Arcane Brilliance: Catching up on mage Cataclysm changes

And after that culinary intro joke, it's time we got to the meat of the matter -- specifically, the Cataclysm beta and the constant mage changes going on therein. Each week (and sometimes more than once during each week), a new beta build hits that brings more new stuff for mages. Sometimes these changes are big, and sometimes they're not, but I feel like it's high time we spent a column talking about the more recent ones. I've let like five builds go by without dealing specifically with this stuff, so we'd better get going.
I figure we'll start with the most important change and move forward from there.
The Brilliance is back
It was gone for a while there, but now it's back, baby. With the consolidation of single-target and raid-wide buffs that Cataclysm's bringing, we no longer needed two separate buffs. We lost Arcane Brilliance, and its effect was rolled into Arcane Intellect. All fine and good, except "Intellect" is just a wimpier word than "Brilliance." Any 7th grade English teacher will tell you that. Also -- and I think we can all agree that this is the more pressing issue -- the name of the column is "Arcane Brilliance," not "Arcane Intellect." The mage community was justifiably
Well, the latest beta build has finally righted this grievous wrong. The name of the spell has been changed. Henceforth and hopefully forever more, the signature mage buff will be known as "Arcane Brilliance." And there was much rejoicing.
The new Arcane Blast
The past few builds have significantly altered the arcane tree's major nuke in a couple of different ways. The base damage has been increased a bunch; the stacking damage increase has gone from 15 percent per cast to 20 percent, but the buff now only applies to Arcane Blast itself; and the mana cost has increased from 7 percent of your base mana to 8 percent.
Does this make the spell more mana-efficient? Yes, but mostly no. The damage has gone up by a far greater percentage than the mana cost has, so the spell's damage-per-mana efficiency is much better. That's good. But the problem is in the size of your mana pool, which hasn't increased at all. You still have the same amount of mana to work with, but your main damage spell now costs more to cast, meaning no matter how much damage per mana it now does, you're going to run out of mana faster by casting it than you currently do.
The intent here is that Arcane Blast be arcane's most powerful spell by a large margin. Arcane Blast spam is going to be your highest damage rotation, but it'll also be completely unsustainable. This all plays into the whole Mana Adept, mana management metagame the developers have laid out for arcane mages. You'll have to balance your Arcane Blast spam very carefully with your free but weaker Arcane Missiles procs, keeping a very close eye on all of your mana return cooldowns. It isn't necessarily bad, but the spec definitely demands you pay some attention to what you're doing. You can't just memorize an optimal sequence of button presses anymore and call it good. Your optimal rotation will be dictated by the mechanics of each encounter and your own ability to adjust and react on the fly. Of all the mage specs in Cataclysm, I believe arcane, by far, will require the most skill to master.
Changes to Arcane Missiles and Arcane Explosion
Several other parts of the arcane tree have undergone some significant tweaks in recent builds. Arcane Missiles has become quicker, unloading its salvo over 2.25 seconds instead of 3 seconds. To balance this, the base damage of the spell has also gone down. This is a spell you'll want to cast most of the time when it's up, mostly because it is free, not because it is powerful. It's a way to continue to put out solid DPS when your mana situation demands restraint instead of all-out Arcane Blast spam.
Arcane Explosion has been improved, perhaps in response to all the concerns many beta testers have been expressing over the lack of AoE options for the tree. The mana cost for the spell has gone down from 22 percent of your base mana to 18 percent, making the spell a good chunk less expensive, a problem Arcane Explosion has had since the dawn of time. We've also gotten a new talent called Improved Arcane Explosion. It's a fourth-tier arcane talent that you can choose to put two talent points into. If you do, your Arcane Explosions from then on will be pretty awesome, actually. It reduces the global cooldown on the spell by .5 seconds and the threat generated by 80 percent, meaning that not only will you be able to wade into a crowd and spam your AoE spell with lightning speed, there's an 80 percent smaller chance that every mob you hit with it will suddenly realize there's a gnome in a dress running amok among them who needs to be eaten. It's not perfect, but it's a good start toward giving arcane a viable AoE option.
Ring of Frost
I hope you weren't too awfully attached to Curtain of Frost. It's not a curtain at all anymore, in fact. It's a ring. There is still frost involved, though, so that's nice.
You cast the spell on a targeted area, and instead of having a cast time, it now takes 3 seconds to "coalesce." It does nothing until that 3 seconds is up, and then after that, it freezes anybody who enters it for a full 10 seconds. It doesn't slow them, and it no longer does any damage. It freezes them, as in frozen. Solid. So instead of being an AoE snare option for frost mages, this is now an AoE crowd control option on a 2-minute cooldown. The effect lasts 12 seconds and still has a 10-yard radius, so you'll want to use it pretty much any time you think you might have mobs you'd like to control, and you have a good idea they'll running through a specific area no less than 3 seconds from now, but no more than 12. So ... yeah.
