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9-15-2010 @ 5:11PM
prot looks to be super fun, almost warrior-like! gotta love it.
9-15-2010 @ 5:24PM
Despite the appearance, it's actually not as fun yet. CS is the ONLY holy power generator, and we have a crazy ramp-up time that isn't very fun. The "numbers pass" also hasn't happened yet, so CS hits like a wet noodle until you've got some big Cata blue weapons to use it with. SotR is really fun because of Sacred Duty, a proc from Judgement that makes your next SotR crit, and they tend to crit in the 5-digits range, so that really is quite fun. Ultimately, however, we still feel slow and gappy with not much else to do in our rotation than CS, Judge, AS, and SotR. We do have Consecration and Holy Wrath, but those are _meant_ to be AoE abilities and not as useful in single-target situations, though they're currently seeing a lot of use in those situations because we don't have anything else to hit.
9-15-2010 @ 7:24PM
I disagree that Holy Wrath is an AoE-only ability. You don't want to use it in the middle of a pile of CC'd mobs, but since the same damage is divided up among any number of mobs, it does ten times the damage to one mob as it does to ten.
9-15-2010 @ 8:59PM
Well it doesn't matter, since HW can't be used near CC'd targets. There are a lot of those now.Current problems from my POV (and yes, I'm on the beta and have actually tested things):- Holy Power isn't working out for our spec at all. It might get better with another source of generation but it just feels wrong. It's awesome for Ret, but not for tanking. Also there is no "choice" for what to spend our Holy Power on. We kinda need to use it all for threat unless we want mobs running around killing people.- Our cooldowns are crappy. We have a barkskin clone (Divine Protection), a shield wall clone (Guardian of Ancient Kings) and the crap pile that is Ardent Defender. Sure it can prevent death, but you hardly use it like that in practice. We need another major cooldown.- Our "rotation" is strange yet boring yet complex and not reactive at all. What was our role again? Tanking? There are strange gaps and it just feels wrong. You can get cooldown locked and not have a single ability for stray mobs in CC single target situations.The ongoing feeling about the spec is that you don't have any control over what you are doing - be it needing a cooldown for "oh shit" moments or generally picking up adds and keeping them on you.I really really hope they make some huge changes, because at the moment it's not fun at all.
9-15-2010 @ 10:54PM
Even if you didn't pay attention in beta, the article clearly provides three "choices" for holy power release. From what I can figure, Inquisition for when fighting multiple targets, SotR for single and WoG against magic opponent.Already got three damage mitigation CDs and we need more? Why exactly?A paladin tank getting CD locked is unheard of, with two separate CD taunts (unless they are changing it) one must really suck to not be able to handle strays OR dps must have to be really really stupid to attack everything but what tank is focusing on.
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