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9-26-2010 @ 3:13PM
Ragen, in practice I have found it be the best option to rely on single target heals. If people are lined up already it's great to use but this is rarely the case unless I have an all melee group, and even then it would be better to be in position to use Holy Radiance.Proper positioning is mandatory for holy paladins but unlike most of the other aoe heals our position include our position as well as our partymates. Circle of Healing for instance only requires your group members be standing relatively close to one another. You can use it without having to move yourself and with a reasonable assurance of who it is going to hit.Troglodyte, if I use holy shock instead of light of dawn I'm building up holy power to use word of glory. If I use any of my other heals I'm getting a chance to proc daybreak to build holy power and healing through beacon of light at the same time.
9-26-2010 @ 5:43PM
I can understand that. It's also what I do when my other heals are down. You have to remember though that for one GCD, you can heal multiple people on the move with absolutely no cap. You also get the juiciness that is a instant self heal as well as anyone within your range. Combined with Holy Radiance you'll be able to do some really nice AoE healing.Also the thing with CoH is that there is a cap on it. It can never heal more than 6 people glyphed. It's the trade off for being a smart heal. However, want to know the only way to guarantee CoH hits the people who need it? Put yourself into position and use it. A good holy priest knows this and will use it to their advantage to heal as many people as needed.Being that the rest of the healers will be teaching our teammates the proper usage of our new spells (Meaning "If you see PW:B\Efflorescence\Healing Rain try not to move out of it if necessary.) I'm sure you can convince DPS to stack up in range a bit.I do see and understand your strategy in building up Holy Power for WoG. What I'm saying is that it will be important to keep LoD in mind for times where it will be WAY better than trying to proc multiple Holy shocks/WoG and wasting multiple GCD's when you can do it so much more easier.
9-26-2010 @ 5:53PM
The no cap is not a benefit when you consider the long cooldown. The only time the "no-cap" would be so great is if you were able to hit the entire raid in a 25man at one time. That's not likely to happen. CoH has a 10 second cooldown and hits 6 targets. If you do the math, even for being a smart heal, it's hitting the same amount of targets in a span of 20 seconds in all but that 25 man scenario, which isn't likely to happen. You do not need to move to use CoH at all, so I'm not sure what you are talking about.I don't need to remember anything about this spell, I'm telling you that I've used the spell and there is no juicy goodness to be had. It heals for too little for too much trouble. The difference between LoD and Healing Rain and the like is they can target where those will land- they don't require the healer themselves to waste time moving. I'm sure I could convince dps to stack up too, but fight mechanics often convince them otherwise. I'm constantly looking for situations to use LoD, I'm supposed to be testing it. Even when those situations arise by happenstance though the spell doesn't deliver.
9-26-2010 @ 5:57PM
I think the core difference here is that we've been testing heroics on the beta, not raids. I know that on a fight like Festergut, there are at least 10-15 targets I could hit with my LoD at once, and from nearly anywhere in the room.
9-26-2010 @ 6:05PM
That's the problem with the no-cap limit on LoD-- it has to be balanced around what it can do in a 25man.
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