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9-05-2010 @ 5:35PM
Excellent article, as always. I could not agree more with your second-to-last paragraph. Divine Plea did need fixing, but this last batch of nerfs was overkill. Hitting it on the trifecta of cooldown increase, mana return decrease, as well as keeping the healing reduction is too much of a disincentive.I think your suggestion would work with some minor balancing tweaks:Something like a 2 minute cooldown, 10% mana return, 15-20% mana cost reduction and either a smaller healing reduction or none at all. Healing specs shouldn't be punished for maintaining their mana pools effectively. Plus, the change would definitely give holy paladins a very resilient feeling, being able to squeeze the most out of their mana in a time of need- very flavorful.I know this is a Holy spec article, but I don't think the implications of the Divine Plea nerf on the Prot spec has been discussed much either. Even with the changes to mana returns for tankadins, DP will still be needed frequently enough for these nerfs to be a concern. Any thoughts on that?
9-05-2010 @ 6:35PM
Blizz has said for tanks and dps, they don't want mana to be an issue. So whatever the issue with prot is, it should be fixed. Prot and ret should basically never have to use Divine Plea, unless you are spamming healing spells and consecrate.Regarding the mana gain, I'm thinking about all the active mana gaining talents out there. Evocation, Innervate, Hymn of Hope, Mana Tide, and Divine Plea. Evocation is staying the same as far as I know. Innervate got nerfed (sort of), not sure about Hymn of Hope, Mana Tide also I think is the same. So the only real big massive nerf here is Divine Plea. It may be considered a bit OP in the cataclysm design... but 10% mana? With the same healing reduction? And doubling the cooldown? I think that is a bit much. How about 20% with a 2 minute cooldown and no healing reduction effect. That seems like a fair enough nerf to the talent where it at least makes it somewhat useful.
9-06-2010 @ 4:31AM
@Pyromelter I hope blizz isn't talking about Spiritual attunement for "taking care of" the mana problem. DP is incredible for tankadins and let us play our spec out of parties and raids, keep tanking if the healer is slacking, or you are clearing a low level instance for someone and keep from drinking every 10 seconds. In BC the other tanks don't need to rely on healers to keep using abilities. DP fixed that for us and I'm going to be really upset if they don't give us something else. Like /ragequit kind of upset.
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