The Art of War(craft): A handy guide to winning at everything, part 2

Today we'll continue our handy guide to winning at everything. By "everything," I mean PvP encounters, and by "winning" I mean as close an approximation as you can get to not embarrassing yourself. Last week, we talked about the absolute basics of heading into battle, which starts with your machine and your internet connection. For a lot of hardcore PvP players, these are investments as much as athletes or hobbyists would invest in sports equipment like better bicycle parts or top-of-the-line running shoes. They won't make you win, but as with all tools, they'll give you the edge with all other things being even.
Sometimes, distance can be a limitation when it comes to our connection, although there are ways to compensate for that. One of these methods is SSH tunneling, which in a nutshell carries your World of Warcraft data on the express lane, while normal connections are on the freeway on which everyone else has to contend with traffic. It's like knowing the shortest route to a destination, while normal routes force you to contend with longer roads, more turns and more stoplights. The technical explanation is more complex than that, but what this basically does is lower your latency -- sometimes by as much as several hundred milliseconds, which in PvP translates to landing that killing blow before your opponent does. There are several paid services that provide tunneling, such as Gamepath or Lowerping, and I know of a lot of players outside the United States who use these services to achieve better response times in the game.
The one real danger with using an SSH tunnel or a proxy is that your IP will be hidden from Blizzard, which likes to see players' IP addresses to ensure nothing fishy is going on. Botters and farmers often route their traffic through proxies to hide their country of origin, but what gives them away is all the trading and suspicious activities they do in game, not their IP addresses or lack thereof. If you're using ping-lowering services to PvP -- which I personally think is the only justifiable reason to subscribe to one -- then you should be all right. A hidden IP address isn't a bannable offense by itself, as far as I know, although you'll probably need to check with The Lawbringer to be sure. There are also services that allow you to connect using your own IP using a third-party client, if you want to be on the safe side.
Does it actually work? Yes, SSH tunneling lowers your game ping significantly, and for many players outside the United States (and sometimes even in the United States), it's the only way to play the game without lagging. It's not a cheat, as it doesn't tamper with any of the game files, so if you're inclined to spend a few extra dollars a month to achieve better performance, then by all means, go for it. Like I mentioned, it's an investment. There are also other solutions that should allow you to lower your World of Warcraft ping by fiddling with your computer's registry settings, although this will also affect your other network connections such as torrents, web surfing and others. I also wouldn't recommend messing around with your computer's registry settings unless you're completely familiar with them.
The way you play
All right, so I think I've made my point about your internet connection. You need a fast one in order to have a better chance at winning. Equally important to your hardware or connection speed -- and arguably more so -- would be your playing skill. You might have heard the saying, "It's not whether you win or lose; it's how you play the game." In my experience, however, how you play the game is directly linked to whether you win or lose. So while your ability to play is entirely in your own hands, I'll try to go over some pointers on how to play that I've found rather useful when PvPing the World of Warcraft.
Move with your mouse. PvP is all about movement. I've stressed many times in the past that the ability to move is critical in PvP, and although the game is easier than an FPS because there automatic targeting, movement is still key because there's still line of sight. The very first pointer any self-respecting PvP player will give you is to learn how to move with your mouse. There are very basic and practical reasons for this, the first being that your character simply rotates significantly slower using your WASD (or other equivalent) keys than flipping around with the flick of your mouse. Nothing illustrates this better than the jump shot. The jump shot is an instant ranged attack that a player performs in mid-air, in the middle of a jump, while running away from the target. Basically, you jump, spin 180º to face your opponent, fire, spin 180º back to your original direction, and land. Try doing this while using your WASD keys. You can't.
Mouse movement allows extremely fast directional changes, so while your movement speed is restricted by the game, the speed at which you can change direction is limited only by how you input the instruction. And mouse trumps keyboard. The game is set by default to make your character run when you press the left and right mouse buttons. Alternately, you can toggle an autorun key (set by default to the NumLock key) and change directions using your mouse. As much as possible, don't rotate using your keyboard and don't walk backwards.
The second practical reason for using a mouse to move is to free up your keyboard hand for pressing important spells. If you move using the WASD keys, you'll only have about half your fingers free to press spells. Sometimes, you might even have to pause movement for a bit just to reach over and press a spell button. That's just no good. You need to keep your movement and spellcasting controls mutually exclusive, so that one doesn't interfere with the other. When you use both mouse buttons to move forward, this precludes clicking on spells on your UI because that means you'll have to stop moving in order to click. This is a good thing. In fact, this is why multi-button mice are an excellent investment. So you can press keys without having to let go of both mouse buttons. This brings me to my next point ...
