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10-01-2010 @ 6:04PM
"Rather than introduce a general threat decay mechanic, however, I think it's best to bake that kind of attrition into the fights themselves. Put in threat resets..."I don't know Matt, I kind of see your point, but I don't completely agree with you here. Total threat resets in my opinion are not fun in any way. And threat decay can be really dangerous on add-intensive fights. (Weren't you the one complaining about BC tanking alt-tabbing and spamming heroic strike or something and that giving you carpal tunnel?)I mean, I agree that any threat mechanics need to be carefully implemented if changed. I really don't see the problem with the way it is on live or how it will be in cataclysm. On my top dps character, I continue to threat-cap myself and have to use threat dropping cooldowns. And last I checked, fury warriors, feral druids, and warlocks were also not getting any extra threat dropping mechanics in the expansion.I think if you really want to make a threat mini-game, doing it like Lady Deathwhisper would be the way to go, where the stacking debuff reduces your ability to generate threat.Maybe you are seeing it from a tank perspective, and I'm seeing it from a dps perspective. To be honest, I think the way threat works on live is fairly balanced. The threat mini-game is there, but it's not so important that your eyes are glued to Omen for 5 straight minutes. But the point is, if you are a high threat dps, holding back on your rotations is just really about the least fun thing in the game, so if any mechanic were introduced that would nerf tank threat and buff dps threat, I feel it would be a pretty big downer for most dps. The bottom line is that the threat system as it is seems to be pretty balanced, and vengeance will make it even more "fun" for tanks, so why fix what isn't broken, you know?All in all, i think blizzard made the right call on that one.
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