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9-30-2010 @ 5:12PM
While I fully agree with making gear accessible to everyone, I have some serious concerns about rated bgs and how they will impact gameplay.I don't like arenas. I've done loads, in almost every season, always for the gear, and find them repetitive and overloaded with obnoxious players. So everything that takes BGs and moves them towards an arena model automatically makes me nervous.On the other hand, I love BGs as they currently exist (aside from AV...). They are chaotic, freeflowing and unpredictable. But it seems to me that much of this will be lost with rated bgs. Soon, if I want to gear up I'll have to join a "this is srs bzns" team and suddenly I'm in arenas again.Plus, my server isn't big on pvp, and my guild especially is not. I love my guild, but I also love pvp, and previously they could coexist happily. Now, it looks like if I want to stay in my guild, I will have to accept continual BG asskickings as whatever BG pugs I wind up in run into uberleet gank squads.I'm hoping that these fears will prove unfounded when the new system rolls out, but I have strong reservations.
9-30-2010 @ 5:34PM
Same here.I like the free chaotic BG's to jump in and get the fun out of it. Like you said, rated Bg's could make this part of the game unplayable.HARDCORE premades with resilience at max, stats at max, coms at max and only the highest ratings accepted.See the problems ?As I play this game for the BG's (only do a Raid every 2 weeks or so with my guild) and yes I am in a guild with RL friends and they mostly don't like Bg's ... (not even Wintergrasp), I think a LOT of players who like to play the casual BG play will be in trouble...Certainly when there is a serious limit to the max number of rated BG's ... because those "harcore" "srs bussiness" folks will not stop after having killed all "free to play Bg's" and "noobs on their GY's".I know it does look foolish but by introducing the hardcore rated BG's, Blizzard would loose a lot of people who just want to have fun PvP without the need to go back to basement dweller status just to keep up with the button smashers... like we ALL see in Arenas...I am too old for that (eye hand coordination) so I play it tactical - like a kind of wargame - that's why I like being a healer - having an overview. ... But it is no fun when you'll get smashed to pieces in too hardcore BG's with an ideal mix of extremely good youngsters with perfected COMS play.I am very pessimistic about all this.
9-30-2010 @ 5:40PM
I'm the other way--I love AV, there's always something I can do to help out and get rewarded with rep. Warsong Gulch and Arathi Basin, however, I'm never going to get those grinds done--they're just too ridiculously insane.
9-30-2010 @ 6:35PM
-----clundgren Sep 30th 2010 5:12PMWhile I fully agree with making gear accessible to everyone, I have some serious concerns about rated bgs and how they will impact gameplay....On the other hand, I love BGs as they currently exist (aside from AV...). They are chaotic, freeflowing and unpredictable. But it seems to me that much of this will be lost with rated bgs. Soon, if I want to gear up I'll have to join a "this is srs bzns" team and suddenly I'm in arenas again.-----My expectation is that the "src bzns" players will rise up in the BG ranks and rarely grace your odds-and-ends PUG BG run. It'll take a little while to shake out. But eventually, regular PUG BGs will be pretty much like they are now with the usual motley mix of gear and strategic understanding. But then, maybe I'm misunderstanding the mechanic of a rated BG.
9-30-2010 @ 6:34PM
Oh, I love AV if it's done right. A huge AV turtle is my favorite BG experience, but then I'm one of those freaks who used to love it when an AV literally took hours. If I can enough people to help on defence that we can make a fight of it, AV is awesome, but that seldom happens.Almost every AV these days has degenerated into a zerge at the opposing general, fastest side wins (usually alliance, since they have a slightly quicker path, and AV is now so quick that that extra 15 seconds is often make or break). Come Cataclysm I fully expect AV to become fun again, since the bosses won't be zergeable without first taking down all the towers. And I hope they FINALLY start scaling BG bosses to gear, so that they stay challenging the whole length of the expansion.
10-01-2010 @ 8:14AM
But normal BGs aren't going anywhere. If you like the chaos of non-rated battlegrounds like we have today then I imagine you will be quite content to run non-rated battlegrounds in Cataclysm. Not only that, but now you'll be able to get close to gear-parity with those "obnoxious arena players", so when they do venture into your battlegrounds you'll be able to hold your own. That's an improvement right?
10-01-2010 @ 10:44AM
Ah, and so it begins. The hate that was once focused on Arenas will now start to shift to rated BGs. The old cry of "I hate arenas but LOVE battlegrounds!" will soon morph to "I hate BGs but LOVE raiding enemy capitals!"Look: like it or not, there IS skill required in order to perform more than nominally in WOW PVP. In the jumbled mess that is the current PUGged BGs, nominal skill can be effective; once you transition to fighting with and against a cohesive group, yours and my nominal skills will keep us at the graveyard more than the battlefield.I don't understand the crying that people make when they run up against steamrollers or have teammates call them out for not being prepared--or if you must, call it "srs biz." They are doing that because they want to win. With non-rated BGs, the only thing to win was the BG instance itself; now with rated BGs, you have the meta-game on top of that to win with the most points.You may not want to win with the most points (i.e., acquire only enough for gear), but it's best to assume that your opponents do, and that's why it is such intense and serious business.
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