Cataclysm Beta: Last call for Quel'thalas

The Quel'thalas I'm referring to is a tiny peninsula northeast of Tirisfal Glades. It isn't accessible by road or flight path, only water, and when you arrive you'll be greeted by ... nothing. There aren't any NPCs, enterable buildings or quest legs -- just an empty, unexplained mystery. Take a look.
There are a few ideas behind this unusual zone, of course. WoWWiki suggests it could be the work of a bored terrain artist. It also suggests (and I find this suggestion more agreeable) that Blizzard made the zone as a placeholder with the intent of adding the elven kingdom to WoW after the game's launch. Rather than patching it in, though, Blizzard opted to save the release of Quel'thalas for The Burning Crusade and in turn locked all the elven zones behind a loading screen. Since the zones existed on different servers, though, the original Quel'thalas was able to continue to exist in the old world, untouched and hidden away all these years.

Getting there
I first discovered Quel'thalas for myself without expecting to in early The Burning Crusade. I came in the long way, swimming up the eastern coast. I had been looking for a house in the Hinterlands (to which a friend of mine had given me very bad directions), and after swimming well into the Eastern Plaguelands, I decided I'd gone too far to turn around, so I kept going. (This was back in the day of hour-long hearthstone cooldowns.) It felt like I'd been swimming for ages when I saw the name of the zone switch on my UI. "Quel'thalas," it said, but I was flanked by sheer cliffs and fatigue water! What had I stumbled upon?
Not long later, an outline on the horizon started to appear, and my heart raced at the discovery. I swam closer, until there was no mistake as to what I was looking at: a night elf torii, a staple of elven architecture seen all over Kalimdor. As my character ran up onto shore with her typical elven indifference, I felt like I was staggering onto dry land like a shipwrecked sailor. I kissed the sand of the beach in my heart and set out to explore the small mass of land. I climbed up the hills, poked around the ruins and looked for treasure chests and NPCs. As I said before, there was nothing there, but my excitement made up for it. Despite all its nothingness, I felt a special connection to the zone I had discovered.
Since then, I've tried to share that special connection with other players. I've used the location as a hideaway, a stage for large-scale RP events, and a quiet place to spirit away close friends and uncommonly good-looking hunters. I've refined my method of getting there, traveling instead from the northern coast line of Tirisfal Glades and using Elixirs of Water Walking so I can stay mounted. Multi-passenger mounts are ideal for keeping your destination a secret from companions -- just be sure to run up onto land occasionally; otherwise, you can drown your passengers! My favorite part about all of it is confusing guildmates or friends who will see "Quel'thalas" as your location on a guild roster or friends list. "Where are you!?" they'll yell in whispers as they run around the Isle of Quel'danas in confusion. It all feels so intimately my own.
Enter Cataclysm
So imagine my concern when with the announcement of Cataclysm came talk of updating the old world. What would happen to my beloved little zone? I didn't get a beta key for quite some time, but I was too scared to ask my peers. Instead, I sat waiting and worried until the day I finally won my beta key. After spending the day loading my client, I loaded in and before looking at new talents or spells or anything, I ran to Tirisfal Glades. This is what I found.

I had expected it all this time, but it didn't keep my heart from slowly deflating over the next 10 minutes as my Elixir of Water Walking ticked away and left me wading in the water. There were tons of invisible walls all over beta for unfinished areas, of course, but I honestly expect this one to remain. It just makes sense to block off the area, given the new Quel'thalas exists in updated splendor in The Burning Crusade expansion. Who would be impressed by a few generic elven structures on a tiny curve of land but me? Maybe no one. Maybe everyone.
Whatever it is ... Dawn flips on Semisonic. It's time to say good-bye.

