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9-17-2010 @ 2:28PM
Just because Blizzard's been very public about the change to threat and trash composition doesn't mean the implementation will actually change the Wrath playstyle.The biggest problem I see is that most DPS haven't been chastened by a) focus-firing, b) showing initiative to crowd-control, or even c) giving tanks a chance to build aggro. Healers can keep reckless DPS alive and group can continue, often resulting in tanks becoming a fifth wheel. I have fun nearly every time I tank on my live warrior. So far on the beta, I've merely been encouraged to give it another go. Handing over control to DPS is, so far, unrewarding.Some tanks report less trouble over this than others; part of it is skill but most of it seems to be the presence or absence of currently overpowered classes and/or uncooperative players. My hope is that, in fact, the much-heralded "numbers pass" returns Thunder Clap and Cleave to effective stopgap tools. Accelerating Vengeance would go a long way to limit chaos, too.My last point is that mechanics can require CC and planning without curtailing threat. Take a look at Ascendant Lord Obsidius — the answer is right there.
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