And yes, the affected mobs/opposing players you catch in your little frost trap will count as frozen for the purposes of every frost talent that takes frozen status into account, meaning not only are you controlling those who stumble through it, you're also setting them up for some sweet burst damage. I'm anticipating some pretty spiffy uses for this as a defensive ability in PvP, with the frost mage casting the spell around himself and daring melee to come closer. Or in PvE, where he can cast the spell in the area of the tank to help control every mob around him at once and set them up as DPS targets.
Combustion revamped
Here's what this spell does now:
Say you're a fire mage. Say you're flinging flaming balls of death at a warlock with the intent to blow that warlock into tiny warlock giblets. Say you've got a Pyroblast DoT, a Living Bomb DoT, and an Ignite DoT working on the warlock right now. You cast Combustion.
Right off the bat, Combustion does a bunch of instant damage. It also combines all of those existing DoTs into one uber-DoT, doing the same total amount of damage all of those other DoTs are doing over the next 10 seconds. It does this without consuming your previous DoTs. Those DoTs are still on him. The uber-DoT is a new DoT, burning simultaneously to your previously existing DoTs. How many times can I say "DoT" in one column? Let's find out!
To recap:
You've got your Pyroblast/Living Bomb/Ignite DoTs. You've got your instant Combustion damage. You've got your Combustion uber-DoT. You've got a warlock on fire. Also, and I forgot to mention this earlier, but you've also got an Impact proc in your pocket, literally burning a hole in it. You smack the already burning warlock with a Fire Blast, doing instant damage, stunning him for 2 seconds and spreading all of those DoTs (including the Combustion uber-DoT) to the warlock's
I love the fire tree, guys. I really do.
Start flexing your portal-summoning fingers now
Trust me. One of the more recent beta builds removed the portal hubs from Dalaran and Shattrath. I guess Blizzard means for people to actually have to spend time exploring the new Azeroth instead of simply portal-hopping around it the way they do now, but what it's actually done is turned mages back into portal monkeys.
Let me put this out there right now:
The first guy who whispers me asking for a portal, making me take time out of my day to invite him to my party and get together with him, then just hops into the portal I summoned with my own mana pool, my own purchased reagent and my own 10-second cast time ... that guy gets a Fireball right in the teeth. I'm not talking about in the game, either. I will go to that guy's house, I will knock on his door, and when he answers it, the force of my hate will allow me to spontaneously gain magical abilities in real life, and I will conjure a ball of flame from the air around me and I will hurl that ball of flame into his stupid face.
Don't be that guy.
Other stuff
This is by no means all of the changes. Some other significant changes:
- Living Bomb can now only be applied to three targets at once, which sucks.
- The base damage of almost every damage spell we have has been improved, to match the across-the-board changes for every other class.
- Flame Orb is instant-cast now.
- Impact resets the cooldown on Fire Blast when it procs.
- Focus Magic migrated down a couple tiers in the arcane tree, from tier 4 to tier 6.
- Pyroblast can now proc Hot Streak.
Pyroblast is an awesome spell. I've always been fond of it. It hurls a massive ball of flaming death, does a bunch of crazy damage and applies a solid DoT effect. But ask yourself: What could make this already awesome spell even more awesome?
The answer, of course, is "adding an exclamation point."
So that's what Blizzard has done. We began with a spell name change, and we end with one too. The name of the spell shall forevermore be Pyroblast!, and I think we can all agree that this change alone is worth the money we'll be spending on this expansion.
Filed under: Mage, Analysis / Opinion, (Mage) Arcane Brilliance, Cataclysm
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Reader Comments (Page 4 of 6)
thatguy Oct 2nd 2010 9:58PM
Pyroblast is so epic, Bliz finally gave it the "!" it needed to show off how epic a massive flying flaming boulder flying at someones face is.
Kurash Oct 2nd 2010 11:29PM
"Don't be that guy."
Hey! It's thatguy! ;)
Merus Oct 2nd 2010 10:16PM
See, if the mages had been a little nicer, we warlocs would have been happy to help with your mage portal spam problem by summoning these awful people off the Winterspring cliff. What could have been...
Bvannas Oct 2nd 2010 10:24PM
I couldn't help thinking of this when you said that:
http://www.youtube.com/watch?v=kBSOhODoch0#t=2m30s
Bvannas Oct 2nd 2010 10:18PM
I still don't think ring of frost is quite there yet, its kind of like a fish knives and forks; there are ways to use it, but only for specific things and in all honestly other spells would do.
Also, the Jonny cash song wouldn't have worked if it was called 'Ring of Frost' would it?
I really want Ring of Fire as a spell now.
Argojax Oct 2nd 2010 10:49PM
Hmm... but this is WoW and we have our own musical traditions to honor... so if it were a ring of fire, it'd have to be called Flame Wreath ;-)
http://www.youtube.com/watch?v=9xLRqktAX6k
Kyte Midnight Oct 2nd 2010 11:36PM
Hello Archmage Pants,
I was just wondering if you'd caught that one Blue Post a few days...(weeks? I'm a rogue, the time in the shadows makes the days all run together...) stating that fire mages who focus their stats in mastery would prefer frostfire bolt as their primary nuke, over fireball. Hence...Frostfire spec lives?! That should make many a mage happy, eh?!
