Also on AOL
- Autos
- Technology
- Lifestyle
- Gaming
- Finance
- Entertainment on AOL
- Lifestyle on AOL
- Sports on AOL
- Travel on AOL
- More on AOL
Featured Galleries
Joystiq
© 2013 AOL Inc. All rights Reserved. Privacy Policy | Terms of Use | Trademarks | AOL A-Z HELP | About Our Ads

Reader Comments (Page 1 of 1)
9-18-2010 @ 4:46PM
Skarn said...
"This will make the spec much more cookie-cutter, a trend that shouldn't be too surprising if you've had your eye on other classes."
Don't you mean LESS cookie-cutter? With more free points, the specs can vary more. More free points = more options, less cookie-cutter.
Reply
9-18-2010 @ 5:00PM
Dawn Moore said...
No, I do mean more cookie cutter. Before you were able to get 2 out of 4, now you can get 3 out of 4. That means player talent trees will only vary by one set of talents as opposed to two - unless you're not maxing out the ranks and getting a little of everything.
9-18-2010 @ 6:40PM
Skarn said...
Aaah, I see what you mean. Odd effect, that. It does make sense from that perspective though.
9-18-2010 @ 6:44PM
Skarn said...
Basically, they decreased the mandatory talents without increasing the optional talents making it possible to get most of the optional ones.
(Desire for edit button and all that repetitive jazz.)