World of Warcraft: Cataclysm will destroy Azeroth as we know it; nothing will be the same! In WoW Insider's Guide to Cataclysm, you can find out everything you need to know about WoW's third expansion, from brand new races to revamped quests and zones. Visit our Cataclysm news category for the most recent posts having to do with the Cataclysm expansion.Filed under: Cataclysm
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Reader Comments (Page 2 of 6)
MikeLive Sep 24th 2010 1:16PM
It's a real shame they won't integrate Quel'thalas/Azuremyst into the main world servers. While Quel'thalas isn't so bad (just a loading screen and flight paths go there), Azuremyst/Bloodmyst are a huge pain to go back to. Exodar in particular is just a complete ghost town.
thebitterfig Sep 24th 2010 1:28PM
At very least, they ought to add a flight path. Of course, it'd have to work like the FP to and from Silvermoon (ie: it flies you through a server-load portal and you have to load in the BC lands), but clearly the technology exists to do it.
MikeLive Sep 24th 2010 1:29PM
At minimum, I'm hoping they do exactly that. There's no reason there can't be a flight path from Darkshore that ports partway over the ocean.
seanthehorde Sep 24th 2010 1:51PM
Actually in the Beta you can fly from Darkshore (or anywhere else in Kalimdor for that matter) to Exodar :)
grauwyler Sep 24th 2010 1:52PM
The last time I was logged in to the beta I recall seeing Azuremyst/Bloodmyst as an option to fly to from the mainland. I didn't try to go there because I was in Gadgetzan at the time.
MikeLive Sep 24th 2010 1:53PM
You can? Sweet! I tried on the PTR and couldn't, I've no idea why my mind thought that that kind of change would be implemented even if no other flight path changes have.
Julianne Sep 24th 2010 1:55PM
iirc you can fly to draenai starting zones in the beta, at least it was showing up as a flight path for me, I could be wrong since I didn't actually try it and am work so I can't at the moment
Brett Porter Sep 24th 2010 2:00PM
Good news!! There are fp's that go from exodar to the old world. :)
ElrithCC Sep 24th 2010 1:18PM
WoW! In 6 years I've rarely heard something new, this is good to know of! I must go see it while I can.
Jiffah Sep 24th 2010 1:20PM
Seeing as I absolutely loves secret locations, I'll visit this one again for one last time soon.
Maybe I'll bring a bunch of Blood Elves for a memorial party because this is the place their ships docked when they left Kalimdor...I hope they kept/added some places like these, they are perfect for Rpers and Machinima artists alike.
"The small details are what makes the Bigger picture."
Vaeku Sep 24th 2010 8:01PM
Hate to burst your bubble, but that isn't the place they landed after they were exiled from Kalimdor. They landed in what is now Tirisfal Glades (western side), then some of them went insane (probably from an Old God), then they left there and went to what is now Quel'Thalas.
ToyChristopher Sep 24th 2010 1:23PM
You can still get there on the cataclysm beta. You take your flying mount and fly close to the side of the mountain just a few yards above the water and there are no invisible walls all the way to the little night elf moon gate area. I had to hearth back though cause the invisible walls seemed to prevent me from returning.
I still hold out hope (a really small hope by now) that they will add the burning crusade parts of azeroth to the main world. Right now you can't even fly in eversong woods or ghostlands!!
Matt P Sep 24th 2010 1:25PM
This makes me infinitely happy if they don't patch this up. I don't care about hearthing out, just getting there is important. :)
Darias.Perenolde Sep 27th 2010 10:25PM
Wanted to second this note. I ran / swam my 50s hunter up there on the live servers and thought it was cool. Then, I logged on to beta and found the same: it's still alive and kicking. And, by kicking, I mean my drake screamed and yelled every few yards so I had my finger on my pallybubble just case I was to drop to my death.
Oh, and the reason it's blocked off? You are DUE north of Stratholme. Woe unto he that attempts to fly over Strat. Did that when I first loaded beta and was exploring. LOL
Matt P Sep 24th 2010 1:24PM
I was afraid this would happen. Why couldn't they have put the invisible wall past the dock? While I will enjoy to convenience of flying in the old world, I feel like I'm losing all of my favorite obscure places in the name of terrain revamps.
thebitterfig Sep 24th 2010 1:27PM
Just as a supplement: here is a wowwiki category with a lot of the random, semi-hidden locations in the game. it is by no means exhaustive, but a pretty neat set of places.
http://www.wowwiki.com/Category:Exploration
Jenjabenja Sep 24th 2010 1:29PM
I remember stumbling across this place back in the pre-expansion pack days, after what was supposed to be a quick investigation of the cliffs by the Hinterlands got out of hand. It was a fun trip, with some screen shots and a lot of unanswered questions (
before I even knew sites like WoW.com and Wowwiki existed). For some reason the memory stuck with me over all the years.
I can only hope that Cataclysm offers hidden little surprises like this, tucked away far from the beaten path.
Siorra Sep 24th 2010 1:31PM
Oh snap!
guest42 Sep 24th 2010 1:31PM
another hidden place is directly South across the water below the pirate area in Tanaris. You'll need a 100% land mount and water walking to make it. Go through the cave that takes you to that cove area where the pirates are (there's also 2 ships, one being built by mobs). As you run along the shore line look across the water (the place you start going across the water is way before you get to the pirate ships). You should be able to see some rough polygons starting to get rendered across the water. If you head towards them at full speed with water walking you will make it across the 'fatigue' zone when you have about 10% of your fatigue bar remaining. Once there it is a set of small islands with goblin style huts and some pirates and such. Nothing really there and it doesn't have an official name like quelthalas does. But there are houses and locals.
this is not a trick to get you killed from fatigue. I've really been there. Again, it's nothing exciting but it made me feel great when I got there. The same sort of feeling you had when you found quelthalas.
On a separate note, the first time I made it to swamp of sorrows as horde I was too afraid to try and get past the ally city so I swam from booty bay all the way to the SoS shore. Took forever but what a thrill when I washed up on shore. Since that was my first toon it was also my first exposure to Blasted Lands albeit from the 'other side' of the mountainous border. My heart was racing when I could see and hear the blasted lands weather on the other side as I made the swim.
MikeLive Sep 24th 2010 1:57PM
That place is not entirely a secret area. It was used during the Gates of Ahn'Qiraj event.