~Kisty
Sergel Oct 3rd 2010 7:16PM
I had a question about frost mages, and i can't seem to find the answer anywhere.
I was wondering if the frostbite effect that procs on spells with chill is still around? i'll be kinda sad if my frostbolt doesn't freeze anymore.
Tiek Oct 3rd 2010 12:42AM
Hey Christian, are you going to the get together at Blizzcon? If so I am totally gonna be there. I love your column and would really like to meet you. Anywho, keep up the good work sir.
Michael Sacco Oct 3rd 2010 2:00AM
Unfortunately, I logged onto my worgen fire mage today and saw that Pyroblast did not, in fact, have an exclamation point added to its name. Sorry, guys.
Orrine Oct 3rd 2010 9:33AM
I think exclamation point appears if you get Hot Steak proc
Miz Oct 3rd 2010 2:28AM
"This all plays into the whole Mana Adept, mana management metagame the developers have laid out for arcane mages."
Sorry to be "that guy", but I have seen this word "Metagame" used wrong so many times I just feel the need to point it out once in a while.
The "Mana Adept" mechanic isn't metagame, it's just a gameplay element.
WoW has a large "metagame" component. Metagame is practically everything that you do related to a game that isn't the game itself. Reading WoW.com, discussing on the forums, searching for strategy guides, downloading add-ons, those are all parts of the metagame.
I think it is obvious now why classifying Mana Adept as metagame is wrong.
/end boring, slightly whiny comment
Utakata Oct 3rd 2010 2:45AM
Now if they just could rename the Ring of Frost, "Sode no Shirayuki, Tsukishiro." And have it freeze anything that flies over it as well.
(Free cookie to the first who guesses which Soul Reaper's Zanpakuto does that.)
Karyu Oct 4th 2010 4:29PM
Rukia!
Utakata Oct 4th 2010 6:01PM
*Sends Karyu an enormously big cookie!*
/closes contest
Sarabande Oct 3rd 2010 4:04AM
Mr. Belt said . . .
"The first guy who whispers me asking for a portal, making me take time out of my day to invite him to my party and get together with him, then just hops into the portal I summoned with my own mana pool, my own purchased reagent and my own 10-second cast time ... that guy gets a Fireball right in the teeth. I'm not talking about in the game, either. I will go to that guy's house, I will knock on his door, and when he answers it, the force of my hate will allow me to spontaneously gain magical abilities in real life, and I will conjure a ball of flame from the air around me and I will hurl that ball of flame into his stupid face.
Don't be that guy"
Thank you, Archmage Belt!! It was nice to read this coming from someone who is a voice of reason for and of Mages. :D
I need to go hug you now and bring you some fresh strudels. :D
I will certainly miss the limitless LBs (nice for grinding, farming and dailies around Icecrown where I LB everything I think I can survive aggroe-ing, then Blastwave, (Pyro, if a hotstreak procs), then instant Flamestrike if things are still alive, and Dragon's Breath anything not yet burned to a crisp. But the NEW Combustion sounds exciting and hope it will more than make up for it.
I'm glad fire is becoming strong again. But, I guess I won't stand out anymore :D
. . . I've gotten used to being the one to apply the Imp. Scorch effect, knowing that if it had a LB on it, it was from me, etc. I already see many former Arc mages going fire in anticipation of Patch 4.0.1.
Thanks again for the update. :D
Blayze Oct 3rd 2010 5:07AM
I still think Blizzard should reverse Mana Adept. "You're down to the critical point in your mana bar! Get this right, there's some sweet DPS for you! Cast too much, you've got no mana! Cast too little, your mana regen will weaken your damage!"
Celess Oct 3rd 2010 5:09AM
I may end up rolling mage to main... Fire spec sounds awesome and we 'locks haven't had a column since Sept 19th, and no dedicated weekly since the 19th...
Paul Oct 3rd 2010 6:40AM
Help! Where is the concern regarding increased portal requests coming from?
At the moment, the reason that Dalaran have portals is for the purpose of getting to an AH and a Class trainer.
Since Dalaran and Shattrath are getting their own auctioneers and class trainers, we wont be getting portal requests from people levelling through Outland and Northrend.
Since Cataclysm players will be setting their Hearthstones to Stormwind and Orgrimmar, which already have class trainers and auctioneers AND portals to the new zones (which seem to be up and down on beta at the moment).
I fail to see where this increased portal requests are going to come from.
I think Tol Barad is the ONLY one that will get a regular /yell, but that would've occured regardless of Dal and Shatt losing their portals.
Maybe it's a PVP thing. I'm usually blind to those sorts of things.
Paul Oct 3rd 2010 6:42AM
I need to learn to proof read.
"Since Cataclysm players will be setting their Hearthstones to Stormwind and Orgrimmar, which already have class trainers and auctioneers AND portals to the new zones (which seem to be up and down on beta at the moment), we wont be getting an increase in requests from these guys either."