Soul which has a 15 second duration. However, as you pointed out, the way to get around the crossing of shield debuffs is to have the 2 Disco priests in question agree on which people, or more often than not, raid groups they'll shield :)
For myself, I've always ran a Holy spec with an occasional Shadow spec and I can't sing the praises enough for the Body and Soul Talent ^^ Tank healing isn't usually too much of a problem either as long as Serendipity stacks are well managed. Usually the way I go about it is to initially spam the 3 requisite Flash Heals at the beginning of the pull (once Tank aggro is assured) and then maintain the 3 stacks from the Surge of Light procs that inevitably appear every few seconds from CoH and Renew crits which is then held in reserve until needed. Then step and repeat as necessary. And a glyphed Guardian Spirit aids the tank survivability figures immeasurably from my own humble experience :)
Every so often though my inquisitive nature gets the better of me and I switch to Disco spec. Cue forward to 5 or 6 random heroic dungeon runs later and I'm back at the priest trainer in Ironforge begging them to give me back CoH and cut me off from further talent changes for my own good :)
Tribunal Aug 29th 2010 11:42PM
I think that should be "Shadow Priests attempting to heal is like putting out a fire with ketchup" :)
Can't hate on our shadowy friends.
Dawn Moore Aug 30th 2010 12:18AM
Clarifying that now. Thank you =)
Shakeababy Aug 29th 2010 11:54PM
I'm the raid leader in my guild and my rule has always been that as long as the healers aren't going OOM and nobody's dead, there is no reason to complain about the healing. I don't mind overhealing, while it is inefficient, I'd rather my healers make sure that someone stays alive rather than be stingy with their heals and letting someone drop.
Anyone complaining about discipline priests needs to learn how the game is played. Most of the stupid comes from the dungeon finder, I shove the Skada "healing and absorbtion" meter in their face. Being a tank myself, just like in a fight, I always defend my healers.
Rob Aug 29th 2010 11:56PM
Great article!
As an aside, the login servers seem to be down (Mon morning 12:00 am EST)
Satern Aug 30th 2010 12:05AM
This article is what is motivating me to continue leveling my priest! Until lately, I've found leveling as a priest to be boring...constantly having to stop n drink...wait for mindblast to come off cooldown...etc.
I've been healing randoms for xp and i've felt the same way...constantly having to stop n drink...the group wiping because chain pulling = death because of beeing /oom.
But reading this makes me look forward to leveling and a lot more forward as to how flexible I can be when it comes to my RP style.
Thank you very much for writing this article!
GerardthePriest Aug 30th 2010 12:15AM
I'd say two disc priests could be good in a 25 man raid, but in a 10... no. Weakened Soul overlap is occasionally irritating even in a 25 - I waste time trying to shield unshieldable targets when I'm shield-spamming, sometimes even with a "you focus on shielding groups 2 and 4, I shield groups 3 and 5" arrangement. In a 10, it would be beyond frustrating and I think would legitimately hurt the group. I understand the purpose - if you could put two PW:Shield and two Sacred Shield on a single target, you could make them virtually invulnerable to some mechanics.
But as it stands now, I truly believe that putting two Disc priests in a 10 man raid is untenable, and undesirable even in a 25.
Sunshroud Aug 30th 2010 9:50AM
I agree with you completely. I had the unfortunate experience of having to do a 10 man with another disc priest, and I found out I'll never do that again. There seems to be a trend of inviting more than 2 disc priests to a 25 man on my server as well. Like having more priests to shield will be more effective or something. IDK. That being said I don't particularly like running my 25 mans with another disc priest. I may be a meter wh/re, but nothing grinds my gears more than a disc priest that gets uppity when they get G1 (tank) bubbles (AMG i hav moar absorbs dan yuww noob. lrn2heal), and you're stuck with the healers. ><
Anyway, make your disc priests happy and only invite one, or make sure that either discs are CAREFUL not to bubble outside of their assigned groups. But non-disc healing leads, make sure to track PW:S/WS on your grid/healbot/etc. You don't need skada or recount to see if a disc priest is doing their job or not. :)
cspenn Aug 30th 2010 12:56AM
There is one and only one metric that matters for healing, ever.
Deaths.
If your party has zero deaths, the healer did their job in whatever spec they're in, in whatever numbers they're throwing around. If everyone survives, the healer did a fine job.
That is all that ever really matters.
Adeany Aug 30th 2010 6:12AM
This works fine for 5-mans and 10-mans where there is only one healer, but in progression 10 or 25 man content where there is more than one healer, HPS and healing done is often the quickest way to determine whether someone is slacking and getting carried to boss kills.
Docp Aug 30th 2010 7:06AM
I disagree with that statement, just like most other metrics for measuring skill deaths can be completely unreliable.
Firstly it supposes that the rest of the party/raid is functioning competently when that is not always (infact rarely) the case. If the DPS decide to stand in a fire the healer can't possibly outheal you'd be very harsh and ignorant to pin that on the healer.
Then there's other times where the rest of the group can hide the deficiencies of a healer. The other day I had the good fortune on my Pally to get paired with a ICC hc geared Death Knight and spriest. I didn't have to cast a single heal the whole dungeon.
Unfortunately the only true way to know if you have a good healer with you is to study them, know their class and know what makes a good healer.