Patch 4.0.1 PTR Patch Notes, PTR is live

Premades on the PTR will be coming in a few days, but are currently disabled.
Zarhym -- 4.0.1 PTR Realm Status: Live
ZarhymWorld of Warcraft PTR Patch 4.0.1
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
General
Classes: General
Death Knights
Druids
Hunters
Mages
Paladins
Warlocks
Items
Professions
User Interface
The latest patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/
The latest test realm patch notes can always be found at http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html
General
- Copied Test Realm characters are not copied with their achievement history in order to better facilitate the character copy process.
Classes: General
- Many class talents, spells, and abilities have been overhauled, added, or removed.
- All spell and ability tooltips will now display damage averages rather than minimum and maximum damage potential. This feature is on by default but can be changed via the Display settings under User Interface options.
- Ammo has been removed from the game.
- The character levels at which classes gain new spells and abilities have changed.
- Many item and class stats have been changed or removed.
- Rage has been normalized.
- Spells and abilities no longer have multiple ranks and now scale with character level.
- Talent trees have been altered. All player talent specializations have been reset, allowing for free re-specialization.
- Each specialization has been reduced to a 31-point talent tree.
- Players will now get a total of 41 talent points to spend.
- Players will be asked to choose a specialization at level 10. Doing so will result in the unlocking of a spell or ability unique to that specialization, as well as one or more passive bonuses.
- Once a talent specialization has been chosen, players may only place points in the primary tree until at least 31 points have been spent there.
- The initial announcement regarding these talent tree changes can be found on our Cataclysm forum: http://forums.worldofwarcraft.com/thread.html?topicId=25626290449&sid=1
Death Knights
- A dedicated tanking tree (Blood) has been implemented.
- The effects of Blood Presence and Frost Presence have been exchanged.
- The way in which runes recharge has changed.
Druids
- A new Eclipse mechanic has been added for druids.
Hunters
- Five pets can now be stored with the hunter at all times. Any one of these five pets can be summoned via the Call Pet ability.
- Focus has replaced mana as a new resource.
- Hunters now start with a pet at level 1.
- The Stable will now store 20 pets. If a pet is moved into the Stable, its talents are wiped.
Mages
- There is now a new spell fly-out UI feature for mage portals. Clicking on the Teleport or Portal buttons will expand the list of choices available.
Paladins
- Paladins now have a new resource bar.
Warlocks
- There is now a new spell fly-out UI feature for warlock pets. Clicking on this single button will open up the list of available pets to summon.
- Soul Shards have been removed from the game as items. Instead, they now exist as a resource system necessary for using, or altering the mechanics of certain spells.
Items
- Resilience no longer reduces the chance a player will be critically hit by an opponent.
- Durability: cloth, leather, and mail now have as many points of durability as plate, making the repair cost on death much closer to equal for all classes.
Professions
- The glyph system has been updated to now feature three different types of glyphs. Many class glyphs have been added, altered, or moved to different glyph types.
User Interface
- Spell Alerts have been added to notify players when procs on select spells and abilities occur. A visual notification will display around the character and the activated ability will be highlighted on the action bar.
- The Arena Teams pane has been improved.
- The Character pane has been redesigned. Character stats can now be shown or hidden via the Show All Details/Hide All Details button on the bottom left. When shown, all character stats will be visible in a window to the right of the pane. Stat sections can be reorganized by clicking and dragging them up or down the pane.
- The Professions panes now have more filtering and search functionality, as well as buttons to easily link recipes in the chat frame.
- A Professions screen has been added to the Spellbook to better display the details of a character's primary and secondary professions.
- Many of the yellow System Messages that would display in the chat frame when leveling up have been removed.
- New text animations now alert players as they level up, also providing information on when new talents, spells and abilities are available.
- Professions and Class Trainers windows have been altered to more clearly display available and upcoming purchases.
- New Raid frames are now. They can also be used in place of the standard 5-player party interface via the User Interface options.
- The Spellbook interface has been improved for greater ease-of-use and visual appeal.
- For additional notes on Lua and XML changes please visit the UI & Macros Forum: http://forums.worldofwarcraft.com/board.html?sid=1&forumId=11114
World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW.com's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.Filed under: News items
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Reader Comments (Page 7 of 7)
MikeMachine Sep 12th 2010 11:12AM
I don't know if its been mentioned, but the 16gb patch appears to be exactly the same as the beta client. I've been playing the beta on my friends account, then loaded the beta but logged in on my ptr account and it loaded the ptr servers just fine and dropped me right in game.
Enishikaze Sep 12th 2010 11:41AM
Downloading it now. It's weird, I had a dream last night that although there's major world changes from Cataclysm in the PTR, (just besides what's noted in blue), I dreamed that the new graphic effects were implemented.
We'll, all though it's still not finished downloading, I took a peak since it was "available", pretty rough, no sound, chunks of land missing, no water to be seen, but I did see the new sun shafts! My dream seems to have come true, kinda' dumb, but hey what evers.
But I still have to wait... faster internets! FASTER!
I take it it won't let me copy a character till it's almost, if not fully downloaded, states; "access denied" currently when I attempt it.
leo909864 Sep 12th 2010 11:44AM
Just a heads up. If you play from the beta client to save yourself a download the world changes ARE applied. But since all the old quests are still active, many mobs and npcs will be stuck below the ground for you. Needless to say, it will be a buggy experience.
Ian Sep 12th 2010 12:14PM
"No longer will Mages, priests, and 'locks gloat about low repair bills! I wonder if this will stay, because being as squishy as they are, dying can be more common"
Not as common. Moving from 3.3.5 to 4.0, my 80 lock's health jumped from 19k to 34k without any gear changes. Now at 85, with 305-333 gear, I have 73k health.
Magicslime Sep 12th 2010 1:15PM
Currently, copying que is full.
Also, From the patch notes: "New Raid frames are now."
Translation Fail or something?
jslim419 Sep 12th 2010 5:47PM
16 gb? for one patch?
Stalth Sep 12th 2010 6:21PM
Class changes? Not a big deal? Big dataz = big sizelol?
jslim419 Sep 12th 2010 6:28PM
the entirety of vanilla wow, TBC, and Wotlk is 19 GB.. so yes.. 16 GB for class changes does seem like it's a bit much. unless all of the world/quest changes that won't go live until cataclysm launches is part of this patch also.
jslim419 Sep 12th 2010 6:40PM
not that it matters for me as my connection has a 28 Mbps downstream. tho.. i feel bad for anyone still on sub 1 Mbps dsl packages. as this patch would take 1 to 2 days of uninterrupted downloading for them to complete.
Arsyn Sep 13th 2010 12:48AM
ok so idk if this is where i should post this but does anyone know what the end file size of wow will be after Cata? because jesus i know some game are pretty big but if we have the 17 or so gigs it is now plus the 16 im just wondering if cata will kinda "delete" old wow stuff so the end result will only be around 20 or so gigs.
Yada Sep 13th 2010 7:04AM
Not to be a nitpicker, but you used a screenshot from the Cataclysm beta of Westfall. As far as I'm aware, the PTR build does not have any of the new territory in it, only the new changes to class spells and etc. as in the patch notes you listed. I read that specifically none of the new territory is in the PTR, but if I misunderstood, apologies.
Irontoof Sep 14th 2010 8:54AM
they said that in the patch notes in the downloader.
Usman Sep 16th 2010 6:43PM
how do u get the patch?