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9-01-2010 @ 2:22PM
So more of an emphasis on Shadowfiend as a DPS cooldown than mana return for Shadow Priests. And we also have another ability with different uses, Dispersion, acting as a survival, mana return and mobility tool, but used mostly for survival in PVE. Very interesting. It makes Shadowfiend vary with better gear so that creates more scaling with stats. Though, twenty seconds does seem generous. I'm not going to hold my breath that it'll stay as is, but at least it's something.And come on, really now. Puppies? Freakin' adorable little buggers. There needs to be a Shadowfiend costume for one.
9-01-2010 @ 7:53PM
well, it is a 40% nerf per swing for regeneration, but the new talent could easily wind up taking 40% or more off the original cooldown length, thus it could wind up an overall shadow priest mana regeneration buff. the model above with 6 casts per minute at 30% crit puts it, on average, with more total mana regeneration than 3 minute CD with 5% return on swings.and at the same time, it's a clear nerf to healer mana regen, in line with the stated cataclysm goal.i love it when a plan comes together.
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