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9-08-2010 @ 8:49PM
As an outsider looking in, it appears that Blizz is attempting to give all classes some ramp up time - lessen burst damage, as it were. Paladins need to build up Holy Power to hit hard with Templar's Verdict, Rogues have always had the combo point system in place so they're re-emphasizing some of that damage, and now Spriests can't hit hardest with their nukes unless they've been using other spells first. It's like they looked at Arcane Blast as a good template (one spell buffs another) and have applied it across the board, which also mixes up rotations (Frost Mages in the house!).
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