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9-08-2010 @ 5:17PM
It might be better if they just change our mastery to "Increased DoT damage" and call it a day. It's considerably less interesting than Shadow Orbs, but they appear to have so many flaws, and though they seem interesting, they really aren't (or so I hear); they seem to just be a passive bonus anyway, that works much more awkwardly than any other passive bonus.
9-08-2010 @ 5:20PM
i think its part of blizz trying to avoid the foolishness of having spriests ditching mind blast from their rotation again due to mind flay smoking it, which was just silly.
9-08-2010 @ 5:22PM
That's true, but I feel like Shadow Orbs might be too clunky for it to work. If you make Mind Blast hit TOO hard, then the forums will be flooded with QQ about priests getting massive Mind Blast crits in PvP (though it's kind of annoying that you can't Mind Spike x2 to force a Mind Blast crit with Shadow Orbs, because Mind Spike consumes the orbs too).
9-08-2010 @ 6:37PM
Flaws? What flaws?There's no real flaws with the shadow orbs. They're there and do their own thing, what's wrong with that? Not having to fiddle and micro-manage every damn thing in the game is an enormous blessing, if you like juggling a million buttons try an enhance shammy. The number of active abilities involved in a complete damage rotation is close to insane, with flame shock, earth shock, storm strike, lava lash, maelstrom weapon (either lightning bolt, chain lightning or lava burst depending on situation), unleash weapon, magma totem, fire nova as important parts, then throw in wind shear, refresh lightning shield, puppies, elementals, shamanistic rage, heroism, even more totems for PvP or situational PvE use....... It's just crazy amounts of buttons to juggle!Be FRIGGIN HAPPY that shadow orbs aren't an active ability I say!! :D
9-08-2010 @ 8:27PM
Idea 1: Having to charge up a "number" of shadow orbs over an amount of time that increases your dot damage, but an extra ability to send them off (insta-cast) one at a time for the occasional burst when something has to die NOW but dots take too long. Idea 2: A "single" orb that grows keeps growing in size and strength (to a fixed point) that increases dot damage when with you, but you can send it off for one powerful burst (similar to an instant pyro)No?
9-10-2010 @ 7:44AM
So maybe they could have it work like Shadow Weaving in some way? Or does it already? I guess I honestly don't know how the orbs work since Blizzard refuses to send me a damn beta invite. Jerks.
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