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Reader Comments (Page 1 of 1)
9-15-2010 @ 12:36PM
Mr.X said...
The default spec you have given has a few mistakes.
First off primal madness is a useless talent, atm it give u 20 extra energy and than takes them back after Tiger's Fury wears off, unless TF wears off when you have less than 20 energy than it has no benefit, in its current state to get full use you would need to execute your rotation perfectly(and would need to have 1-20 latency) otherwise it ends up being wasted.
Explained in more detail in
http://forums.worldofwarcraft.com/thread.html?topicId=26726014785&sid=2000&pageNo=1
On the 9th post(of the 1st page on that thread), by Dsvjkbdvbjkd
Fury Swipes has been calculated to give a 1.2% dps increase, so utterly useless tbh, rather take thick hides of infected wounds for some utility.
Something like this would be better I think
http://cata.wowhead.com/talent#0ZfrMfRzrzbfzrcz
Reply
9-15-2010 @ 1:13PM
Pyromelter said...
while 1.2% isn't a great investment per point (.4%), it's still a dps increase over survival instincts and infected wounds.
9-15-2010 @ 1:22PM
Allison Robert said...
Right. Not all of the current feral talents are amazingly badass in terms of DPS returns. For this article I was more interested in just taking all the talents that directly affected cat damage or had the potential to do so, so while Thick Hide/Infected Wounds provide better utility, neither does anything while you're behind a target dummy.
Again, this isn't necessarily a build I'd advocate taking at 85 (a moot point anyhow as the talent tree's almost certain to change again before we're out of beta) but they're literally ALL the talents that currently affect cat damage or might affect it. And even that's kinda pie-in-the-sky with the feral damage bug right now. :(