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Reader Comments (Page 1 of 1)
9-05-2010 @ 8:36PM
Pyromelter said...
Wouldn't it just be best to put 12sp/10 crit gems in yellow slots where you get +7 SP as a bonus? Kind of like on your tier 10 chest? http://www.wowhead.com/item=51176
Also, aren't you blasting a penance (even as a shield spammer) on a tank who takes a huge hit or a DPS who gets melee'ed by, say, a raging spirit?
Reply
9-05-2010 @ 9:24PM
Dawn Moore said...
Definitely. But it depends on whether you're min/maxing 100% or not. I used to do that, but I got in so many arguments with other priest about it because 19sp =/= 23sp. This was particularly problematic when I was apping to other guilds and would get into arguments with the guild's token priest. Everyone has their own right way, you know? It would always be socket bonuses vs. no socket bonuses, crit vs. straight sp, divine fury vs. spellwarding, int meta vs mana return meta. (Once it was even haste vs. crit, during a month long haste kick I was on... I try to forget about that.) Going straight SP just became the easiest choice because it was supported by the priest community at large (even if there are plenty of progression priests who defy it) and thus one less thing to argue about on my apps.
As for Penance, it depends. It's the first spell I go to when I spot heal a target, and crit helps, but since I started raid healing more, my targets are a lot more random so crits and DAs are usually overkill. In my last guild I actually went easy on backing up the tank on most fights, because the main healadin was so on top of the healing, and he had a really top notch shaman to back him up. You feel pretty useless as a bubble spammer sometime so healing a tank for the sake of applying a DA isn't particular gratifying when combined with the existing role of applying shields. To make myself useful, I often opted to help out in reducing our time spot healing the raid, by picking out the least likely to be healed targets, and healing them first. That way I worked backwards in "priority" and met other healers in the middle. It always seemed more efficient that way, and made me feel like I wasn't overhealing much. This is the funny thing about progression raiding healing - it actually a lot less fun on an everyday basis because everyone is so good at their jobs. You never have any slack to pick up unless something unexpected happens, so the only time when healing is fun is when stuff is new and unfamiliar.
9-05-2010 @ 11:12PM
Pyromelter said...
"because the main healadin was so on top of the healing, and he had a really top notch shaman to back him up...This is the funny thing about progression raiding healing - it actually a lot less fun on an everyday basis because everyone is so good at their jobs. "
WTB more guilds with healers like this. I know it makes it kinda boring for you as a raid healing priest, but I've come across so many bad healers, and you just can't carry a bad healer (where you can can carry one bad dps at least).
I mean I feel like I'd be in heaven if I were ever in a guild (or even a raid) with healers like that.
9-08-2010 @ 8:06AM
haykarakelyan8 said...
u will still get more profit from +3 more sp from gemming only 23 sp...look at the theorycraft,u didnt get it i think:)