Keybind your keys. Don't click on spells. As much as possible, keybind everything. This is important because clicking is imprecise, clumsy, and above all, slow. Try pressing a default spell button like 1 or 2 on your keyboard. Then try clicking on the same spells using your mouse. Keystrokes are obviously faster -- they're more accessible, don't require your cursor to travel across the screen, and they won't hinder mouse movement. More importantly, sticking to hotkeys will keep your eyes on the encounter at hand instead of distracting you to look for a particular spell. Keybinding relies more on muscle memory rather than visual confirmation and response, which means it'll always be faster.
As you become more and more proficient hotkeys, you can even target your own party members with keybindings instead of having to select them manually with your mouse. Of course, sometimes you won't even have to actually select your target but simply mouseover them using a macro. That's another thing -- macros. The most customized play experience makes extensive use of macros, unlocking an extremely potent feature of the game. There will be times when you will need to use your mouse in order to do a mouseover, especially when you're a healer, so as you can see there are exceptions to using the mouse to move all the time.
We don't have room to discuss everything in detail today, but next week, we'll dive into the cool world of binding your keys, a look at some macros, and maybe a teaser on further configuring your game to suit a PvP-oriented playstyle. Until then, try to win at everything. It shouldn't be too hard.
Filed under: PvP, The Art of War(craft) (PvP)






Reader Comments (Page 1 of 2)
Mike Sep 9th 2010 4:09PM
I would recommend against talking about using SSH tunnelling to speed up connections, as some ISPs are noticing increased traffic on the port (22), assuming since it's not a standard web port (80), it must be torrents, and throttling it. I've seen some file transfers lately be much slower over scp (which uses SSH) than wget (which uses HTTP). Admittedly, the only one I've noticed this with is Rogers in Canada, who provided the basis for the Box Network executives on Futurama.
Jim Sep 9th 2010 4:10PM
One step along the way to the All Award: http://chainsawsuit.com/2010/05/14/the-coveted-all-award/
Rajah Sep 9th 2010 4:11PM
It's not impossible to do a jumpshot using keys to turn. Just because you haven't done it doesn't mean that others haven't found a way. :)
Zarst Sep 9th 2010 5:14PM
Do tell more please
Meatwadz Sep 10th 2010 1:32PM
Good keyboard-turners make ample use of the strafe buttons (Q,E) and the various combinations of turning keys pressed simultaneously. This makes it entirely possible to flip an instant 180 or stay on a moving target with ease. I have no issues playing this way and have achieved a 2k rating in [soon to be] all 3 brackets. Arguably, it opens up your right hand for even more keybinds (think number pad) so you have have 10 fingers worth of keybinds. In a pinch, it isn't difficult to mouse-turn when absolutely needed by moving your hand over 4 inches to keep your back away from that silly rogue/feral.
Mr Green Sep 9th 2010 9:50PM
Hey, are you ever going to update The Battlemasters again or at the very least give us some news about why you haven't updated in 5 months?
EaterOfBirds Sep 9th 2010 4:19PM
keybinding and macros are a pain in the ass, but using them you see your performance go up ridiculously. its really good to get past that for PvE too.
jealouspirate Sep 9th 2010 4:28PM
Moving only with the mouse is something that I've been trying and trying to train myself to do. I have to say, using WASD is a hard habit to break, but I'm getting better at it. I have two questions about it, actually:
1) What about strafing? By default this is the Q and E keys. Do people do that with just the mouse too, and how?
2) I primarily play casters. Now, when I'm casting a spell at someone and they move either beside or behind me, I have trouble. Maybe I'm doing something wrong, but whenever I use the mouse to do an instant 180 my cast gets interrupted. If I try to turn slowly with WASD so I'm not interrupted, well, that usually fails since it's just too slow. Anything suggestions on this?
Thanks, and great article!
Kren Sep 9th 2010 4:35PM
You're probably clicking both buttons correct? If you are then just click the right mouse button and flick your wrist to turn and you won't cancel your spell.
Jay Sep 10th 2010 10:50AM
I have a logitech mouse with a sideways movable scroll wheel. To strafe left I push the wheel left, to strafe right I push the wheel right, to run I dress the wheel or use both mouse buttons depending on speed.
Backwards movement though is the failure of mouse moving and that is the move that messes rogues up the most.
As for port 22 tunnels, if you put in a few registry tweaks you get the same effect, byte by byte transfer and not packet by packet delayed transfer, but one thing remains... via optical fibre the time from Australia to America and back is getting up to three quarters of a second. There is only one real solution; For blizz to unzip their wallet and let the moths out to put some servers into the southern hemisphere.
PvP at 400ms (0.8 seconds until the game registers) blows.
