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9-19-2010 @ 3:50AM
"Fewer critical strikes from the imp mean fewer instant-cast Soul Fires..."I noticed on the tooltip that it doesn't state the Imp needs to make a critical hit to proc the instant cast Soul Fire. If this is the case, perhaps that's why they removed the damage buff? The proc rate of 4% seems pretty low still, but then again the Imp really is a machine-gunner nowadays...
9-19-2010 @ 4:20AM
Ah, that's right -- they did change that proc rate recently. Noted, and adjusted in the post.The sad thing is that, with a 4% flat proc rate, the talent is worse off than I had alluded to in the post. It'll be interesting to see why it was hit with such a heavy hand.Thanks again for the note, Talash.
9-19-2010 @ 11:49PM
4% looks really, really low compared to the current model ( proccing from the imp's crit, which scales from your crit, which can be quite high sometimes ). But the current model has some severe diminishing returns; the higher your crit rating goes, the more likely it is that your spells under the effect of Emp Imp would have crit anyway. Not that I don't like it, it's just not the most perfect system for proccing something like that.The new system feels almost identical to Nightfall, except SF hits harder than SB, the onscreen Power Aura looks really sweet, and SF has a more impressive visual if you turn up all the effects. It really does feel awesome to get an SF proc while killing stuff. Instant nuke? Oh yeah.Comparing Destruction on live and beta side-by-side, the Beta version has a lot more burst capability and a lot more instant-cast spells to slaughter mages with ( Fel Flame FTW ). The latest change to Conflag will help to push Destro from the fire-dot spec to the fire-burst spec.Couple that with a shardfire macro and we've got some serious nukage in our arsenal.
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