The Daily Blues

The blues have been relatively quiet lately, but there's still some good stuff.
Table of contents
Ghostcrawler
When the class changes go live, damage is going to be very high relative to health for level 80 characters. We are spending most our PvP balancing effort at level 85, since that by far is what matters most to players. The health pools at 85, decaying combat ratings (because you'll be going from tier 3 gear to tier 0 gear), extra talent points and the 3 new abilities make a huge difference overall.
Since the current PvP season will end when these changes go live, they shouldn't have a lasting impact on ratings, titles and the like. We are prepared to just drop a temporary player damage nerf on all BGs and Arenas if necessary just so things don't feel too silly until everyone can level up to 85.
How things feel at 85 is of far more importance to us. We fully expect to see a lot of posts from freaked out players who imagine 85 will feel just like 80, but it won't. The gain in survivability is substantial.
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It hasn't. Off the top of my head, Fury warriors and Feral druid damage seems low. BM hunter damage seems high. There are probably others. You'll start to see more number tweaks over time, especially as more players get to 85 on the beta that we can compare to our internal testing.
Since the current PvP season will end when these changes go live, they shouldn't have a lasting impact on ratings, titles and the like. We are prepared to just drop a temporary player damage nerf on all BGs and Arenas if necessary just so things don't feel too silly until everyone can level up to 85.
How things feel at 85 is of far more importance to us. We fully expect to see a lot of posts from freaked out players who imagine 85 will feel just like 80, but it won't. The gain in survivability is substantial.
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Quote:
here I was thinking it was because the damage pass hadn't happened yet, afterall some specs are still hitting like wet noodles (mine). Please say the damage pass hasn't happened!
here I was thinking it was because the damage pass hadn't happened yet, afterall some specs are still hitting like wet noodles (mine). Please say the damage pass hasn't happened!
It hasn't. Off the top of my head, Fury warriors and Feral druid damage seems low. BM hunter damage seems high. There are probably others. You'll start to see more number tweaks over time, especially as more players get to 85 on the beta that we can compare to our internal testing.
Other
Quote:
Can someone tell me how to get to dragonblight ?
I'm a lvl 73 DK, and was thinking thats a good place to go?
Can someone tell me how to get to dragonblight ?
I'm a lvl 73 DK, and was thinking thats a good place to go?
M.
I'm terribly sorry. Forgive my immaturity.
There is definitely a large component of Archaeology which should be very attractive to completionists. It's quite awesome though. I think it'll add a lot of flavor to the game without necessarily being one of those "must have X" professions/skills/abilities.
Allowing you to explore some ruins in Azeroth you may have otherwise overlooked and learn more about this world's rich history is something we're very excited about. It has elements that feel a bit like questing, but you have much more freedom to choose how and when you want to explore the world for new artifacts. It's been set up to allow for a fairly simple expansion of content over time as well, so we look forward to giving digging deeper into Archaeology in the future. :)
Allowing you to explore some ruins in Azeroth you may have otherwise overlooked and learn more about this world's rich history is something we're very excited about. It has elements that feel a bit like questing, but you have much more freedom to choose how and when you want to explore the world for new artifacts. It's been set up to allow for a fairly simple expansion of content over time as well, so we look forward to giving digging deeper into Archaeology in the future. :)
Blizzard
Filed under: The Daily Blues






Reader Comments (Page 1 of 3)
tannerveo Sep 16th 2010 11:05AM
I'd just like to say
M.
thegatherer Sep 16th 2010 11:08AM
yeah, I would like to see what elicited such a response...however the source seems to be wow.com....
tanner Sep 16th 2010 11:13AM
wow it posted my first and last name on that, that must be what it would feel like to post on the real ID forums if they went live.
Adam Holisky Sep 16th 2010 11:16AM
Sorry, fixed.
kasapina Sep 16th 2010 11:22AM
N.
I have no idea where that came from.
Amaxe Sep 16th 2010 12:21PM
I had to delve deep into that forum to get what Zarhym meant by that.
Once I learned, it seemed obvious, but until then, I was totally confused.
Tomatketchup Sep 16th 2010 12:34PM
I thought he refered to the M. glitch Pokemon at first...
Omen Sep 16th 2010 12:37PM
Even my 5 year old used the M key to go from the starter area in Tirisfall to Brill on his own.
Ysonia Sep 16th 2010 12:57PM
Kind of sad that someone posted that question on the forums. Were there *no* helpful people on their server? Just explore for pete's sake. If you're 73 you've done one or both of the starting areas.
I'm excited about archeology, just because I love exploring anyway. Can't wait to see how it actually works, if it has nodes that spawn like herbs or ore, or if it's more predictable like, "Discover lore about (topic X) at XX.XX, XX.XX coordinates."
David Sep 16th 2010 3:55PM
@Ysonia
They already did that, go to mmo-champ or I think a article from a few days ago on wow.com, its not like nodes, more like go here to find out about lore.
thegatherer Sep 16th 2010 11:07AM
Ugh, that last comment by Zarhym really hurts.
talkingmike Sep 16th 2010 11:40AM
But he forgot his sunglasses!
bennet Sep 16th 2010 11:24AM
The AQ20 thing seems very strange to me - are they going to somehow make it appealing for level-appropriate groups to give it a go? And otherwise, why bother? I find it hard to believe your typical group of curiosity or achievement hunting 80s go in with more than a couple of players anyway...
Bluelightning Sep 16th 2010 11:36AM
what is the reasoning behind changing the raid size of 1 specific raid wayyyy back in vanilla content? especially if the tuning is still the same. doesnt sound like this is completable by an all level 60 run anymore. but i could be mistaken
Thundrcrackr Sep 16th 2010 11:50AM
My only guess as to why Blizz took the time to retune it to 10-man without making it a "new" raid for level 85's is because, after the removal of ZG as a raid (which is BS if you ask me) that left AQ20 as the only 20-man raid in the game which probably annoyed the perfectionists at Blizz enough to make them want to retune it to 10-man (which probably took a lot less time than making it a new level 85 raid or new questing area like they did for ZG.)
Beldoro Sep 16th 2010 11:58AM
It could be for guild run acheivment credits - as the only 20man raid it would need special attention to the coding to give credit to a guild run. Setting it to a 10man means it can be treated as any other 10man (8 guilde members out of 10 for credit).
bennet Sep 16th 2010 12:00PM
@Beldoro - that makes perfect sense.
SmokeTheBear Sep 16th 2010 12:05PM
I'm guessing it didn't take any time at all, since they didn't "retune" it at all.
Bluelightning Sep 16th 2010 12:18PM
ya, thats what i was curious about, why didnt they tune the raid at all if they halved the number of people in there?
bennet Sep 16th 2010 12:21PM
Because that would have taken more time than something along the lines of "MaxRaidSize = 10"? :)