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Reader Comments (Page 1 of 1)
9-10-2010 @ 10:39PM
C.S.Strowbridge said...
"Psychic Scream Changed -- Cause your Psychic Scream to tremble targets in place instead of fleeing in fear, but increases the cooldown of your Psychic Scream by 3 sec."
I would like to know who it was in the Dev team that made that change. I would like to buy them a gift.
I'm serious.
Reply
9-10-2010 @ 11:35PM
pvewhore said...
I am in agreement, also I think its still fear so they can actually take some damage before the break, unlike most other CC.
On the QQ side, however, the short duration makes it more of an emergency CC, and to be used effectively we need to be in melee range with (shudder) the rogues!
9-10-2010 @ 11:44PM
Cetha said...
you are so right. that is a HUGE change. I'm very excited I get to use my scream more often again. It's one of my favorite spells in the game actually, there's something awesome about the idea of letting out a scream of psychic energy and making everyone run fleeing in fear. Back in classic pvp days I used to have a /yell macro bound to it..."GET AWAY FROM ME!!!"
I'm in love with that Archangel screenshot too!
9-11-2010 @ 5:11AM
Hih said...
Among other uses, the Psychic Scream glyph seems like it would be pretty amazing for instances if CC really does become prevalent again. The Priest runs up to the pull, screams, and then everyone else gets their "real" CC off without fear of the group of mobs splitting up and chasing down the mage because the mage pulled with poly, or having CC be too late and be on the tank and in the tank's aoe stuff.