WoW Rookie: What is Cataclysm?

First things first. Cataclysm is the third expansion to World of Warcraft. The first two expansions were The Burning Crusade and Wrath of the Lich King. So far, we've seen a new expansion about every two years. In between each expansion, we get tons of free content like new dungeons, raids and world events. But it's really the named expansions that rewrite the game's genre and endgame for the player base.
We don't know the release date of Cataclysm yet. However, it's safe to assume it's at least a month away as of the time of this writing. There will be several prologue events before the release, however, that will serve as the lore and story transition between Wrath and Cataclysm. There is a Collector's Edition of Cataclysm that includes some neat toys associated with it, so if you want that boxed set, you'd better pre-order now.
The story of Cataclysm involves the awakening of an ancient evil dragon named Deathwing. As this guy gets up and gets moving, he's going to unleash a sort of hell on Azeroth that will radically change the landscape of the planet. This gives the game's developers and designers a chance to go back to the old world and update all the zones.The most basic thing that will change in Cataclysm is that the level cap is being raised to 85. Additionally, two new races are being added to the game. The Horde will gain the goblin race, while the Alliance gets worgen. If the new level cap and new races don't appeal to you, extant races will also have new class choices made available.
If it's not clear, the idea is that we'll all have new reasons to do all the existing content again. As Deathwing destroys the existing land of Azeroth, every zone will undergo huge transformations. Therefore, Blizzard would like you to create a new character and level up all over again.
The talent trees have been completely overhauled. You will now choose your main talent tree at level 11. From that point forward, until you've spent a large number of points in your main tree, you will only be able to spend points in that main spec. Additionally, as soon as you choose your character's specialization, you will receive a group of iconic, character-defining abilities. While the details are quite exciting, they're a little too in-depth for us to get into in a Rookie post. Check out our class columns (linked from the Class dropdown menu at the far left of the main menu, just below the site logo) to get more details about the future of your classes' talents.
Of course, there will be new dungeons for everyone to explore. There will even be a new world PvP zone called Tol Barad. A new battleground called Battle for Gilneas is being introduced.Cataclysm will bring a handful of racial changes, as well, but those details are still a little vague. No huge changes have been announced about these basic dynamics. You will, however, have the opportunity again in Cataclysm to gain reputation awards, more or less like you did in Wrath.
Most of the existing non-cash currencies are changing. The new currencies are basically going to be "low tier" and "high tier," tailored to whether you gained the points from PvE or PvP. You'll acquire low-tier PvE points from dungeons and high-tier PvE points from raids, for example. You'll then be able to turn in these points for gear at the appropriate vendors. The precise list looks like this:
- justice points low-tier, easy-to-get PvE points that will buy gear (like Emblems of Triumph are now)
- valor points high-tier, harder-to-get PvE points that will buy gear (like Emblems of Frost are now)
- honor points low-tier, easy-to-get PvP points that will buy PvP gear (like normal honor points are now)
- conquest points high-tier, harder-to-get PvP points that will buy PvP gear (like arena points are now)
Guilds will be able to earn special rewards as groups in Cataclysm. One of the most highly anticipated versions of the rewards are guild mounts. Guild members will earn the rewards, in general, simply by playing the game; you get points for quests, PvP, raids and dungeons. Don't worry too much about these now, since more and more information will become available as Cataclysm gets closer.
Waiting, itself, is really the most important to thing to remember about Cataclysm. The designers are still designing and the developers are still developing. We have hints at the release date, but we don't know for sure yet. Keep an eye on WoW Insider for more information.
Filed under: WoW Rookie






Reader Comments (Page 1 of 3)
RosWan Oct 1st 2010 11:07AM
This might be a silly question but I can't find an answer to it anywhere.
What old dungeons/raids will be gone?
Zheo Oct 1st 2010 11:12AM
I know one of the AQs is turning to a 10man. ZG is gone. Dungeons, for the most part I believe, are being updated. So Stormwind Stocks, Deadmines, etc. have new bosses pursuant to the new lore. Deadmines and Shadowfang Keep are being given heroic modes.
I can't remember if BWL is changing, but we fight Nefarian (almost said Neltharion..lol) again.
Thiron Oct 1st 2010 11:29AM
ZG aill be gone, and some dungeons will be remade
Boobah Oct 1st 2010 12:09PM
It'd be more accurate to say that AQ20 is having the player cap reset to ten; nothing else about the place is changing. I look forward to seeing a report on a group tackling the place at level before next year this time.
Zul'Gurub is also gone; it's been turned into part of northern Stranglethorn.
For 5-mans, all the maps are still being used. On the other hand, a good number have had all the encounters replaced; the ones I'm certain of are Deadmines, Shadowfang Keep, and the Stockades. I've heard something about Wailing Caverns getting an update, too, and many of the vanilla end game instances had their level shuffled downward; specifically, Stratholme, the Scholomance, and Dire Maul. And pretty much all of them have, at the least, had questgivers for the dungeon quests moved into the entrance, much like Utgarde Pinnacle or the ICC 5-mans.
Zheo Oct 1st 2010 11:09AM
in a nutshell, it's World of Warcraft 2.
You think you know, but you have no idea...
Austin Oct 1st 2010 11:16AM
World of Warcraft 1 was merely a setback.
MikeLive Oct 1st 2010 11:33AM
I prefer to call it Warcraft 7: World of Warcraft 4.
Jenny Nov 10th 2010 8:21AM
Aren't they already up to v. 4?
Killfetch Oct 1st 2010 11:12AM
Don't you pick your main talent spec at level 10?
Xayíde Oct 1st 2010 12:06PM
Yes
Rienen Oct 1st 2010 11:13AM
As someone who came back to WoW about a month and a half ago in anticipation of Cata, I have to say there is both a lot I'm looking forward to and a lot I'm cautiously optimistic about.
zvermm Oct 1st 2010 11:14AM
Next time: What is a personal computer?
zvermm Oct 1st 2010 12:51PM
What..? This is supposed to be funny..
Aaron Oct 1st 2010 1:23PM
Then you need to gem for hit.
Soriel Angelfyre Oct 1st 2010 11:14AM
Just to note the talents still begin at level 10...not 11 (though you do get a point at 11 and then every other level after that)
Deathknighty Oct 1st 2010 11:14AM
"Of course, there will be new dungeons for everyone to explore. There will even be a new world PvP zone called Tol Barad. A new battleground called Battle for Gilneas is being introduced."
You forgot to mention Twin Peaks. ;)
Zheo Oct 1st 2010 11:26AM
in before someone makes an adult twin peaks comment.
Eirik Oct 1st 2010 2:53PM
The owls are not what they seem.
leland Oct 1st 2010 11:16AM
cata comes out december 7th. check mmochampion
Samutz Oct 1st 2010 11:31AM
MMO-C is not Blizzard. That date is just a guess, the 2nd or 3rd one they've made.
Until Blizzard makes it official, the release date is considered unknown.