Daedalus4096 Sep 9th 2010 4:34PM
A couple of things I've never understood about mouse-only movement...
First, how exactly are you supposed to strafe? Forward movement is easy enough, but sometimes you want to be able to move away from something while still retaining the ability to nuke it. I still have to fall back to my keyboard when I want to do that on my hunter or mage.
Second, although this isn't PvP-specific, how is a healer supposed to group-heal if moving with the mouse? Given that there's no effective way to select between more than five targets with a keyboard, most advanced healing techniques involve click-casts and mouseover-casts. Both of those would seem to require keyboard movement.
Oriflame Sep 9th 2010 4:48PM
So far as I understand, most players still strafe with the keyboard or another input device on their non-mouse hand. really turning with the mouse is the key thing the article wants to get across I think.
As for mouse movement and heal casting I find the same to be true and just use the mouse to turn and move left/right/forward with my off hand. I'd be interested if others have a different approach here.
Kemikalkadet Sep 9th 2010 4:54PM
I swap between keyboard movement and mouse movement. I rebound A and D to strafe freeing up Q and E for abilities and probably split my forward running about 50/50 between using W and both mousebuttons... depending on which is easier at the time. You could always bind strafe to the extra mousebuttons as well if you want to completely rely on the mouse for moement.
Also.. i'm not sure if this is the same kind of thing as SSH tunneling, but i use the registry edit TcpAckFrequency to lower my latency. Playing a warrior i need a really low ping to get reflects and pummels off and this fix lowered my latency from 180-200 to 40-50.
http://forums.worldofwarcraft.com/thread.html?topicId=4311120008&sid=1
Kemikalkadet Sep 9th 2010 4:55PM
Fake edit:
posted wrong link :P http://forums.wow-europe.com/thread.html?sid=1&topicId=2252327125
Biskit333 Sep 9th 2010 5:18PM
I use the two buttons on the sides of my mouse to strafe, and while it took a while to learn I have found it surprisingly easy to use. For group healing I normaly toggle autorun (also bound to a mouse button) and then use instant casts in between course corrections. In most cases in pve (my main area of play) I can get away with that, but if that isn't the case you can always go back to using the keyboard when you need to move and heal simultaneously.
Paultab Sep 10th 2010 12:41AM
You keep the strafe keys bound. Unbind Left/Right and Backwards.
As for PvP healing, battlegrounds and arena are played a little differently. For arena, healers keybind all of their teammates and usually shift-keybind their focus. All targeting is done using keybinds. Some prefer to target opponents using Gladius, but it's personal preference.
For Battlegrounds there's 2 options. Go back to keyboard turning and mouseover heal using grid, or simply use grid as a selection device and heal as normal with your keybinds. Real arena elitists don't do BG's anyways.
Look, at the end of the day do what suits you. I personally use a Nostromo and Naga. Keeping everything other than a few rarely used spell keybound makes a big difference for me. My priest in 2v2 is a strict keyboard turner and we do just fine. (2300 rating)
Don't believe clickers can succeed in arena? Furious Gladiator, Lan tournament regular, Superstar, Cirranis of Blackrock plays in the 2900 ratings and is a clicker.
Dadruidess Sep 9th 2010 8:59PM
I believe you can achieve something equivalent to straffing if you use the "a" and "d" keys while right clicking somewhere in the middle of the screen.
so basically, you walk left or right, but because of the right button, you still face forward.
Comito Sep 10th 2010 6:53AM
@Dadruidess
This is what I do too, something that comes from playing Unreal tournament in the past where facing forward was necessary to shoot your enemy whist strafing to dodge the return fire from your opponent.
Whilst wow doesn't need you to dodge that much really, movement like that makes it easy for playing I imagine whilst your target is still in view for you to know what they are doing.
I play a melee class pala, so you get what I mean, havent really PVP'd as a caster yet! Leveling a shammy now to see what its like in PVP!
Meatwadz Sep 10th 2010 1:43PM
I knew a Gladiator that was a clicker. I'm 2k and rarely touch my mouse (all keyboard). Do what suits you. Competitive PVP is more about making the right decision FAST than latency or turning.
Noyou Sep 9th 2010 4:54PM
I'm a stubborn clicker. I still like to PvP a lot. I have some macros and keybinds. I KB turn. I know I will never be anywhere near the top PvP wise and don't really do Arena. I think all the stuff you need to do to be "really good" is somewhat of a joke. The dedication part is admirable but don't you think it's going towards having the PC/hardware doing the heavy lifting? Is that was true PvP is? Get the best system, tweak it to it's highest proficiency, get mods. keybinds, etc? I may be playing the wrong game :(