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9-11-2010 @ 12:01PM
I like the idea of using the orbs as a modifier but we don't want to turn into arcane mages, either.I think if there were a way for them to give you a different bonus, based on something. .. So like: "using an orb increases your haste/damage/crit, selected from your highest stat". Or even cooler....based on another dot or something we could select. Imagine you have 3 orbs. You get to choose which stat they boost on use...maybe you have a UI pre-fight? I'd love to be able to dynamically change the benefit while still in combat but Idk how to pull that off...So much potential...
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