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9-19-2010 @ 11:59PM
Okay, so It's not nearly as bad as I originally made it out to be, so there is a big rework on that section in the article. *strokes chin* I hope the first few people who read the article in it's original state aren't on their way to Blizz HQ with torches right now...Anyway I'm pretty sure my major mistake comes from when I tested out Holy Nova yesterday (one some 3-4 hours of sleep) when I went to write the article today I had the number 1300 cemented in my head instead of 1600. This might seem like an odd mistake to make, but I have an unusual relationship with all multiples of 3. So when I went to write the article I wrote everything rather flawed and wonky because I was remembering the wrong number.Anyway, as I say up above in the article, the spellpower coefficient changes, meaning the throughput will go up the more targets you hit with Holy Nova and the spell will become more efficient. The amount of healing done per target will appear more and more pathetic though, even if you are healing for more overall. This is definitely still a nerf but it's not quite to the packing peanut stage.
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